The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Akane Jun 11, 2018 @ 3:49pm
Mod for a Better Reward for "No Stones Unturned"
I just completed the super long and arduous quest of No Stones Unturned and the reward ticked me off. Litearlly all I get for going across the entire world, finding each and every one of the gems and the crown to top it off is just the ability to make gems slightly more common in dungeons. By that point do I really even need ordinary gems that much?

So I was wondering if there has ever been a mod in the past well a better and more appropriate reward was given for completing this quest. The gem perk wasn't exactly inappropriate, but it wasn't great either.
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Showing 1-4 of 4 comments
MysticMalevolence Jun 11, 2018 @ 4:42pm 
I always thought no longer having that dumb quest in my journal was its own reward.
Sinsling Jun 11, 2018 @ 4:47pm 
I don't know if there is one, but I suppose you could look into a mod that makes gems alchemy ingredients?
DrNewcenstein Jun 11, 2018 @ 5:24pm 
"I made a potion using pulverized Ruby mixed with some random roadside plants!"
*dies from your innards being shredded by Ruby dust*

What we need is a mod that lets us remove quests we have no interest in doing, or at least an auto-complete so you can skip to the end of the weak ones. I mean, I usually come out of dungeons with gems worth more in total than the Gold I found in them, and dump them into a crafting supplies chest, even though I never craft any jewelry with them, or do either of the "bring me some gems, bro" quests (Peryite and the Argonian in Riften), and that's without even touching the Unusual Gems when I run across them.

But hey, whaddaya expect when you're still finding Iron and Fur on Bandits at Level 81.5? Forsworn I can understand, but at least in Oblivion, Bandits upgraded their gear to your level. Fur when you exit the sewers, Elven and Glass by the time you're ready to enter Vilverin right across the river from where you came out.
Akane Jun 11, 2018 @ 11:48pm 
Originally posted by Sinsling:
I don't know if there is one, but I suppose you could look into a mod that makes gems alchemy ingredients?

Idea wise I'd probably have the reward be a cool new power/spell that goes along with theivery. Maybe a spell that can be cast on an object to place it into your inventory while creating a replica instantly, making it impossible to get caught stealing objects. Which isn't a big deal at that point, but still more interesting than a random stat boost.
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Date Posted: Jun 11, 2018 @ 3:49pm
Posts: 4