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So... why don't you mod your game, get it working... and then play it? Stop modding it, and play it? Then once you're done with your current play through (either through "beating" Skyrim or getting bored, or whatever else) you go back and see what mods you want to change, add, or remove?
Why would you bother modding a current game when it's a known problem to do so?
Adding mods mid-playthrough is also usually not a major problem. Mods which require starting a new game are usually pretty clear about it on the mod's description page (it's generally just a good idea because unanticipated headaches). But the major issues tend to crop up when you remove a mod mid-playthrough. If it's possible, the author will usually give instructions. If they don't give instructions, then I assume that it can't be (re)moved and either chug along or start a new game.
"I have yet to see a verifiable case of a mod being broken by simple load order changes. The game is specifically designed to allow this to happen or it would have broken the DLC functions of the engine completely."
https://steamcommunity.com/app/72850/discussions/0/613956964579064476/?tscn=1572541616#c1640926712936186937