The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Echobaby 2019 年 10 月 21 日 下午 12:30
Requirements: CBP Physics versus CBPC Physics
With a brand new install, I'm going to give animation a try this time around. I don't have any body replacer mods installed yet. As a preliminary to installing XPMSSE, I have FNIS and Race Menu installed. I'm using Vortex

The requirements listed for CBPC are only XPMSSE and FNIS.

The requirements listed for CBP are XPMSSE, FNIS, Body Slide And Outfit Studio, and CBBE

Why is there a difference in the requirements? For installing CBP, are Body Slide and CBBE really required? Or was the author implying that in order to use CBP after it is installed, that Body Slide and CBBE should then be installed?
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Echobaby 2019 年 10 月 21 日 下午 8:40 
Get some rest, and thanks for all your help!
Southpawe 2019 年 10 月 21 日 下午 8:41 
引用自 smr1957
引用自 Mojo_Sev
CPB physics relies on breast weights that are only on the CBBE physics body. If you want the outfits to have physics as well then you need the outfits to have those same weights applied to them. Bodyslide comes with vanilla outfits with these weights applied to them and the outfits are for CBBE.



So basically yes, you still need both. Both cbp and cbpc function the same way. Mod author probably just forgot to add it to requirements.
CPB physics are not just for CBBE, it can be use with any body replacer - from description page:
"Requires a body replacer with bone weights for Breast/Butt/Belly, CBBE Physics body only has weights for Breast and Butt, so you won't get any belly bounce."
For example, you can use it with UNP Female Body Renewal (which I use in my game) - and it does not require Bodyslide.

CBPC just has collision added to it (so it moves if something hits it).

You would use one or the other, CPB or CPBC, not both.

All this info is on the mods' description pages - which is why it is important to read everything.

Yeah, my bad. I kinda forget UNP even exists on Skyrim SE to be honest. What I was getting at was CBP(C) wouldn't work with vanilla body.
Googly Moogly 2019 年 10 月 21 日 下午 9:04 
Best of luck friend. I just got back into the game yesterday and all the animations were messed up so I am reinstalling as we speak and starting fresh with just a few mods.
Echobaby 2019 年 10 月 21 日 下午 9:25 
Googly Moogly, we are both basically doing the same thing. This is my first time with animation so I'm taking it real slow. So far I've got SKSE64, FNIS, Race Menu, and XPMSSE installed. I think I'm going to go with CBPC and UNP Female Body Renewal.

The UNP Faq section has a convenient install order for CBP/CBPC:

Installation steps for CBP Physics/CBP Physics with collisions
1. Install SKSE64
2. Install XPMSE, tick physics extensions rig map
3. Install FNIS (run FNIS with Skeleton Arm Fix)
4. Install CBP or CBPC
5. Install UNP body with TBBP
6. Install UNP armor/clothing with TBBP
7. Run FNIS again
8. Go in game and see

I'll let this percolate overnight and start on step 4 tomorrow.
Southpawe 2019 年 10 月 22 日 上午 10:24 
引用自 Googly Moogly
Best of luck friend. I just got back into the game yesterday and all the animations were messed up so I am reinstalling as we speak and starting fresh with just a few mods.

Why would you start over when it is only one mod that is the problem?

You were probably missing the required skeleton or having another mod override it.
smr1957 2019 年 10 月 22 日 上午 11:26 
引用自 Echobaby
Googly Moogly, we are both basically doing the same thing. This is my first time with animation so I'm taking it real slow. So far I've got SKSE64, FNIS, Race Menu, and XPMSSE installed. I think I'm going to go with CBPC and UNP Female Body Renewal.

The UNP Faq section has a convenient install order for CBP/CBPC:

Installation steps for CBP Physics/CBP Physics with collisions
1. Install SKSE64
2. Install XPMSE, tick physics extensions rig map
3. Install FNIS (run FNIS with Skeleton Arm Fix)
4. Install CBP or CBPC
5. Install UNP body with TBBP
6. Install UNP armor/clothing with TBBP
7. Run FNIS again
8. Go in game and see

I'll let this percolate overnight and start on step 4 tomorrow.
Forget that - it's wrong.

Steps are as follows:
1. SKSE64
2. FNIS install but don't run
3. UNP
4. CBP
5. XPMSSE overwrite everything - NOTHING should overwrite XPMSSE
6. Run FNIS (skeleton patch and gender animations - 1st 2 boxes - should be checked)
7. Install clothing/armor
And you might want to consider this mod:
SINful CBP by 3aq
https://www.nexusmods.com/skyrimspecialedition/mods/24313
Then see if it all works in game.
Southpawe 2019 年 10 月 22 日 上午 11:44 
引用自 smr1957
SINful CBP by 3aq
https://www.nexusmods.com/skyrimspecialedition/mods/24313
Then see if it all works in game.

This is obviously purly subjective, but I have found Immersive CBP config to be by far the most realistic/best.

https://www.nexusmods.com/skyrimspecialedition/mods/16380

The other configs like Sinful CBP are basically jello configs
smr1957 2019 年 10 月 22 日 上午 11:53 
引用自 Mojo_Sev
引用自 smr1957
SINful CBP by 3aq
https://www.nexusmods.com/skyrimspecialedition/mods/24313
Then see if it all works in game.

