The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

Statistiche:
Rigmor of Bruma is the worst mod ive ever played (Minor Spoilers)
Rigmor of Bruma is by far the most incompetent, lazy, fanservice style story i've ever had the displeasure of downloading. It was so bad and so buggy i couldn't finish it. It started by me downloading Rigmor of Cyrodill wanting to see the Imperial City in Skyrim... but alas i soon discovered it to be a sequel mod, and decided to fully understand it i should play the prequel... and so i did... and god i wish i didn't.

Everything about this mod reeks of laziness. Lets start with every single dungeon in the game... it is ENTIRELY composed of pre-existing interior cells with MINIMAL changes, if any at all, some cells make absolutely in no sense, in one dungeon you go from a mine, to a dwemer ruin, to a nordic ruin to a fort. EXCUSEEEEE ME? I'm sorry but wtf is this? Was this made by someone who had no idea why skyrim layouts were the way they were?

Lets next talk about the elephant in the room... Rigmor of Bruma is NOT a likable character, she is whiney and reckless and bordering on ♥♥♥♥♥♥, she constantly complains and uses modern slang which is very world-breaking and distracting and for some INSANE reason the creator of this mod scripts your dialogue as if you have NO CHOICE than to fall in love with her. This was AWFUL as my character i used was a Necromancer who already had a love interest she was VERY loyal too and i kept groaning everytime these mushy "I love you dragonborn" scenes appeared, the mod gives you NO oppertunity to keep things casual if you arent head over heels for the OC of this mod creator. I am 100% convinced this mod creator made an OC and gave her the most perfect mary-sue elements to make her absolutely perfect, she is the total chosen one and is so much cooler and stronger than anyone ever was and no one can resist just loving her!

There was one time where she cusses you out on a mountain because despite you doing literally all the work for her lazy ass and i genuinely wanted her to be offended, but of course not my character is FORCED to make amends and act like a stereotypical high school boyfriend and go "oh oh im so sorry please forgive me" ffs, what the actual hell was this dev smoking!? Not that it matters because the argument goes nowhere and is quickly dropped afterwards.

Also progression is completely ♥♥♥♥♥♥ in this mod, it doesnt make it very clear but there are times where the quest will literally bug out if you fast travel, this is exceptionally annoying because i did this a MULTITUDE of times only to have to reload to fix this dumb scripted mod that expects you to never fast travel. On addition to that the mod takes no account of war status during it, meaning because i had FINISHED the war and sided with the Imperial Legion, not only was all dialogue related to Ulfric Stormcloak incredibly awkward because Ulfric was dead in my game, but ALL imperial soldiers attack you and Rignor on sight for a duration of the game... and you have to go to Riften... and Windhelm... and Falkreath... this led to multiple times where i had to MASSACRE 15+ guards before i could talk to rigmor to hear her dumb inccessant whining about how sad she is and her sad troubled past.

On that matter, YOU CANT RELY 100% ON A SAD PAST TO SELL A CHARACTER! There was NO EFFORT put into her personality to make you like her, she is literally a whiney bratty teenager who cried about her dead family at the hands of the thalmor, and i get it, thats sad and all but so did HUNDREDS OF THOUSANDS OF PEOPLE IN THE GREAT WAR you're a drop in the bucket dear, you have to do more than that to get me invested. Serena also has a sad backstory but she's headstrong and evolves as a person, Rigmor DOESNT she's the same whiney "please help me dragonborn im so ♥♥♥♥♥♥♥ useless" character you meet at the start of the mod and doesnt change whatsoever.

On a final note i do have to say the music and voice acting is VERY good, however thats the only good thing i have to say, this mod can burn, im never going to redownload it, and I think it was one of the lazy, most self-inserting mods i've ever played and I urge you PLEASE dont download this one, there are TONS of better mods, like Farskaar, Forgotten City, Project AHO, Beyond Skyrim Bruma. You really arent missing out on this one...
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Visualizzazione di 1-15 commenti su 147
This is why I like detailed mod descriptions and actual gameplay videos that show me everything about the mod, and not the ones that just try to convince me how awesome it is (because it usually isn't as awesome as the author wants you to think it is).
Dude, I wish I would have seen your review before downloading and installing this mod myself, because you are freaking spot on. What an absolutely awful follower mod "Rigmor of Bruma" is. I am dumbfounded that it somehow has 4000+ endorsements at Nexus. I don't get it!
It's not a horrible mod. At a time it was one of the few Large scale story mods available. I haven't played it full way through (Lost interest somewhere around getting the armies onboard with a Thalmor invasion or somethign).

