The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Blinkybubs Jun 9, 2018 @ 12:09pm
Spears.
Does Special Edition have Spears and Pole Weapons in it?
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Showing 1-12 of 12 comments
SMIFFY Jun 9, 2018 @ 12:13pm 
No
Stormsong Jun 9, 2018 @ 12:14pm 
I believe the Immserive Weapons mod has those things, but they're categorized under existing weapon classes.
SpeedFreak1972 Jun 9, 2018 @ 12:48pm 
Nope Immersive weapons adds new classes now

edit from the modpage:

Immersive Weapons is more than just a mod that adds weapons. Here is a list of the features of this mod:
Adds 230 new weapons, and distributes them around the world in a variety of ways
Adds duel wielding opponents to give variety to combat and better utilize the new weapons
Allows for breaking down weapons at smelters for base components
Adds 21 new weapon archetypes to Skyrim (the vanilla game has 8) to increase combat variety and promote more choice in play-style
Adds custom crafting requirements (such as quest completion or specific item acquisition) to promote immersion and protect the game's lore
Last edited by SpeedFreak1972; Jun 9, 2018 @ 12:50pm
Stormsong Jun 9, 2018 @ 1:04pm 
Originally posted by SpeedFreak1972:
Nope Immersive weapons adds new classes now

edit from the modpage:

Immersive Weapons is more than just a mod that adds weapons. Here is a list of the features of this mod:
Adds 230 new weapons, and distributes them around the world in a variety of ways
Adds duel wielding opponents to give variety to combat and better utilize the new weapons
Allows for breaking down weapons at smelters for base components
Adds 21 new weapon archetypes to Skyrim (the vanilla game has 8) to increase combat variety and promote more choice in play-style
Adds custom crafting requirements (such as quest completion or specific item acquisition) to promote immersion and protect the game's lore
I went to look myself, thinking that would be significantly outside of the scope of that mod and my original statement is still correct:
-------------------------------------------------------
"Immersive Weapons contains many weapons, but they all fit into the basic weapon categories. All weapon category names are taken from real, historical weapons."

Weapons categories:

Battleaxes -
Double Axe: +Damage, ++Stagger, ++Weight
Halberd: +Reach, +Stagger
Scythe: -Damage, +Speed, -Weight
Spear: --Damage, ++Reach, ++Speed, --Stagger, --Weight

Dagger -
Tanto: +Damage, -Speed, +Weight

Greatswords -
Changdao: -Damage, -Reach, +Speed, -Weight
Claymore: -Damage, -Reach, +Speed, -Weight
Dadao: +Damage, -Reach, +Stagger, +Weight
Daito: --Damage, -Reach, +Speed, -Stagger, -Weight
Longsword: --Damage, --Reach, ++Speed, -Stagger, --Weight
Nodachi: -Damage, -Reach, +Speed, -Stagger, -Weight

Maces -
Club: -Damage, +Speed, --Stagger, -Weight

Swords -
Cutlass: -Reach
Katana: +Reach, -Stagger
Ninjato: -Damage, +Speed, --Stagger, -Weight
Saber: +Speed, -Stagger, -Weight
Scimitar: -Reach, +Speed, -Stagger
Wakizashi: -Damage, --Reach, ++Speed, *Stagger, --Weight *(No Stagger - same as Dagger)

Warhammers -
Battle Staff: -Damage, +Speed, -Stagger, -Weight
Quarterstaff: --Damage, ++Speed, --Stagger, --Weight

War Axes -
War Pick: +Speed, -Stagger, -Weight"
----------------------------------------------
There are new weapon skins, spears included as OP specifically asked for, but they are Battleaxes with a couple stat changes. There is no spear perk tree, nor spear specific animations.
Last edited by Stormsong; Jun 9, 2018 @ 1:10pm
SpeedFreak1972 Jun 9, 2018 @ 1:20pm 
ok thanks good to know
Blinkybubs Jun 9, 2018 @ 1:20pm 
does this mod cost money?
Stormsong Jun 9, 2018 @ 1:21pm 
Originally posted by Blinkybubs:
does this mod cost money?
No, it does not.

Immersive Weapons:
https://www.nexusmods.com/skyrimspecialedition/mods/16788
Blinkybubs Jun 9, 2018 @ 1:27pm 
can I get a link on how to install please?
smr1957 Jun 9, 2018 @ 1:42pm 
Originally posted by Blinkybubs:
can I get a link on how to install please?
Your best bet is to refer to the following threads:

Excellent advice regarding modding Skyrim (essay written by PeggleFrank - written for original Skyrim, but basic principles apply to SSE, as well) http://steamcommunity.com/app/72850/discussions/0/343787920127409994/#c343787920127583150

Skyrim SE: Guides and Resources by Ilja
http://steamcommunity.com/app/489830/discussions/0/340412122413706606/
VERY IMPORTANT if you wish to successfully mod your game

And for further information on a number of important topics:
HELPFUL LINKS AND REFERENCES
https://steamcommunity.com/app/489830/discussions/0/2828702372997628701/
Simpson3k Jun 9, 2018 @ 1:59pm 
There are spears in the game, but they cannot be purchased nor crafted, only looted for those mini tarzan cave people wich throw them at you.
neuralnetwork Jun 9, 2018 @ 4:02pm 
Originally posted by Blinkybubs:
can I get a link on how to install please?
Well there's plenty of Youtube videos for example, here's some 10min tutorial.

https://www.youtube.com/watch?v=bJXBzczK0BU

Using a mod manager like Nexus Mod Manager or Mod Organizer 2 is the best way to install mods. MO2 is better in the long run but can be hard if you're new to modding. NMM is easy to set up but if you mod a lot, you'll break your game easily.

If mod managers feel uncomfortable, you can always download the mod manually and extract the stuff to your Skyrim Special Edition/Data folder. Not recommended really, but that's what NMM essentially does too - just with a pretty interface on top.

Long story short, get a mod manager. Install it. Get the mod. Install the mod with the manager. Play. :steamhappy:
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Date Posted: Jun 9, 2018 @ 12:09pm
Posts: 12