The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Wuck May 24, 2019 @ 5:09pm
Help! The Game Runs Very Fast! 5x Speed
Game Run 5x the Speed as the Usual


Help Help Help. Ain't really smart at this sorts of things, or I just don't really have much have time to sort out myself ,so I have only use mod nexus mod manager and nothing else.

Since then Nexus Mod Manager won't update anymore. Coming back to play the game since 5 months. I updated my SKSE and so so.

The game acts weird all my mods still running good but the game just runs 5x the speed than it usually does, and if I (First Person Mode) I'm unable to look left to right.

I got the game legally and it runs on 60hz . V-Sync turned ON. I know if turning V-sync off the game would acted weird.

Any advice would help

No fast forward trick just look on my cursor how slow compare to every body

Here's a clip I dont know if its private or not.
https://www.youtube.com/watch?v=LDsWtmi5BAQ

Last edited by Wuck; May 24, 2019 @ 5:11pm
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Showing 1-15 of 17 comments
🤟🏿 May 24, 2019 @ 5:23pm 
:kae:
Fairy May 24, 2019 @ 5:33pm 
This is why you don't drink Skooma.
Lucien Lachance May 24, 2019 @ 8:17pm 
This game doesn't have a v-sync option built in, at least I've never found it. Trying locking your monitor'd hz to 59 (refresh rate 59) and if you have like nvidia control panel go in the programs list and force v-sync that way. I used to get really bad screen tearing until I set my monitor to 59 fps basically; on both the games end through nvidia control panel and through adjusting the screen. I've been told this game does not run normally at 60fps due to its ancient engine they've never bothered to switch from (good ol' Todd Broward)
DrNewcenstein May 24, 2019 @ 9:38pm 
It has been proven that the human eye cannot perceive 60fps. That's why even Big Budget Blockbuster Movies are still filmed in 24fps. Refresh rate increases are only useful to allow larger displays (and we're talking above 60" diagonal) to handle their own display area without issue.

However, that requires more from the actual display device than the game engine. If you're getting display issues, it's not the game engine. It's either your potato, your potato's GPU being split to multiple devices at once (multi-monitor and/or separate sound system), or the display device itself is not as good as you were led to believe.
Lucien Lachance May 24, 2019 @ 11:03pm 
Yeah what kind of monitor and GPU are you using OP? One time when I returned to Skyrim after a long break from it, I had similar issues related to frame rate and things literally flying around in the game.
Zaldun May 25, 2019 @ 6:55am 
Originally posted by DrNewcenstein:
It has been proven that the human eye cannot perceive 60fps. That's why even Big Budget Blockbuster Movies are still filmed in 24fps. Refresh rate increases are only useful to allow larger displays (and we're talking above 60" diagonal) to handle their own display area without issue.

However, that requires more from the actual display device than the game engine. If you're getting display issues, it's not the game engine. It's either your potato, your potato's GPU being split to multiple devices at once (multi-monitor and/or separate sound system), or the display device itself is not as good as you were led to believe.
The first part isn't serious right? That's just a bloody myth, just compare 40fps to 60, or hell even 50 to a lower degree
Jan [The Killed] May 25, 2019 @ 7:28am 
there should be a command that increases speed of the whole game... no idea what the command is tho... :D
Wuck May 25, 2019 @ 9:02am 
Originally posted by Jan 87353414760384:
there should be a command that increases speed of the whole game... no idea what the command is tho... :D
Apparently I've tried everything In my knowledge to fix the game such as command " crtl+prnt/screen", sgtm1" (set global time multiplier), setting everthing 60hz panel not nontheless Ill delete my mods and start a new game and use Vortex instead :/
Wuck May 25, 2019 @ 9:02am 
Originally posted by DrNewcenstein:
It has been proven that the human eye cannot perceive 60fps. That's why even Big Budget Blockbuster Movies are still filmed in 24fps. Refresh rate increases are only useful to allow larger displays (and we're talking above 60" diagonal) to handle their own display area without issue.

