The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Dragon and Vampire Attacks Way Too Common
Is there a mod or console command to reduce the frequency of dragon and vampire attacks?

Nearly every time i fast travel to Riverwood i get attacked by a dragon. And literally within an hour or two i got attacked by vampires 4 or 5 times. I play on a higher difficulty and i'm still at orcish armor so these encounters are somewhat difficult usually, which i love, but when they happen this often they're just annoying.
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Showing 1-11 of 11 comments
ƎϽ∀ƎԀ May 3, 2019 @ 3:31pm 
Personally I have found that fast travel and dragon attacks quite often go together. I have even used it for when I need a dragon soul. Stand a very short distance from a cave entrance, fast travel to that cave, bingo, dragon attack. Not every time, but, often enough to see it as a trigger. Dont want a dragon? Dont fast travel much after you reach a certain point in the main quest, when fast travel seems to spawn them.

Vampires, I find the game gives you just so much time before their attacks become troublesome. Listening to conversations in taverns and travellers give you certain clues as to when its time to deal with the Vampire problem. First one being when you hear about the Hall of the Vigilant being wiped out by vampires. Things start to escalate after that and if you wait too long they will wipe out whole small towns. ( I entered Riverwood once when it was under attack by about 5 vampires that wiped out everybody that were on the street.)

So, my answer is that its more of a game thing trying to guide you into doing certain parts of the quests in a timely manner. I'm not sure if there are mods that make these attack less but I know there are some that make it more.
jreese46 May 3, 2019 @ 4:00pm 
You may find some of these useful.

Run for your lives by Arthmoor: Citizens will seek cover instead of fighting, both dragons and vampires.

https://www.nexusmods.com/skyrimspecialedition/mods/2272


Dawnguard No Vampire Attacks SSE by Beaker:

https://www.nexusmods.com/skyrimspecialedition/mods/2957

* Double check your Skyrim SE version vs the official updates, though. I had been led to believe Bethesda already disabled random attacks, in an update. If you're using an older version, an update may fix it for you.


Dawnguard Sentries Plus SE by RMS827:

Stations Dawnguard around the various cities and towns, specifically at the vampire spawn points, to help protect against attacks. They will also fight bandits, etc., like guards do.

https://www.nexusmods.com/skyrimspecialedition/mods/13547

GIJoe597 May 3, 2019 @ 4:36pm 
Fast travelling will trigger dragons and other attacks.
Perplex May 3, 2019 @ 4:50pm 
Do not activate the dragon quest. That is what i do nowdays. I avoid it completly. I dont see any point with it what so ever.

Vampires still attack? Last time i played they attacked once (for the story) then they just sent in a "traveler" that did not do anything untill you confronted it.
Last edited by Perplex; May 3, 2019 @ 4:51pm
AFAIK vampire attacks on cities are still completely disabled on Special Edition. Are you sure you don't already have a mod affecting them?
Docsprock May 3, 2019 @ 5:43pm 
The best way to reduce vampire attacks is to complete Dawnguard. Even doing just one stage of the questline will reduce the attacks for a while.

Dragon attacks, well, its the bread & butter of the game. They really do like fast travelling players. Cut down your fast travelling, or like most other things, there's a mod for that.
FauxFurry May 3, 2019 @ 6:54pm 
As long as one doesn't go to Castle Dawnguard, there shouldn't be any random vampire attacks in SE anymore. Did you somehow avoid those Creation Club patches for this long? One of them fixed the vampire spawns.
ƎϽ∀ƎԀ May 3, 2019 @ 8:22pm 
Originally posted by Gamcull:
Vampires, I find the game gives you just so much time before their attacks become troublesome. Listening to conversations in taverns and travellers give you certain clues as to when its time to deal with the Vampire problem. First one being when you hear about the Hall of the Vigilant being wiped out by vampires. Things start to escalate after that and if you wait too long they will wipe out whole small towns. ( I entered Riverwood once when it was under attack by about 5 vampires that wiped out everybody that were on the street.)

Replying to my own post here in regards to more recent postings.

I havent had a town hit playing SE, but then I didnt give it a chance since previous disasters. I didnt realise town attacks had been changed. As for random vampire attacks, they are still happening for me as thats one of the ways I decide that its time to start Dawnguard.
Creation Club patches havent fixed anything in the game as far as I know. Maybe only as content in some of the pay for mods.
Ankou May 3, 2019 @ 9:43pm 
I haven't had time to test the SSE version considering the official update was yesterday but Timing is Everything was an absolutely fantastic Oldrim mod that, among many other things, allows you to set the percentage chance and minimum days between vampire and dragon attacks. I can only assume that, with an official update by the mod author, it still works like a charm.
https://www.nexusmods.com/skyrimspecialedition/mods/25464

Like suggested above, I also use Run for Your Lives so people aren't getting into fistfights with dragons and Protect Your People, which makes most NPCs protected so only you can kill them if they can't make it to safety in time.
https://www.nexusmods.com/skyrimspecialedition/mods/10297.

DrNewcenstein May 3, 2019 @ 10:35pm 
Playing on higher difficulty means things are supposed to be more difficult. Specifically, more vampire attacks, and more dragon attacks. I mean, did this not occur to you as the source of the issue? What did you expect higher difficulty to be if not that? Simply taking more hits to kill skeletons and wolves? That's not increasing the difficulty, that's just decreasing combat effectiveness of the player.

I was very disappointed when they actually patched out dragon and vampire attacks in the cities, especially when there were so many other serious issues they should have addressed instead of relying on the community to make mods for them.

There was nothing lore-wise to prevent those attacks, it was just to appease a bunch of whiners who couldn't be bothered with something as simple as "be mindful of what time it is" and simply avoid going out after dark, or avoiding cities at night entirely.
Yes, there is a simple way to figure out how much time passes when you fast travel: do it before you get vampires going, and actually put out the effort to remember at least a rough estimate of the time that passes, so you're not warping from Whiterun at 8am and landing in Markarth at 11pm.

There is absolutely no logical reason why a dragon should not attack a city. They are walled, not domed. Yes, they swoop and scoop someone you may consider important. Save often, and always be prepared for, and capable of fighting, dragons.

There's also no reason why NPCs can't follow a modified schedule once vampire attacks are triggered. Out after 9am, in before 7pm.
NecroMaster May 3, 2019 @ 11:41pm 
Vampire attacks can be avoided dragon attacks can’t.

First they are triggered to happen when you enter a town or village on a night of a blood moon.
A way you can bypass this is to fast travel to the closest position outside the townsee if it’s a blood moon night and wait until morning do the vampires won’t spawn.

Second thing you can do is complete dawnguard in favor of the dawnguard it makes blood moons happen half as often.
However beating it in favor of the vampires will make them happen twice as often.
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Date Posted: May 3, 2019 @ 2:41pm
Posts: 11