I haven't played Cyrodil one at all.

They wanted to make a Hurt Tough Girl Companion like Jack from Mass Effect 2. I just never was into Jack and couldn't really get into Rigmor, not being that into the whole Talos thing (or gods in general).....Now Daedra....I can get behind any story where Daedra can be #$(*ed! (and not in the good way). I love #($*ing Daedra (again not in the good way).

So to enjoy the story (not the gameplay, you are right, most of the dungeons suck) you have to have the following qualities.

1. Love Talos.
2. Be overprotective of abused little girls (instead of building them up to be strong)
3. Love traveling from one end of the map to the other every mission (seriously cmon....Don't use that mechanic to pad your gameplay time. Had enough of that ♥♥♥♥ in Dawnguard.)
Necro and wall of text time.
I agree with the OP. I play on heavy load, around 258mods (100 of them fat bois You dont want to mess with when they get moving) so I am more or less stuck with RoB in my load order.


1)
Voice acting: Quite good on "cute" OC. Pretty well done on rest of the actors (excluding how unlikable all of them were thanks to their cliche characters or tons of bugs).
Awfully done on Ban-Ren-Dar. Guy sounds like he crapped mic out, put some kind of tinfoil around it and started to record on such thing.
2)
Story: Mediocre at best. Relies on Player going circles around map. Talking to people who become his/her instant friends just becouse Rigmor is daughter of some "Talos dude".
They dont ask questions at all, instantly just assume she is the right Rigmor becouse some khajiit told them so.
Till now I dont understand why stormcloack officer instantly manages to like my Thalmorian spy in thalmorian clothing, who belongs to thalmor faction, just cos she travels with Rigmor.
MC has one of the most cringy conversations I have heard where player has no idea how to react half the time and other half the time gets annoyed how much he/she is forced to love MC even though character itself is barely likeable.
Another thing bad about MC, is part where mod author constantly tries to balance between "fatherly love" towards a teen and sheer lust to see her naked on a "spear" right next to Arognian Maid.

