The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Sam Jan 2, 2018 @ 4:39pm
Mod to make conjured atronachts and raised dead last forever?
As the title says, does one exist? a one that mods as little of the gameplay aspect of being a caster or so, since i want to keep it as close to the original as possible, but i hate it how weak conjuration is from that part.
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Showing 1-15 of 15 comments
Kurnn Jan 2, 2018 @ 4:57pm 
Why would you want to? The balance of the power of summoned pets to fight for you, is the duration and all kinds of effects you can have on when summoning them.

This would only make fights way to easy without it has anything to do with how good YOU are.

If you are asking because of how many spells you wish to cast before a battle, then I would understand. I would like to have hotkeyed certain spells so I didnt have to choose em over and over, heh. The limit will of course be your magika pool, which makes it YOUR effort =).
Sam Jan 2, 2018 @ 5:19pm 
I have a hard time to understand what you are meaning, but the mod im looking for is not to make them immortal, but to change the summon timer, which is 60seconds, and they disappear, or 120 with a perk, to make them last until they die, since i rarely find any use from raising dead, due the change you get any benefit from it is very small, they just disappear before you engage the next battle.
Last edited by Sam; Jan 2, 2018 @ 5:21pm
Magicktech Jan 2, 2018 @ 6:00pm 
Is the game not easy enough already? They already dumbed it down to sell as many copies as possible to a wider audience. If you aren't using tons of mods, then you aren't getting the proper experience.
Last edited by Magicktech; Jan 2, 2018 @ 6:00pm
ReflexShift Jan 2, 2018 @ 6:17pm 
The master conjuration spells allow you to do that at least for atronachs and demora summoning. You have to do the quest where you summon an unbound Dremora and get him to bring you a sigil stone. Your conjuration skill has to be 90 to trigger the quest and you get it from Phinis Gestor at the College of Winterhold

Edited a couple of times after looking up the quest on google
Last edited by ReflexShift; Jan 2, 2018 @ 10:00pm
lordoftheapes79 Jan 2, 2018 @ 9:08pm 
Any spell that says "thrall" should be permanent. I think the level 100 vanilla perk makes any summon permanent. I haven't used vanilla in years tho.
Black91 Jan 2, 2018 @ 9:11pm 
Originally posted by lordoftheapes79:
Any spell that says "thrall" should be permanent. I think the level 100 vanilla perk makes any summon permanent. I haven't used vanilla in years tho.
No. That is the "Twin Souls" perk. It allows you to summon 2 creatures instead of the usual 1.
You are right about the "Thrall" spells.
Sam Jan 2, 2018 @ 9:12pm 
Is that so? well, after putting around 2k hours to skyrim, it seems you can still learn new things,i always found raise dead absolutely useless, so i never used the higher level spells. and usually i never really even dabble in it that much, but i felt like to try up some pure "necromancer" type of build, and was really not interested with 60 and 120second uptimes on them, forcing me to kill enemy on high difficulty with minimal abilites on anything outside conjuration to get a zombie on my side.
Kurnn Jan 2, 2018 @ 10:56pm 
Originally posted by ∞Phantasm:
Is the game not easy enough already? They already dumbed it down to sell as many copies as possible to a wider audience. If you aren't using tons of mods, then you aren't getting the proper experience.

That Skyrim been way to easy once you get up in levels has been my problem with the game for years. Untill now.

Sir, do you use any of the AI improvement mods?
Like,
- BanditHealer
- Deadly bosses of skyrim
- Combat Evolved
- Smarter combat ai

These 4 mods alone have made combat, random encounters and overall AI reactions to you muuuuuuuch better. I am level 25 atm and playing on Adept. Even bandits are a challenge when they are more then you. They are smarter, surround you, go for your or your follower depending which of you who are the biggest threat.....or fast kill. ;)

Combat itself is way more interesting, like you get more damage if someone hits you in the back, then front. Monsters/NPC uses spells and heals themselvess and others, making you have to think much more then just hack and slash.

The mods also effect different NPCs and monsters differently. Giants are still dumb and just goes for whatever target and only melee. But NPCs will run for cover, archers will find good places to shoot at you, where they have some cover and you need to get to them. Some NPCs even evades things like Fireballs, if you cast far away.

I also use a mod that gives all dragons their real level, which is 75 in most. So far I just been able to kill 2 dragons. Both with the help of guards, like the first one outside Whiterun.

A DRAGON, should not die from you, unless you are pretty damn powerful, or having alot of help. ;)
Last edited by Kurnn; Jan 2, 2018 @ 11:00pm
Sam Jan 2, 2018 @ 11:03pm 
I finished main story and dark brotherhood story using wildcat on running the game on legendary, one of the most soul shattering experiences you can possibly have as the game turns that moment one shot fest, whoever gets first hit, gets last hit, enemies and the player alike, the moment when you get one shot by a basic bandit with iron dagger is not very fun, and situlations with more than one enemy are entirely depentant on you to out smart the games AI, aka taking advantage of its flaws.

Edit, it was not wildcat, but some other stupid lethality combat overhaul on old skyrim i can not right now remember :/.
Last edited by Sam; Jan 2, 2018 @ 11:07pm
bloodtongol Mar 10, 2024 @ 7:50pm 
Originally posted by Phantasm:
Is the game not easy enough already? They already dumbed it down to sell as many copies as possible to a wider audience. If you aren't using tons of mods, then you aren't getting the proper experience.
i mean if we want to play god
Ihateeverybody Mar 10, 2024 @ 10:10pm 
Originally posted by bloodtongol:
Originally posted by Phantasm:
Is the game not easy enough already? They already dumbed it down to sell as many copies as possible to a wider audience. If you aren't using tons of mods, then you aren't getting the proper experience.
i mean if we want to play god

Gods boring to play, I prefer the Avenging Angel of Death myself.
Death Approaches Mar 11, 2024 @ 8:38am 
why why rez this?

console and script invocations only go so far, the best way to handle this is with a teeny CK edit that rewrites the conjuration tree perks, make it yourself, or grab one... like "simple summon increase - unlimited conjuration", it's like 780 bytes, should work with every possible edition, summons are perm, at 25 and get 2 at 50 with twinsouls at 100 you can summon a lot. you'll never have to fight directly, which is what people seem to want, let your army do it for you.

good luck getting through an interior doorway, if they get in front of you, though.
Ihateeverybody Mar 11, 2024 @ 1:32pm 
Sometimes you click on the Discussion page 2 and Steam populates it with really old posts. Its gotten me with that several times. I assume the same happened here.
Steven Mar 11, 2024 @ 11:36pm 
This thread was quite old before the recent post, so we're locking it to prevent confusion.
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Date Posted: Jan 2, 2018 @ 4:39pm
Posts: 15