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never hired voice actors so no idea how their payment works
if someone knows info would be great
http://www.imdb.com/title/tt1814884/fullcredits?ref_=tt_cl_sm#cast
I prefer looking at different faces than hearing different voices, it bothers me much less.
every village was just the same line on loop infinetly
Don't look at the faces on a lot of the NPC's to carefully then as this game has a lot of copy paste npc's as well.
Cause they also sacrificed game depth for it. But it gives them an excuse to not do it by saying they simply couldn't afford to make a good game because it was too expensive to VA all of it. So here's a mediocre one instead. And don't worry, our slav...fans..FANS.....will fix it all for us for free later anyway (and hell we might even get some money out of their work if this Creator Club thing every takes off).
It's why every Beth dev'd game since Oblivion has been crap in terms roleplaying potential as they can't afford to expand your quest paths too much when it costs a lot to VA act everything.
They could do a lot more if they left the side-quests unvoiced, and only focused on VAing for the important main-line quests. As was done in the past, and allowed the player to get a lot more and cost less to do on the dev's part.
And it's not like they didn't just copy-paste most of their scripts anyway.
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It's the blessing and curse of modding communties IMO.
Get too big and too dedicated and the devs get lazy.
I'd much rather have a great game from the devs AND the longevity and customization of a modding community.
instead of a medicore one that NEEDs the modding community just to make it decentish.
didnt consider the people who have to listen to all the auditions
assumed profecional voice actors would be able to do most things
Is some random fruit salesman in a town populated by like 10 people supposed to sound like a radio talk show host? Most of the people in the game are just random, average people, and they can and should be voiced as such. I don't know why they don't just take some Bethsoft employees who are already on the clock, stick a microphone in front of their face and have them read some prewritten lines off of a piece of paper.
It really kills my immersion to see hundreds of "unique" NPCs voiced by a couple dozen people.