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About the only way you can do it is using the base ID of an already enchanted item, and disenchant it to learn how to enchant other items with those properties.
The command is
player.aditem xxxxxxxxx
replace the x's with the baseID of the item.
There's the Player.enchantobject command; so he could add the robes via console and then enchant them like that. However i cannot find a Form ID for the enchantment on the Arch-mage robes; i suspect it's a unique item so it's not actually a true enchantment and it's something weird like a script.
Im looking in the CK
000B7A30 < This is the "All spells are 15% easier to cast"
000B7A34 <This pumps regen and the total amount of magikia
So you would need to add the robes and hood at least
00065B94 <Psjic Order Robes
00065B99 <Psjic Order Hood
00065B9D <Psjic Order Gloves
00065B9B <Psjic Order Boots
Then use the aformentioned Player.enchantobject command
Now this uses your total enchanting skill to set the intensity of the enchantment so i would go ahead and do Player.ModAV enchanting 100 to boost yours up if it's not already there.
Then just enter
Player.enchantobject 00065B94 000B7A30
Player.enchantobject 00065B99 000B7A34
And see what happens
Write it as playerenchantobject without the period
Hopefully this doesn't mean I can't enchant that effect on anything
That's actually what i was afraid of; there's 2 more id's in the CK for those enchantments
000F1B2B <"All spells"
00017362 < Regen buff and magikia increase
Try these in place of the previous ones
So
Playerenchantobject 00065B94 000F1B2B
Playerenchantobject 00065B99 00017362
The command is
playerenchantobject <armor> 0010E80A
You've been a massive help, even if I could find this enchantment ID, I wouldn't have had any idea on how to use it. Thanks a bunch, friend :D
Awesome; enjoy your dope AF robes!
i even set my thing to 100 and it still only gives 3%
best to put this alongside another enchantment