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this mod list is a good place to start. But you are totally welcome to change or add things as you go.
thank you :D !
In my SSE Guide in Nexus, I have the right process to follow.
I'm using over...600+ textures/meshes mods, to have the ULTRA SUPER HD total realistic result I own (you may check pics of mine in Nexus, you won't find easily the difference between REAL PHOTO and SSE Skyrim)...
awesome would you mind sending a link to that?
https://www.nexusmods.com/skyrimspecialedition/mods/10484/?
EDIT: I forgot - also grab the Farmhouse/Stonewall and Stonefloor textures from "SSE texture pack - Osmodius", that tex is too awesome to pass up.
For armour and clothing Amidianborn (doesnt cover everything) and 'Elven Weapons for Silence'. Rustic Clothing too.
For plants/trees use "Vanilla Vegetation" for its trees only, then install "Veydosebom" for grass and "Hybrids Hires Plants and Herbs".
For water, "Realistic Water Two".
For characters, install 'pretty lips', and "Hallgarths additional (vanilla) hair". Grats, humans now look great and dont look like pinups or anime characters. Oh, there is also a mod literally called "Beards" that might interest you, and another called "LH's HD Face Scars" thats worth an install.
There are loads of good argonian and khajiit retextures, like "Masculine Argonian/Khajiit textures".
Then of course, some essentials like True Storms, and Better Dynamic Snow.
Grats, you got an awesome neat looking skyrim that still looks like skyrim. My most recent Skyrim pics are using this setup, it looks gorgeous in motion and runs like silk.
My most recent Skyrim pics are using this setup (like most recent dozen). http://steamcommunity.com/profiles/76561197970409987/screenshots/?appid=489830&sort=newestfirst&browsefilter=myfiles&view=imagewall
Oh man those are beautiful pics, thank you so much im going follow this set up for sure!
Nps, to clarify the Osmodius pack textures that im using. Install Noble Skyrim first. Then the textures I took from "SSE texture pack - Osmodius" are all in the 'textures/architecture/' folders... as follows:-
architecture/farmhouse/ - stonwall01 and stonefloor01 (and their _n's of course, always grab both the texture.dds and the texture_n.dds).
Then architecture/whiterun - wrstonefloor02, wrstoneblocks01, wrstonebase01, wrslatefloor01, wrslate02, wrslate01, wrplasterdecals, wrfieldgrass01, wrbasedirt01.
Then architecture/solitude - sstonefloor01.
Its important to only grab those ones because any others require testing to see if they fit together or not (ive tested those).
Then Better Whiterun Wood ontop of all that :p
Awesome thank you :D
im at the grass phase lol, but im not sure what im supposed to copy over from the veydosebrom file
https://imgur.com/a/WN1Oi