Plot:
CH1
Dragonborn meets a khajiit in riften. Said Khajiit sends DB to find "his child Rigmuro".
DB find RIgmue on 10 kilometers high mountain where she is tended to by huntress called Angi. There DB learns about Angis and Rigmors past. Few hours later Rigmor and DB are 5 kilometers away murdering entire garrison of Thalmorian spec ops. When done, they free little bandit girl called Sorella and kill another 20 mercs who just HAPPEND to camp right under mentioned garrison.
CH2
Upon their return to Angis place they learn COURIER came in the meantime and left a letter from khajiit friend.
Their next stop: Riften.
They manage to travel entire Skyrim in less than 1 day and meet with their Khajiit friend in local Riften Inn. After short conversation in wich Khajiit tells our heroes to get to Windhelm and find dark elf (who used to abuse Rigmores mother while he slaved next to her) and quick shopping spree they ride to the north to find onyly manh who knows how to finds RIgmerlin Momma.
CH3
On their way to the Windblehm they find a HOTSPRONG where Rigmort gets nakkid and tells DB to check waters out with her.
This moment DB thinks about all the Argonian Maids he had in his past and wonders if he will ever agin meet that Dark Brotherhood assassin (3dnpc) who is not very fond of pedos.
This is first player choice.
If DB is scared of said assassin he/she sits on his ass and waits. If not he jumps right after Rigmorgo and check her titties out wich gives small bonus "lore" about scars on RIgmendo back.
Finnaly they make it to the Windblown, find the dark elf and talk him down to gib infos. Dark one happily obliges cos MC is right next to him and ♥♥♥♥♥ all details including location of super top secret fort north east from Solitude. Obviously our masters of travel go there instantly.
CH4
Rigmeringo and DB manage to get near solitude just under 11 hours.
They get instantly ambushed by Solitude guard who try to defend their turf from such incredibly dangerous individuals. Obviously guards get obliterated by two marry sues and story goes on.
20 minutes later DB and Rigmeral storm super secret incredibly well hidden shore fort and wipe entire crew, save all slaves and find mysterious log book of all them slaves with detailed informations about shipment locations. (We will never know why slaver captain left that list in some dusty room in thalmorian fort insted of taking it back with himself on his ship).
Rigmorrina happy with retrival of the log book leaves the fort, db follows like a good dog.
Now that they are outside big bad comes and introduces himself as Aedrith after wich he runs away leaving his troops without any lead. Rigmerzzan deals with them in blink of the eye and wants to know wher mama is to wich db says "sry love not now, we have to run from all them dead thalmors or they will git us" Rigmertta9mm agrees and so CH4 ends.
CH5
Big Sue and small Marry continue east towards markarth territory. They stumble upon abandoned tent. Rigmoreno tells db to read her log book nao, DB obliges and tells her that momma is enslaved at some placed called Diamond Ridge. Rigmore says "Lead me there!" to wich DB replies " I have no ♥♥♥♥♥♥♥ idea where it is.". This unleashes fury of all the weebs and Rigmor acts all spoiled child ballistic on Dragon Balls They have short word fight wich ends with both of them apologising and kissing on the lips.
Next day DB and Rigmi get back to Angies place (250km in a day, no biggie) and cry into a pillow there while Khajiit finds out where in the crack is Diamond Ridge.
He more or less travels to Cirodill and back in 2 hours or so.
While Khajiit gone Rigmerro and DB travel to two camps. One near Whiterun and one near Windhelm where they give 2 letters to two high level officers who instantly become their friends.
Khajiit back now, genericOPbois recruited is time to travel to diamond ridge and rape thalmor.
CH6
Diamond RIdge was located 20 meters from the camp DB and RIgeremonre argued and spend the night.
Azura spoken to them and told them that Rigmerro is her child, Wich means Azur has a ♥♥♥♥ and impregnated a woman.
After Rigmerro got sword of plot aromr from Azura, entire party went inside diamond ridge. They killed everything on their way, freed all slaves, including RIgmors mama and split in two.
Khajiit and two genericanimebois took slaves and runned away. Rigmero and DB went into the finnal chamber where they met Thalmor elite guard in super special unkillable godmode armors and killed them all. When they were done playing with guts portal of cucks appeared with Big Bad inside who poked DB in his head, wich caused concussion and send DB cold on the floor for 3 days.
CH7.
DB wakes up, RIgmoretta gone, goes back to Angie from complete north of Skyrim back to compelte South of Skyrim in less than 30 minutes and talks to her.
Rigmor abducted Thalmor tries to murder tham all but failes cos DB is a god.
Whatever ♥♥♥♥♥♥♥♥♥ this is so bad.
DB teleports all the ♥♥♥♥♥♥♥ like Momma, Angi and Sollela to new location where they are safe cos they are.
When all them females are safe in new mo, DB talks to some wierd ass necro and gets info about Boethia sliding into his DMs. Though in exchange she wants to didlo mace from Markarth. DB obliges once agin and gets the mace, then goddess of morons ports DB into her realm, where DB kills few weak ass punks and gets scoleded that his/her PP not hard enough for Rigmor and his/hers PP should be on full mast everytime Rigmore present or ♥♥♥♥ is that weak ♥♥♥♥? DB obviously agrees to all and tries to lick boots.
After Boethia is done with her fanfic slic material she send DB Back to nirn with knowledge where big bad molests Rigmerro.
DB not happy about that. Goes back and reverse recruits GenericAnimeMaleHero1 and 2.
Then they all proper anime style go into some god forbidden island in the middle of the sea of ghosts and break entire undeground Thalmor secret lab.
There is a part with Oblivion n shietbutno.
CH8
Rigmot es back but has no memo about recent events.
Onyly thing Rigmerrok remember is that DB is a ♥♥♥ so first time she sees him after she wakes up from her 10 minutes come is spitting at his/her face.
I have no ♥♥♥♥♥♥♥ idea what happens next cos this masterpiece decided to ♥♥♥♥ on me and loop the bard script on memory recovery quest so, bummer but not really.

Cast:
Rigmor: Young girl around 16 years old who was tortured, almost raped and overlly humiliated by Thalmor even though she has super powers and ♥♥♥♥♥. She wants to ride her Guardian in later part of the story but wont complain if guardian doesnt want to do so.

Cat man Ban-Ren-Dar: anglo-visigot-slav of a khajiit. He doesnt drink skooma.
Is some kind of super spy and top class politician who can get anything done like Jerry from Tottaly Spies or any other spyboss from show for girls or boys under age of 13.

