Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Anyways, they are all placed in the world staticly so they don't appear in the leveled lists. You encounter them in the exact same location, in the exact same number every time. Also, there are an enormous number of spawns for them, so you will get swamped. Seems to be absolutely no care in the world for other spawns in the world either, so you can get enveloped by enemies quickly.
If they were placed in the leveled lists, like every other monster mod out there, I'd say go for it. They aren't though, and you will tear out your hair for adding them to your load order. Superb monsters, looks, and all. Bad implementation.
ps. The peacocks will drive you ♥♥♥♥♥♥♥ insane. The volume of their cries is insane. No clue wtf he was thinking when he did them. Pretty though.
I strongly recommend against inclusion of his mods in the game - due to the large numbers that he places, there will be an adverse effect on performance - perhaps not with just one or two, but it will definitely be there.
Mihail is a fantastic artist - but he is no developer.
alright and ya ive noticed that as he placed orges were the bandits are near whiterun which sucks and it makes me worry that most bandit groups will be dead(im using OBIS so thats why I worry) and ya to not level all those different monsters is not all that bright I think.
though I will give credit they do look ♥♥♥♥♥♥♥ amazing
any monster reccomendations instead?
Beast of Tamriel is working nicely for me. Had to remove a few beasts though, as I had a whale swimming in the sky above High Hrothgar on my first visit. Talk about a wtf moment.
Hateful, Judgement, Forgotten, and Deadly Wenches - Will make dungeon and ruin crawling a complete hot mess of fun. Going to post a few videos of that stuff over the next couple days I think. My favorite group of mods. They require Immersive Wenches as well. All come with an MCM to finetune.
Diverse Dragons Collection - adds a bunch of new dragons. Mileage may vary. Some are weak AF, but some are vicious. Depends on difficulty level
WIth regard to vanilla replacers, go with Kajuan's mods. All of them. Absolutely superb and they all come in 2k/4k varieties to fit pretty much anyone's rig. I'm using the 2k ones. Look great.
I love the wench mods they add alot of cool stuff
I havnt really tried Diverse dragons yet but im excited to
also how do I get SKSE64 for SKYUI? as i dont know how to get it and id love to get immersive creatures
OBIS is a great mod for bandits I think
what does beast of tamriel offer?
and link to Kajuans mods?
TROLL - https://www.nexusmods.com/skyrim/mods/68131
WISPMOTHER - https://www.nexusmods.com/skyrim/mods/67525
GIANT - https://www.nexusmods.com/skyrim/mods/66428
HAGRAVEN - https://www.nexusmods.com/skyrim/mods/67075
FALMER - https://www.nexusmods.com/skyrim/mods/66770
DRAUGR - https://www.nexusmods.com/skyrim/mods/66026
SKELETON - https://www.nexusmods.com/skyrim/mods/67871
DRAGON PRIEST - https://www.nexusmods.com/skyrim/mods/67247
MAMMOTH - https://www.nexusmods.com/skyrim/mods/80867
SABRECAT - https://www.nexusmods.com/skyrim/mods/73866
HORNCANDLES - https://www.nexusmods.com/skyrim/mods/66185
thanks ^-^ also is there any other note worthy enemy mod out there or no?
SKSE64 can be found at silverlock.org. Make sure you get the SKSE64 version and not SKSE. They are two separate ones and will cause problems.
Beast of Tamriel is more along the lines of adding some oddball animals to your game. I've come across numerous ones so far. Even stuff like little frogs, rats, and ants to make the game feel more alive.
I looked at OBIS and was concerned about putting it in my load order for some reason. Think it might have conflicted with a couple of my mods, and didn't feel like making a patch for it.
I am biased when it comes to Ordinator. I use that plus: Apocalypse, Summermyst, Andromeda, and Smilodon, all by EnaiSiaion. It is a lot more balanced imo, but I added the 1 perk point per 5 levels because that felt a better balance to me. There is some not so lore-friendly additions in that mod, but it is an excellent choice imo. You can make any kind of build you want out of it.
There are a couple other dragon mods out there, but I haven't tried them so not sure how well they work. Elemental Dragons or somesuch I think was one. I'm using Bellyaches Dragon Replacer as well to get better vanilla skins. It might add a few more as well, can't remember though.
Immersive Creatures is probably the biggest game changer though. It adds a lot of fun creatures, and the goblin war part is pretty cool. You actually have to be very, very cautious for night traveling with that portion enabled (it is by default, and you can adjust the times as well). Lot of options for it, and the first time you come across 2 wolves (yay! easy kill) accompanied by their litter of wolf cubs (oh ♥♥♥♥!) you will understand why there's options. Lol
Ah, forgot about Immersive Patrols as well. That one is a must. It was funnier when the Patrols happened inside of forts, nothing better than Imperials, Stormcloaks and Bandits or Mages going at it while you watch from the Fort gates. He moved them all outside of the Forts now though. Still a fun one to have.
immersive patrols is fun
also is SKSE64 the one that is for the VR build???