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Btw the best race is altmer because they're highborn, a superior breed of mer, that will prove its superiority to men one century at a time
I always pick Orc. Breton is too gay 4 me. Also magic is for virgins.
Superior... Well, you do make pretty nice boots...if I tan you properly, that is.
(The imperial luck passive is bugged[en.uesp.net], and yet you still put khajiit beneath ugly humans? Ugc!)
So it's either Nord, Imperial or Breton for me. I can't really see myself running around as a cat, orc or elf, although I'm sure it could be interesting.
But why rate them higher than orcs? I play Bretons all the time, and only once ever rolled an orc (which I didn't play for long), but the orc's racial power is well-known for being the most broken in the game. There's a reason orcs are the top pick for legendary playthroughs. Bretons, on the other hand, are only really good for maxing your magic resist. And no, they don't reduce it by 60%. You're probably confusing it with the passive benefits any race can get (such as those alteration perks, and the lord stone). And magic resist isn't THAT rare, considering that you CAN make resist magic items yourself, and there's even a daedric artifact that grants it too, giving you a guaranteed way to find such an item (though you can't learn the effect from it). Also, with bretons you can get the atronach stone and use your racial power to give yourself 100% spell absorption for a full minute AT LEVEL ONE, rendering you completely immune to magic. This makes bretons great even as warriors (the atronach's penalty doesn't mean anything if you're not using magic, obviously, so it kinda works better for them than it does for mages).
And why devalue night eye when you claim you could just turn up the brightness? Perhaps that's true, but with orcs you can replicate their racial power by just lowering the difficulty. Does that devalue it? Not that night eye is really useful anyway, since it seems all but impossible to get this game dark (I have my monitor set to the lowest brightness settings, graphics settings to the darkest, and even have mods that make the game darker, and all that still isn't enough to make much of a difference). Still, I would rate them above bosmer. Their racial is at least of SOME use at all levels, and honestly their passive is more useful too anyway, even if its not by much. It helps in brawls, at least.
As for redguards, you use their racial power to make endless power attacks. Granted, you can do the same with vegetable soup, but honestly I always found that to be a bit of a hassle. Besides, as you said, its great for running too, which vegetable soup doesn't really help with at all. Either way, I never really saw them as a great race either.
And yeah, the imperial luck thing is bugged (the player character gets the bonus regardless of their race), but the unofficial patch fixes that.
And initial skill bonuses don't really mean much aside for stealth, which helps you get to being viable as a stealth assassin a bit quicker (invaluable at the higher difficulties). Everything else is irrelevant since your racial modifiers don't change your maximum skill level, and the bonuses you do receive get nullified rather quickly. Honestly I don't even bother remembering which race gets bonuses to which skills it matters so little.
The resist disease passives are great, if you don't want to play as a werewolf or a Vampire, since you need to carry far fewer cure disease potions.
Resist cold and fire are good, resist cold means those frost spells draugr love are less effective, and for vampires the resist fire passive of a dunmer is a life saver, literally.
The list is clearly the OPs preferences rather than a debated list, since Khajiit should not be at the bottom, having played them they are better than some of the higher ranked races.
Disease is more of a psycological threat than anything else, cure disease is cheap and plentyful. I really cant see that "carry far fewer potions" is a significant advantage.
Apart from that: firm believer in Breton master race, not as OP as in TesIII or IV, but still, in a game where dragons are one of the main antagonists....
I like Bretons and Orc. But i always forget to use the racials so i am basing it all on looks.
In general, I place Breton above Orc because I believe it has more usefulness in builds over the Orc, but the difference between the placements is not far whatsoever. Breton's need to get 60% magic resistance because they have already a passive 25%, if I didn't make that clear. You just don't need to get as much magic resist enchants, passives, or perks compared to the other races. Breton and Orc are very good races because they are amazing in so many builds and way of play, I'm not in no way discouraging a Breton warrior or Orc mage, but, you know... you can infer which race does which build in general better.
As far as Khajiits, they're ♥♥♥♥♥♥♥ and I firmly believe that. I'd take 50% disease and poison resist and an early game animal allegiance shout over 15 additional points of damage to one of the most unconventional damage methods in the game and a brightness increase. Orc is just a superior pick, as you can (or at least I have) left the tutorial with a higher sneak than what Khajiit starts with, making the "stealth race" even more ♥♥♥♥♥♥♥. And I guess you can turn the difficulty down, but if you're playing on Master or below, race means literally nothing. The game is super easy on those low difficulties, and I'd actually would recommend choosing aesthetics over viability in those instances, it's all up to user interpretation.
Redguard's ability is good, and I understand that carrying a bunch of vegetable soup could be a hassle, but it's not that much of a hassle to make Redguard place higher in my list.
I don't play with the Skyrim patch, so this list is based off vanilla. Sorry.
I really don't know how one could say Khajiit is not the worst race. 15 extra damage points to one of the most unconventional damage methods in the game and a brightness increase. Skyrim isn't too dark, and I understand how Night Eye could be seen good if you had lighting mods, but this is based off Vanilla, so unless you're wearing shades inside, I don't see the use. Once your Sneak is high enough, light isn't that dependent. No doubt Khajiit is the best brawler, but having the occasional advantage in a brawl vs. a level 1 expert pacify spell, hm...
I also, like Perplex, forget to use racials at the start of battles so Nord and Imperial are the ones I usually go with since I'll go "osht, I should really use my racial ability here". lol