Angi: Generic raped woman whos experience onyly made her stronger and more independent. Players are forced to murder people who hurt her in epic twist in the middle of the story.
Sollela: Bandit girl You have to love simply becouse shes Young and a girl = cute and lovable.

GenericanimestrongmanLegionary: I dont remember his name. You come to him and say "help pls" to wich he responds "Rigmors papa was good soldier, ill help"
GenericanimestronmanStormcloack: He is identical to previous guy with exception that he is a ginger ♥♥♥♥, bugs out half the time and is a stormcloack with 5 soldiers under his command who die 2 seconds after You meet him.

Sigmunn aka mommy: Has great rack and thats almost her whole personality. Shes litteraly there to make You feel sad and moved when Rigmor finnaly finds her.
She has some good parts in the story but all of them are so short khajiit could have played them instead of her.

Aedrith the big bad: Generic bad guy who is pure evil and wants to get that piece of buttox.
He is short tempered, screams alot on his minions and is completely incompetent like any proper villian.
He appaers in the story two or three times, every encounter he appears in makes him look like complete incompetent ♥♥♥♥♥♥ whos main atribute is small ♥♥♥♥. Too bad becouse his voice actor can do his job well.

There is some other characters who exists just to deliver one liners and make player feel good about themselves but nobody cares at all about those.

I am sorry, story is incredibly forgettable and I am quite tired while writing this. Notheless my point is that the story of this mod is a horde of anime cliches put together with some adhesive tape and stiches.

3)
Gameplay: buggy mess.
A)
BAD level of path finding on AI. It is extremly frustarating if played on survival. Many RoB NPCs manages to get stuck, lost or disappear while they follow the Player. Cant be really fixed without FT or console.
Problem comes from lots of checkpoints. NPCs are forced to pass to continue their quest scripts.
Most mods just put point A (start) and B (finish), NPC finds his own way through them and is just done.
RoB case is atleast 10 checkpoints or more, Every time!
Waiting ends up with quest glitching out! You have to follow RoB NPCs every time and hope they wont miss any of the checkpoints or You are royally screwed.
B)
Forced to be played as close to vanilla as possible.
Forget about mods like populated skyrim, insteresting NPCs, Whiterun Valley or Pandorable NPCs.
Each mod that adds more bots to cities can ♥♥♥♥ pathing, scripts of RoB etc. One bump from random NPC and ♥♥♥♥♥ is stuck in place until You punch her to unconciousness and transport her with some kind of slave or magic mod.

Obviously there is tons more to write about im just too gay to do so.
As a general rule, I've never actually found a Content mod that I thought was worth getting, in over 20 years of modding.

The community does excellent technical work, because the technical side of things are objective. People know when graphics are better, even if all most ENBs really are, are hyper intensive instagram filters. Bug fixing is another one the community does well. Freed from the burden of FCC compliance laws and console certification, plus having an army of literally millions of unpaid playtesters, lets the community track and eliminate bugs faster than can be done on a scale where economic vulnerabilities prohibit such haste. Of course, the downside is that more than one community patch has completely bricked the install and in one case (For Morrowind) created a power-virus on accident that could burn CPUs.

(To be fair, Bioware made one too with their character creator lol)

But no, even the most "Impressive" and celebrated community content mods I've had the dubious privilege of wasting my time on, are a total mess. Yes, that includes Falskaar. But, I should add, that also includes Creation Club content. It's strange, but it really takes the time and resources of a full blown, team-made, high budget expansion (Dragonborn, Dawnguard) to successfully "Add On" content at a threshold that meets or exceeds the original game.

Conversion mods sidestep this issue by having the actual QA bar totally lower across the board. That's a back handed compliment, saying that the consistency is more important than aiming for a quality bar you can only hit sometimes.
It breaks a lot of minor quests in the main game by removing areas of the map as well as killing off large numbers of minor npcs (including everyone at Narzulbur) for very little reason.
Interesting NPCs would be a better, less intrusive alternative if one wants an extensive follower mod rather than just rolling with Inigo and forgetting anything else.
Ultima modifica da FauxFurry; 10 dic 2019, ore 22:17
Messaggio originale di FauxFurry:
It breaks a lot of minor quests in the main game by removing areas of the map as well as killing off large numbers of minor npcs (including everyone at Narzulbur) for very little reason.
Interesting NPCs would be a better, less intrusive alternative if one wants an extensive follower mod rather than just rolling with Inigo and forgetting anything else.
This is harsher criticism than the OPs post, breaking quests is a deal breaker.
Not to mention, it reverts all the records fixed by the Unofficial Patch back to vanilla.

