Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://www.nexusmods.com/skyrimspecialedition/mods/198/
I cannot see how it could be stated easier by someone else.
There is also an extensive list of mods that work with cbbe, covering exactly what you are wanting.
Well the first thing to note, is that English isn't the Primary language for everyone. Second, even those who have lived in English speaking countries for 3 generations or more DON"T Always have a firm grasp of reading or speaking english, (Looking at you Ted).
Nuance and Context really really take a certain degree of experience. Tell you what. Take a trip to ANY place you have never been in America) and communicate with 10 random stranger. I bet you will have a miscommunication at some point (especially among genrational drift).
Just irks me when people assume other people aren't trying, when they have the homeground advantage.
In addition to CBBE it needs
Touched by Dibella - https://www.nexusmods.com/skyrimspecialedition/mods/20024
and
CBBE SMP - https://www.nexusmods.com/skyrimspecialedition/mods/29023
CBBE SMP has its own requirements
of BodySlide, HDT SMP, and SKSE64
it is a complex installation, that I do not have the time to hold someones hand and step them through it, maybe someone else does
Yes, I know that SKSE, CalienteTools and FOMOD folders among others are placed there, but my point was that it doesn't clutter your meshes and textures folders the way that NMM did, making it a nightmare to clean out.
Having armor conform to the (realistic) dimensions of my character's body for example is probably the most important part of cbbe for me. That and being able to adjust the cbbe sliders via racemenu.
My knowledge here is a little hit and miss, i probably don't really do things optimally but off the top of my morning brain you want to..
1.watch gopher's bodyslide tutorial
2. batch build with build morphs selected all outfits in game with one of the cbbe bodyslide presets
3.build with morphs a cbbe body, hands, and feet
3.1 setting up saved groups of outfits can be useful
3.2 if you make a preset in bs (i prefer to do this in game) but if you do when you save make sure that it can be applied to all the groups of outfits
There's a learning curve to working the program but once you've got it you can setup your bs files from scratch in a couple minutes.
2-this is after I install armor for cbbe ?
3-you mean in game from racemenu , if it is yes-90% of the time a lot of sliders not working for me and I don't know how?
3.1-i didn't get that part ?
3.2-how exacly ?
and for the guy before I will try vortex if the program have auto loot and btw NMM have new version before days so I guess it is supported but I will listen to you and try vortex
so can anyone tell me what are the all mods needed for the mod i said before to work (Demoniac CBBE v1.12SE - CBBE SMP)?
You need to make sure you have the correct CBBE SMP installed for RaceMenu to show all the CBBE sliders. If they are not doing anything in-game then something is wrong with your install in NMM.
As previously mentioned, you need "Touched By Dibella" which is a BodySlide Preset (if you want the body to look like the mod author's.)