The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Can I just say? USSEP should be REQUIRED and is AMAZING!
For the first playthrough in my life, the gildergreen tree in Whiterun actually changed to the correct, young and in bloom tree. I'd never seen that happen before playing vanilla. It's actually quite pretty. I can only assume this is thanks to USSEP (Unofficial Skyrim Special Edition Patch).
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Showing 1-15 of 57 comments
SpeedFreak1972 Jul 11, 2018 @ 1:27am 
It's for me a must have to many bugs are solved by this amazing mod/patch.
DrNewcenstein Jul 11, 2018 @ 2:45am 
If they had not broken the exploits like the Restoration Loop, Mysterium Xarxes bookshelf glitch, running through walls with a platter, and moved the Caravan Merchant's chests out of reach, I'd say it was a great mod. However, I violently disagree with other people forcing their opinions on me in a single-player game.

Bethesda themselves said back in Oblivion they were not going to patch harmless glitches and exploits out of their games unless they had a direct negative impact on the game. Letting the player make themselves OP was not game-breaking in their view, so that means no one else on the planet can make that call. They patched out one method of doing the duplication glitch because it did interfere with some DLC quest, but left the other method in because it did not.

I don't care that they "corrected a math error" or however they claim to justify it. Those exploits have no direct impact on any other aspect of the game and are entirely optional - you have to do them on purpose and they cannot be triggered accidentally. The ability to choose for yourself whether or not to do them was removed with the Unofficial patch, and that's just being a Puritanical dooshbag.
I'm surprised the patch didn't disable controller support so everyone had to use a mouse and keyboard. Then again, I'm sure they're working hard on it for the next version, and will implement it in the first patch for TES 6.
SpeedFreak1972 Jul 11, 2018 @ 2:50am 
so they break exploits .... those exploits shouldn't be in in the first place. btw if you could a better job be my guest
Last edited by SpeedFreak1972; Jul 11, 2018 @ 2:53am
tulle040657 Jul 11, 2018 @ 3:51am 
if you look you can find mods the restore the exploits back if you have USSEP
bLaCkShAd0w Jul 11, 2018 @ 4:06am 
The goal of the Unofficial Skyrim Special Edition Patch (aka USSEP) is to eventually fix every bug with Skyrim Special Edition not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package.

The mod does exactly what it says. Some may disagree but they are very transparent about it.
Sinsling Jul 11, 2018 @ 5:27am 
The value of the game-busting fixes outweighs the minor glitch removals imo. And as mentioned, those minor glitches can be patched back in. Besides, there was no need to keep the restoration loop as iirc ussep adds in a fortify enchanting enchantment.
Last edited by Sinsling; Jul 11, 2018 @ 5:28am
fauxpas Jul 11, 2018 @ 7:31am 
Originally posted by Sinsling:
The value of the game-busting fixes outweighs the minor glitch removals imo. And as mentioned, those minor glitches can be patched back in. Besides, there was no need to keep the restoration loop as iirc ussep adds in a fortify enchanting enchantment.

+1
smr1957 Jul 11, 2018 @ 8:17am 
And, there is this - since so many solutions to problems rely upon having the Unofficial Paich installed, anyone who refuses to install it realy can't be helped:

New Players : You must install the Unofficial Skyrim Patches by Nazenn - http://steamcommunity.com/app/72850/discussions/0/613956964579064476/
Although this was written for original Skyrim, the basic principles apply to SSE as well.
If you refuse to install the patch, then there is little anyone can do to help, and further efforts to do so are pointless, as so many solutions to problems rely upon it.
Cydramech Jul 11, 2018 @ 1:38pm 
Originally posted by DrNewcenstein:
If they had not broken the exploits like the Restoration Loop, Mysterium Xarxes bookshelf glitch, running through walls with a platter, and moved the Caravan Merchant's chests out of reach, I'd say it was a great mod. However, I violently disagree with other people forcing their opinions on me in a single-player game.

