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New Players : You must install the Unofficial Skyrim Patches by Nazenn - http://steamcommunity.com/app/72850/discussions/0/613956964579064476/
Although this was written for original Skyrim, the basic principles apply to SSE as well
If you refuse to install the patch, then there is little anyone can do to help, and further efforts to do so are pointless, as so many fixes are dependent upon it.
Your save files will go up in size, true, but "save bloat" generally refers to instances where they increase unnecessarily - for example, because the game decides to respawn the special glowing cloud that appears around nirnroots over and over, eventually making them look like a supernova.
The unofficial patch fixes various causes of save bloat (such as the afforementioned nirnroot issue), but if other mods are installed in the future which happen to introduce new ones, it can't do a thing about that.
The formIDs used to track these records are still 32bit. You seem to have the idea that compiling for a 64bit CPU architecture magically converts all the data types you're using - this isn't the case.
I've played Skyrim since it was first released in 2011 without the Unofficial Patches, though I did try them for like 3 hours and removed them due to the author's audacity at removing the Restoration Loop which was not a game-breaking glitch and affected nothing else in the game.
Save Bloat is a self-inflicted condition; if you had it, you did something to earn it, like installing the game to your C:\ drive where Windows UAC and other "security controls" flipped out as the save file was updated.
If you have the power to do something to avoid those bugs, and actively ignore that option because you want to abuse glitches, then well... you're being worthless and ignorant and I'm not going to help you.
Nobody here owes anybody else support in the first place. To claim otherwise is just a tad arrogant.
Wouldn't've been faster and easier to do your cheating through the console instead?
You have no idea what you're talking about.
I must be on player 200 by now. For Me I don't use it.
Sure, there are a few things that arguably aren't bugs that it has tweaked, but those things normally have their own patches on the nexus as well.
Obviously. That has nothing to do with save bloat.
Save bloat is most often related to entires that are spawning (or respawning), but not cleaned in your game.
For example, some Companion quests in Skyrim are not cleaned. Every time you visit Whiterun - even if you wouldn't continue forward with Companion quest line - those entries will cause bloat. Vanilla game does not clean them properly.
This is what I mean, when I say that most problems in Skyrim are conditional. Most problems (like save bloat) are usually minor problems alone, but they pile up depending on your game style and quest choices. Being a member of Companions, practicing alchemy by picking Nirnroots and refusing quests from Vex in Thieves Guild will all pile up.
These are just examples. Don't hang on to them as "I don't do all those things." There are plenty of other problems, including script loops and missing alias checks, in vanilla game. Together they can cause a situation, where save files become unstable.
This is where USSEP comes in. Team has fixed scripts, so that entries are properly cleared and cleanup scripts run as they should. This is just among other things they have done, as seen from here:
Unofficial Skyrim Special Edition Patch: Version History
https://afkmods.iguanadons.net/Unofficial%20Skyrim%20Special%20Edition%20Patch%20Version%20History.html