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From
https://en.uesp.net/wiki/Skyrim:Destruction
Unfortunately, many enemies boast a resistance to Frost damage, and Nords—the most common NPCs in Skyrim—resist it as well.
https://en.uesp.net/wiki/Skyrim:Slow
"Slow will not affect NPCs unless they're drawing or sheathing a weapon, or something changes their carry weight. It will always affect the player normally."
I dunno if the unofficial patch fixes that?
That's on a single frost spell. That wouldn't be long for ice spike or ice spear, but NPCs tend to use frostbite, which is a sustained spell, so every time there's damage, it would also proc the spell.
I'm wondering if the slow effect stacks. That would make sense, actually.
the consensus seems to be that Slow does stack in some way that nobody (that I can find with google) quite seems to understand, but possibly geometrically; this might explain the difference (the UESP page implies that WOF potentially has two different slow effects hitting you at once - the spell itself, and the ice it leaves behind).
Yeah. I can run up and kill a single ice mage without much difficulty, but when there's more than two it becomes a problem, because then not only am I slowed, but I also lose MY ENTIRE STAMINA BAR.
Its fairly oppressive ^^;