[snip]

Indeed, patching out non-gamebreaking exploits that benefit the player is something only the developer or publisher should do (and I'm no fan of exploits). Mods patching them out It is as retarded as the mods that patch out the console command (may as well just have someone come by to hit you every time you use them). It actually sucks that so many mods are dependent on those unofficial patches now, even if sometimes understandable.
Last edited by Cydramech; Jul 11, 2018 @ 1:39pm
SpeedFreak1972 Jul 11, 2018 @ 1:43pm 
big deal as said before you can mod them back in.
Sinsling Jul 11, 2018 @ 1:46pm 
Originally posted by Cydramech:
Originally posted by DrNewcenstein:
If they had not broken the exploits like the Restoration Loop, Mysterium Xarxes bookshelf glitch, running through walls with a platter, and moved the Caravan Merchant's chests out of reach, I'd say it was a great mod. However, I violently disagree with other people forcing their opinions on me in a single-player game.

[snip]

Indeed, patching out non-gamebreaking exploits that benefit the player is something only the developer or publisher should do (and I'm no fan of exploits). Mods patching them out It is as retarded as the mods that patch out the console command (may as well just have someone come by to hit you every time you use them). It actually sucks that so many mods are dependent on those unofficial patches now, even if sometimes understandable.
Why is it retarded? Some people genuinely want these things removed. Others even have patches to re-add the minor glitches they still want to use. It's a win win where you pick what stays and what goes.
Cydramech Jul 11, 2018 @ 1:49pm 
Originally posted by Sinsling:
Originally posted by Cydramech:

Indeed, patching out non-gamebreaking exploits that benefit the player is something only the developer or publisher should do (and I'm no fan of exploits). Mods patching them out It is as retarded as the mods that patch out the console command (may as well just have someone come by to hit you every time you use them). It actually sucks that so many mods are dependent on those unofficial patches now, even if sometimes understandable.
Why is it retarded? Some people genuinely want these things removed. Others even have patches to re-add the minor glitches they still want to use. It's a win win where you pick what stays and what goes.

If you don't want to use a non-gamebreaking exploit in a SP game, you already have the ♥♥♥♥♥♥♥ option of not using it. One shouldn't have to download an extra mod just to revive an exploit that one mod removed. Instead, there should be separate packages for unofficial patches.
Last edited by Cydramech; Jul 11, 2018 @ 1:51pm
Sinsling Jul 11, 2018 @ 1:52pm 
Originally posted by Cydramech:
Originally posted by Sinsling:
Why is it retarded? Some people genuinely want these things removed. Others even have patches to re-add the minor glitches they still want to use. It's a win win where you pick what stays and what goes.

If you don't want to use a non-gamebreaking exploit in a SP game, you already have the ♥♥♥♥♥♥♥ option of not using it.
Tell that to the restoration bug.

Regarding your edit, there would be hundreds of usseps. ♥♥♥♥ that. You get ussep, you get a glitch re-enabler. No need to dig through thousands of files to find the one that matches what you want on/off.
Last edited by Sinsling; Jul 11, 2018 @ 1:54pm
SpeedFreak1972 Jul 11, 2018 @ 1:53pm 
Really so you don't want a mod that solves game and quest breaking bugs, because you can't profit from a couple of glitches ... ok play without the patch however don't whine if it goes wrong geez

QUIT THE DRAMA as for separate packages any idea how much work goes in that mod and that they do that in their spare time?
Last edited by SpeedFreak1972; Jul 11, 2018 @ 1:54pm
Cydramech Jul 11, 2018 @ 1:54pm 
Originally posted by SpeedFreak1972:
Really so you don't want a mod that solves game and quest breaking bugs, because you can't profit from a couple of glitches ... ok play without the patch however don't whine if it goes wrong geez

QUIT THE DRAMA

Yeah, just ignore the part where I said I'm no fan of exploits in the first place. Dumbass.
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Date Posted: Jul 11, 2018 @ 1:12am
Posts: 57