It should only be used as a standalone mod on a dedicated playthrough - even the mod author says as much right on the description page.
Ultima modifica da smr1957; 11 dic 2019, ore 1:51
Messaggio originale di smr1957:
Not to mention, it reverts all the records fixed by the Unofficial Patch back to vanilla.

It should only be used as a standalone mod on a dedicated playthrough - even the mod author says as much right on the description page.
Thus far it didnt messed with any vanilla quests or scripts, even if it messed up with USSEP I havent felt it in the slightest thus far and this save is 100 hours long.
I do have repopulation script going, so killing off bandits or minors doesnt matter to me at all as all instances get repopulated under a week.
Apperantly I managed to protect myself from biggest garbage RoB throws at players by accident.
My onyly real tough choice right now is to gamble save bloat and delete this trashcan of a mod or keep it running in the background and hope to not finnaly encounter bugs introduced with this fanfiction of a 16years old girl.
Cos honestly boys and girls. I dont feel like playing another 100h to get back where I am.
Though Skyrim is Skyrim...so starting from beggining means jack poop.
Ultima modifica da :bestgamerchina#1最好的中國; 11 dic 2019, ore 1:57
Raphtalia, you CANNOT delete the mod and keep playing. Your only choices are to keep the mod in, or start a new game. Or, if you did not install the mos at the very beginning, to roll back to a save made before the mod was installed. See
:http://steamcommunity.com/app/489830/discussions/0/1520386297681801135/
Ultima modifica da smr1957; 11 dic 2019, ore 2:24
Messaggio originale di smr1957:
Raphtalia, you CANNOT delete the mod and keep playing. Your only choices are to keep the mod in, or start a new game. Or, if you did not install the mos at the very beginning, to roll back to a save made before the mod was installed. See
:http://steamcommunity.com/app/489830/discussions/0/1520386297681801135/
I know all of the cons wich comes with deletion of heavy scripted mod mid playthrough smr, dont worry about me in this regard. Thanks for support though.
Ultima modifica da :bestgamerchina#1最好的中國; 11 dic 2019, ore 3:41
Its not so bad mod, but has tones of glitches and bugs.
If you installed it and you played quite long, simply ignore it and move along... because as Steve wrote, you can't remove a mod (and scripted, too heavy so) during gameplay.
Messaggio originale di ♥♥♥♥♥♥♥♥:
The title should be "I didn't like Rigmor of Bruma" because 99% of what you list is stuff you don't like, not actual problems with the mod.

The mod is childish at times, and the interaction with Rigmor is pretty cheesy. We're probably not the target audience of this mod.

1st of all did you miss the entire section where i mentioned the constant bugging out. Not to mention it is quite world breaking, the use of modern slang and the inconsistencies with the base game make it VERY much a problematic mod in terms of what its trying to do, and thats be a lore friendly narrative mod. Not to mention as some other people have since pointed out this mod literally breaks other quests and kills off important NPCs

To address your second point i would like to point out that Skyrim is a game rated M for Mature by the ESRB or 18+ by PEGI for those who live in the UK. This is a game for adults and this story feels like a fanfiction someone wrote in middle school about their 'most bestest character ever'. If adults arent the targeted audience for your mod than who is. I dont accept 'you arent the target audience' as an actual criticism when the media itself is meant for adult audiences.
Ultima modifica da Shikabane屍; 24 gen 2020, ore 12:09
Well, I will have better information after I try the Rigmor reboot.

I note a couple of items. 1) Rigmor is supposed to be whiny and bratty and vicious. This storyline is one of those of coming-of-age. 2) Without a software tool to make comparisons (which doesn't exist) there are going to be conflicts, almost certainly. If I were writing that storyline, I would consider just cutting out some races as eligible dragonborns because shoe-horning them in in a credible and lore friendly way would require making a pretzel out of the plot. (the Subsequent Rigmor of Cyrodil resolves some of this as the Dragonborn has no childhood memories and does not know who he is. My own Ancient Falmer Dragonborn fit that storyline much better than Rigmor of Bruma). Of course Rigmor of Cyrodil worked mainly out of the classical Skyrim space, so the storyline had fewer opportunities to conflict.

