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Also, I just used NifSkope to change the path of the xml files of the hair and armor to Data\SKSE\Plugins\hdtSkinnedMeshConfigs\.....xml
That aside, there are a number of things that could be wrong here. The converted racemenu could be working incorrectly, the converted preset could be wrong, one of the cbbe mods could be conflicting with racemenu or the preset input. The fact that the armors don't work when not using the desired preset make it more likely to be the converted racemenu.
Actually I have a better idea. I can't link discussions while on mobile, but if you post a link to this discussion asking Avrie for help with bodyslide in the old fart's coffee house you should get the help you need.
Sorry I can't offer a better solution at the moment.
There were a lot of issues with Racemenu that even Expired is having trouble sorting out. You're running alpha 6 ... not even beta yet, and none of the face morphs are working. My best solution right now is to keep the physics body, but dump HDT and just use CBP for now. It works. Hydrogensays will be an option after SKSE64 is out of beta, and so is Racemenu. The jiggle might not be quite right, but at least you won't be stuck to every load door