However, that requires more from the actual display device than the game engine. If you're getting display issues, it's not the game engine. It's either your potato, your potato's GPU being split to multiple devices at once (multi-monitor and/or separate sound system), or the display device itself is not as good as you were led to believe.
Apparently I've tried everything In my knowledge to fix the game such as command " crtl+prnt/screen", sgtm1" (set global time multiplier), setting everthing 60hz panel not nontheless Ill delete my mods and start a new game and use Vortex instead :/
Wuck May 25, 2019 @ 9:04am 
Originally posted by Lucien Lachance:
Yeah what kind of monitor and GPU are you using OP? One time when I returned to Skyrim after a long break from it, I had similar issues related to frame rate and things literally flying around in the game.
I play it on a laptop gtx 1050 , Intel i5-7300HQ
Wuck May 25, 2019 @ 9:05am 
Originally posted by Lucien Lachance:
This game doesn't have a v-sync option built in, at least I've never found it. Trying locking your monitor'd hz to 59 (refresh rate 59) and if you have like nvidia control panel go in the programs list and force v-sync that way. I used to get really bad screen tearing until I set my monitor to 59 fps basically; on both the games end through nvidia control panel and through adjusting the screen. I've been told this game does not run normally at 60fps due to its ancient engine they've never bothered to switch from (good ol' Todd Broward)
If you can see my video it runs on 60fps and I use Beth INI to maually set my display settings and I always play V-Sync and most of the time I use console to play. But justin rencent days I was annonyed cant be bother pluggin it in
Last edited by Wuck; May 25, 2019 @ 9:07am
Ardenian May 25, 2019 @ 9:22am 
Originally posted by Zaldun:
Originally posted by DrNewcenstein:
It has been proven that the human eye cannot perceive 60fps. That's why even Big Budget Blockbuster Movies are still filmed in 24fps. Refresh rate increases are only useful to allow larger displays (and we're talking above 60" diagonal) to handle their own display area without issue.

However, that requires more from the actual display device than the game engine. If you're getting display issues, it's not the game engine. It's either your potato, your potato's GPU being split to multiple devices at once (multi-monitor and/or separate sound system), or the display device itself is not as good as you were led to believe.
The first part isn't serious right? That's just a bloody myth, just compare 40fps to 60, or hell even 50 to a lower degree
If you watched a movie with a static camera, the human eye cannot differ between 60 and 59 FPS, however, once you talk about your character, jumping like crazy, turning and twitching with the camera going who knows where, that is a different story. It depends on the perspective and situation and mostly, even between 30 and 60 FPS there is barely a difference to the human eye. Keep in mind that many games that over 60 FPS over 30 FPS are also optimized for 60 FPS and make use of the higher limit, adding more complex animations and play with other options.
Hevy May 25, 2019 @ 9:31am 
I had the same problem half an our ago. Try to verify your integrity of game cache. Worked for me.
Re-Downloaded a damaged file and the game ran at normal speed.

https://steamcommunity.com/app/489830/discussions/0/3247565033770211019/
Last edited by Hevy; May 25, 2019 @ 9:32am
tulle040657 May 25, 2019 @ 10:29am 
Originally posted by DrNewcenstein:
It has been proven that the human eye cannot perceive 60fps. That's why even Big Budget Blockbuster Movies are still filmed in 24fps. Refresh rate increases are only useful to allow larger displays (and we're talking above 60" diagonal) to handle their own display area without issue.

....

as someone who was a new product engineer in the professional video market dor much of his career. I can say without a doubt, that none of this is true

1) 60hz was because your electric was 60hz and it was an easy clock for time of early TV (PAL TV was 50hz for the same reason in Europe)
2) 59.94 made locking to color burst easy and it was close enough to 60hz for your old B&W TV
3) Moves are 24 fps because that is just above the minimum for your eye to see motion (as jerky and flickering as it is) instead of a bunch of still pictures and the tech for sprockets at the time could not handle more. (Plus many movies are being shot a higher frame rate these days like The Hobbit was shot at 48fps)
4) And finally "Refresh rate increases are only useful to allow larger displays (and we're talking above 60" diagonal) to handle their own display area without issue" is so wrong I do not even know what to say
Wuck May 25, 2019 @ 11:18am 
Originally posted by Agonox:
I had the same problem half an our ago. Try to verify your integrity of game cache. Worked for me.
Re-Downloaded a damaged file and the game ran at normal speed.

https://steamcommunity.com/app/489830/discussions/0/3247565033770211019/

Question, is your game has mods install and what mod manager are you using?

What files did you verified is it on steam option "verified game". If thats the case I did verified it beforehand and again. But still it doesn't help at all. Maybe cuz I used the outdated NMM and didnt also use Steam Craetion Club. The game egine gone haywire and its pain in the @ss redownloading 200+ mods (including) bulky ones

Maybe this time I reinstall the game again
Last edited by Wuck; May 25, 2019 @ 11:19am
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Date Posted: May 24, 2019 @ 5:09pm
Posts: 17