Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Too much script heavy mods can lead to script lags, meaning you overloading papyrus with things to do and some of your ingame stuff will get completed with delay.
In my opinion, script heavy is the wrong term here, "mods with high script impact" or something like that would be more appropriate. a lot of beginner also think that, just because a mod has a lot of scripts it means simultanously, it's script heavy which is wrong. SL (the prime adult mod which enables all the others) as example is a mod with a very high amount of scripts, yet the script impact of that mod is not there.
Mods which do a crazy a mount of stuff at once or mods which permanently track the player or enviroement for some reason are one of the most used performance hogs for papyrus. Frostfall for example tracks all the time the various stats of that mod.
also keep in mind that script heaviness is to some sort relative. frostfall might be a script intensive mod, but as only mod (or with other non script heavy mods) it will not do much problems.
you can to test how script heavy your game is, with this mod: https://www.nexusmods.com/skyrimspecialedition/mods/24124 (Elephant's Script Latency Tester)