Incidentally, Rigmor of Cyrodil manages to characterize the Anthropological concept of noyaux rather well even though it also introduces powerful entities or reintroduces them and has them playing their own games in counterpoint to the plots of nobles. The storyline leaves one without much to proceed, but the new Dragonchild mod finally gives one continuity and there is another plot following. As an aside , one does not have to complete Rigmor of Bruma to enter the Storyline of Rigmor of Cyrodil.

Just by the way, I am writing a software tool to make comparisons and assure that an add-on storyline does not conflict. It is a monumental task, even with Wrye Bash there to import leveled lists. But longevity and PyPy willing, I should have it in hand in a couple of years. Maybe it will be useful to others besides me.

IF I ever get my storyline up and running, it will be using a piece of free software called thought treasure to make an NPC accept assertions and combine them into an assertion database, and to navigate in 3 dimensions any maze, so the play of the NPC (follower?) will change as other characters interact with it and its situational awareness will improve with each playthrough. Of course Skyrim SE is just a test bed for that. If it works, I think I shall make the creation tool available to modders as GNU GPL3 General public license.

But yes, it is a multiyear project and it may not work. Even if it works, there may be many such as the folk here who will find the UX component wanting. You pays your time and you takes your chances. Rigmor of Bruma is one of the better storylines. I have found some of the shorter ones rewarding, but more or less dropping one off the end without much integration.

Thus far I have played Rigmor of Bruma (but not the reboot), Rigmor of Cyrodil, and Dragonchild. The latter 2 are much better for storyline and for military strategy and for suspense. I will report on The revised Rigmor of Bruma when I am able to schedule playing it.
Ultima modifica da michaelglennmoore; 9 ago 2020, ore 20:34
Messaggio originale di michaelglennmoore:
Well, I will have better information after I try the Rigmor reboot.

I note a couple of items. 1) Rigmor is supposed to be whiny and bratty and vicious. This storyline is one of those of coming-of-age. 2) Without a software tool to make comparisons (which doesn't exist) there are going to be conflicts, almost certainly. If I were writing that storyline, I would consider just cutting out some races as eligible dragonborns because shoe-horning them in in a credible and lore friendly way would require making a pretzel out of the plot. (the Subsequent Rigmor of Cyrodil resolves some of this as the Dragonborn has no childhood memories and does not know who he is. My own Ancient Falmer Dragonborn fit that storyline much better than Rigmor of Bruma). Of course Rigmor of Cyrodil worked mainly out of the classical Skyrim space, so the storyline had fewer opportunities to conflict.

Incidentally, Rigmor of Cyrodil manages to characterize the Anthropological concept of noyaux rather well even though it also introduces powerful entities or reintroduces them and has them playing their own games in counterpoint to the plots of nobles. The storyline leaves one without much to proceed, but the new Dragonchild mod finally gives one continuity and there is another plot following. As an aside , one does not have to complete Rigmor of Bruma to enter the Storyline of Rigmor of Cyrodil.

Just by the way, I am writing a software tool to make comparisons and assure that an add-on storyline does not conflict. It is a monumental task, even with Wrye Bash there to import leveled lists. But longevity and PyPy willing, I should have it in hand in a couple of years. Maybe it will be useful to others besides me.

IF I ever get my storyline up and running, it will be using a piece of free software called thought treasure to make an NPC accept assertions and combine them into an assertion database, and to navigate in 3 dimensions any maze, so the play of the NPC (follower?) will change as other characters interact with it and its situational awareness will improve with each playthrough. Of course Skyrim SE is just a test bed for that. If it works, I think I shall make the creation tool available to modders as GNU GPL3 General public license.

But yes, it is a multiyear project and it may not work. Even if it works, there may be many such as the folk here who will find the UX component wanting. You pays your time and you takes your chances. Rigmor of Bruma is one of the better storylines. I have found some of the shorter ones rewarding, but more or less dropping one off the end without much integration.

Thus far I have played Rigmor of Bruma (but not the reboot), Rigmor of Cyrodil, and Dragonchild. The latter 2 are much better for storyline and for military strategy and for suspense. I will report on The revised Rigmor of Bruma when I am able to schedule playing it.

Too Long didnt read
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Data di pubblicazione: 20 giu 2019, ore 17:13
Messaggi: 147