The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

View Stats:
Mihail monsters mod questions
Do any of them cause major changes that can cause issues or no? by issues I mean like wipe out areas of enemies or npcs

and is it leveled?(i forgot)
< >
Showing 1-14 of 14 comments
Mringasa May 20, 2018 @ 11:38am 
They are going to make you want to scream. The monsters themselves are very well done, and would be great in any build. Except those f'ing druids with their -50hp per second Marked for Death that affects you for 60 seconds. *cough*

Anyways, they are all placed in the world staticly so they don't appear in the leveled lists. You encounter them in the exact same location, in the exact same number every time. Also, there are an enormous number of spawns for them, so you will get swamped. Seems to be absolutely no care in the world for other spawns in the world either, so you can get enveloped by enemies quickly.

If they were placed in the leveled lists, like every other monster mod out there, I'd say go for it. They aren't though, and you will tear out your hair for adding them to your load order. Superb monsters, looks, and all. Bad implementation.

ps. The peacocks will drive you ♥♥♥♥♥♥♥ insane. The volume of their cries is insane. No clue wtf he was thinking when he did them. Pretty though.
smr1957 May 20, 2018 @ 1:48pm 
As Mringasa said, above.

I strongly recommend against inclusion of his mods in the game - due to the large numbers that he places, there will be an adverse effect on performance - perhaps not with just one or two, but it will definitely be there.

Mihail is a fantastic artist - but he is no developer.
Originally posted by smr1957:
As Mringasa said, above.

I strongly recommend against inclusion of his mods in the game - due to the large numbers that he places, there will be an adverse effect on performance - perhaps not with just one or two, but it will definitely be there.

Mihail is a fantastic artist - but he is no developer.


Originally posted by Mringasa:
They are going to make you want to scream. The monsters themselves are very well done, and would be great in any build. Except those f'ing druids with their -50hp per second Marked for Death that affects you for 60 seconds. *cough*

Anyways, they are all placed in the world staticly so they don't appear in the leveled lists. You encounter them in the exact same location, in the exact same number every time. Also, there are an enormous number of spawns for them, so you will get swamped. Seems to be absolutely no care in the world for other spawns in the world either, so you can get enveloped by enemies quickly.

If they were placed in the leveled lists, like every other monster mod out there, I'd say go for it. They aren't though, and you will tear out your hair for adding them to your load order. Superb monsters, looks, and all. Bad implementation.

ps. The peacocks will drive you ♥♥♥♥♥♥♥ insane. The volume of their cries is insane. No clue wtf he was thinking when he did them. Pretty though.

alright and ya ive noticed that as he placed orges were the bandits are near whiterun which sucks and it makes me worry that most bandit groups will be dead(im using OBIS so thats why I worry) and ya to not level all those different monsters is not all that bright I think.

though I will give credit they do look ♥♥♥♥♥♥♥ amazing

any monster reccomendations instead?
also was the perks of skyrim +2 perk points mod removed as I cant find it on nexus or in the skyrim ingame mod which i remeber it being on
Mringasa May 20, 2018 @ 2:41pm 
Skyrim Immersive Creatures - #1 for me. Has an MCM for you to finetune what you want.

Beast of Tamriel is working nicely for me. Had to remove a few beasts though, as I had a whale swimming in the sky above High Hrothgar on my first visit. Talk about a wtf moment.

Hateful, Judgement, Forgotten, and Deadly Wenches - Will make dungeon and ruin crawling a complete hot mess of fun. Going to post a few videos of that stuff over the next couple days I think. My favorite group of mods. They require Immersive Wenches as well. All come with an MCM to finetune.

Diverse Dragons Collection - adds a bunch of new dragons. Mileage may vary. Some are weak AF, but some are vicious. Depends on difficulty level

WIth regard to vanilla replacers, go with Kajuan's mods. All of them. Absolutely superb and they all come in 2k/4k varieties to fit pretty much anyone's rig. I'm using the 2k ones. Look great.
Originally posted by Mringasa:
Skyrim Immersive Creatures - #1 for me. Has an MCM for you to finetune what you want.

Beast of Tamriel is working nicely for me. Had to remove a few beasts though, as I had a whale swimming in the sky above High Hrothgar on my first visit. Talk about a wtf moment.

Hateful, Judgement, Forgotten, and Deadly Wenches - Will make dungeon and ruin crawling a complete hot mess of fun. Going to post a few videos of that stuff over the next couple days I think. My favorite group of mods. They require Immersive Wenches as well. All come with an MCM to finetune.

Diverse Dragons Collection - adds a bunch of new dragons. Mileage may vary. Some are weak AF, but some are vicious. Depends on difficulty level

WIth regard to vanilla replacers, go with Kajuan's mods. All of them. Absolutely superb and they all come in 2k/4k varieties to fit pretty much anyone's rig. I'm using the 2k ones. Look great.

I love the wench mods they add alot of cool stuff

I havnt really tried Diverse dragons yet but im excited to

also how do I get SKSE64 for SKYUI? as i dont know how to get it and id love to get immersive creatures

OBIS is a great mod for bandits I think

what does beast of tamriel offer?

and link to Kajuans mods?
also is ordinator perk tree good?
also with mods like Alternate start his monster mods screw you over as the pyrimid head one pretty much places one in the ruined fort meaning if you choose to escape the prison your gonna likely get one hit koed by that thing
Mringasa May 20, 2018 @ 3:24pm 
I just put Kajuan in the search box for mod author and get them all. Lol.

SKSE64 can be found at silverlock.org. Make sure you get the SKSE64 version and not SKSE. They are two separate ones and will cause problems.

Beast of Tamriel is more along the lines of adding some oddball animals to your game. I've come across numerous ones so far. Even stuff like little frogs, rats, and ants to make the game feel more alive.

I looked at OBIS and was concerned about putting it in my load order for some reason. Think it might have conflicted with a couple of my mods, and didn't feel like making a patch for it.

I am biased when it comes to Ordinator. I use that plus: Apocalypse, Summermyst, Andromeda, and Smilodon, all by EnaiSiaion. It is a lot more balanced imo, but I added the 1 perk point per 5 levels because that felt a better balance to me. There is some not so lore-friendly additions in that mod, but it is an excellent choice imo. You can make any kind of build you want out of it.

There are a couple other dragon mods out there, but I haven't tried them so not sure how well they work. Elemental Dragons or somesuch I think was one. I'm using Bellyaches Dragon Replacer as well to get better vanilla skins. It might add a few more as well, can't remember though.

Immersive Creatures is probably the biggest game changer though. It adds a lot of fun creatures, and the goblin war part is pretty cool. You actually have to be very, very cautious for night traveling with that portion enabled (it is by default, and you can adjust the times as well). Lot of options for it, and the first time you come across 2 wolves (yay! easy kill) accompanied by their litter of wolf cubs (oh ♥♥♥♥!) you will understand why there's options. Lol

Ah, forgot about Immersive Patrols as well. That one is a must. It was funnier when the Patrols happened inside of forts, nothing better than Imperials, Stormcloaks and Bandits or Mages going at it while you watch from the Fort gates. He moved them all outside of the Forts now though. Still a fun one to have.
Originally posted by Mringasa:
I just put Kajuan in the search box for mod author and get them all. Lol.

SKSE64 can be found at silverlock.org. Make sure you get the SKSE64 version and not SKSE. They are two separate ones and will cause problems.

Beast of Tamriel is more along the lines of adding some oddball animals to your game. I've come across numerous ones so far. Even stuff like little frogs, rats, and ants to make the game feel more alive.

I looked at OBIS and was concerned about putting it in my load order for some reason. Think it might have conflicted with a couple of my mods, and didn't feel like making a patch for it.

I am biased when it comes to Ordinator. I use that plus: Apocalypse, Summermyst, Andromeda, and Smilodon, all by EnaiSiaion. It is a lot more balanced imo, but I added the 1 perk point per 5 levels because that felt a better balance to me. There is some not so lore-friendly additions in that mod, but it is an excellent choice imo. You can make any kind of build you want out of it.

There are a couple other dragon mods out there, but I haven't tried them so not sure how well they work. Elemental Dragons or somesuch I think was one. I'm using Bellyaches Dragon Replacer as well to get better vanilla skins. It might add a few more as well, can't remember though.

Immersive Creatures is probably the biggest game changer though. It adds a lot of fun creatures, and the goblin war part is pretty cool. You actually have to be very, very cautious for night traveling with that portion enabled (it is by default, and you can adjust the times as well). Lot of options for it, and the first time you come across 2 wolves (yay! easy kill) accompanied by their litter of wolf cubs (oh ♥♥♥♥!) you will understand why there's options. Lol

Ah, forgot about Immersive Patrols as well. That one is a must. It was funnier when the Patrols happened inside of forts, nothing better than Imperials, Stormcloaks and Bandits or Mages going at it while you watch from the Fort gates. He moved them all outside of the Forts now though. Still a fun one to have.

immersive patrols is fun

also is SKSE64 the one that is for the VR build???
Mringasa May 20, 2018 @ 3:38pm 
No. It's the one marked "Current SE build" 1.5.39
which 7-Zip do I need to download
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: May 20, 2018 @ 9:13am
Posts: 14