This is obviously purly subjective, but I have found Immersive CBP config to be by far the most realistic/best.

https://www.nexusmods.com/skyrimspecialedition/mods/16380

The other configs like Sinful CBP are basically jello configs
Yes, just thrown in as a thought. Many things are really very subjective - the selection of UNP or CBBE for example. A lot comes down to personal preference, and there is no right or wrong - only what works best for the individual (though to read some things that people write, you would think its the end of the world if you don't agree with their choice!). If it works for you, and the game runs as it should, then that is all that matters. The game is the thing - not the individual choices that go into making the build.
Echobaby 2019 年 10 月 22 日 下午 5:45 
smr1957, why is the install order on the UNP Faq wrong? And the CBP mod has XPMSSE has a requirement, implying that that should be installed prior to CBP. This install order for these mods is getting confusing...what is your source for your order being right?

Anyway, I already have XPMSSE installed. Now I'm going to install CBP (choosing that over CBPC). Should I be expecting problems, or will Vortex sort everything out?
Echobaby 2019 年 10 月 22 日 下午 5:49 
smr1956, maybe you thought I was coming up with that install order on my own, and you missed seeing that it came directly from the UNP Faq?
Echobaby 2019 年 10 月 22 日 下午 6:30 
Installed CBP with Vortex. After enabling it, it deployed it which ran FNIS. I didn't get any indication of a problem. Now on to UNP with crossed fingers.
Echobaby 2019 年 10 月 22 日 下午 6:33 
smr1957, the UNP mod page says to select TBBP. Do you remember if there are any other choices that I have to make with the UNP install? I'll hold off on installing UNP for a while.
smr1957 2019 年 10 月 23 日 上午 9:11 
When I installed all UNP Renewal back in early '18, the description page did not have most of what it now has - all those things seem to have been added at a later date, and some of what has been added is misleading, and some (such as the install order), is not best modding practice.

UNP Renewal is a vanilla body replacer. As a general rule, body replacers (both male and female) are installed first - then the rest of the body skeleton mods.

FNIS, is considered a tool, and gets installed when all the other tools (Wrye Bash, LOOT, xEdit) are installed.

Those Bounce animation mods are walking animations that happen to allow bounce physics, but require a physics enabled skeleton if you wish those features. I use 360 Walk and Run, it is one of the last mods I install, and is a walking/running snimation, not a "bounce" mod. Strictly speaking, I have no clue why they are even included on UNP's description page - except that 1 - this mod is a conversion and the original uploader just converted the mod, and did not create it, and then, 2 - the uploader quit the mod and handed it off to another person to maintain, who then added all the notes and additional information - and the FAQ section.

The install order I gave is based upon best modding practices developed by most of the main experts as regards Skyrim - Ilja, cfs111, Avrie, and myself (obviously Arthmoor as well, but I've only listed those active in the Steam forums). Together, we are among the most knowlegeable people in the world as regards the game. This is not to say we are infallible, but we are less likely to be wrong than almost anyone else.

Although we say read the description page, remember, anyone can upload a mod, and just because they do, doesn't necessarily mean they know anything about actually modding the game, or even anything about the game itself (and especially when they are not even the creators of the mod in question).

For UNP Renewal, I believe there are also options for body size, nude or non-nude, appearance - all to be chosen according to your preference.

As to a mod stating it requires another mod, unless that other mod is listed as a master, or unless otherwise stated, install order is irrelevant, provided that the mod is present when the game is run.

And finally, XPMSSE provides the actual skeleton which will be used. It should be installed after these mods to ensure that nothing even accidentally overwrites it when installing. The necessity for it not to be overwritten is aldo one of the reasons for it being recommended to be placed very low in the load order - to ensure another mod does not overwrite it.

Installing the body and skeleton is actually fairly simple, and takes less time to do than it took to write this post, lol!
最后由 smr1957 编辑于; 2019 年 10 月 23 日 上午 9:14
Echobaby 2019 年 10 月 23 日 下午 12:37 
"Installing the body and skeleton is actually fairly simple, and takes less time to do than it took to write this post, lol!"

LOL!

If I remember correctly (can't remember on which mod I read it), if I select either the main (?) or slim body sizes, then I shouldn't have any problem as these types are compatible with other mods that use unp. I'll the give the description another go before I actually install it.

I spent hours last night trying to decipher the Bijin AIO 2019 - Serana Valerica - AI Overhaul mod. Do you know anything about that one? If you do, then I'll post what I think I've figured out on how to install it.
Southpawe 2019 年 10 月 23 日 下午 1:05 
引用自 Echobaby

I spent hours last night trying to decipher the Bijin AIO 2019 - Serana Valerica - AI Overhaul mod. Do you know anything about that one? If you do, then I'll post what I think I've figured out on how to install it.

The Bijin AIO 2019 is a merge esp file with some small additions. The esp file is basically the information packet telling the game what NPCs to change and pointing to new meshes and textures.

The Bijin AIO doesn't contain the meshes and textures needed for the mod to work. You still need the original mods.

So just install
Bijin Wives
Bijin NPCs
Bijin Warmaidens
The Serana and Valerica overhaul

Then delete each esp that came with those mods.

Install Bijin AIO 2019

Profit.



You may also need patches for Bijin series if using mods that edit NPCs like Cutting Room Floor for example.
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发帖日期: 2019 年 10 月 21 日 下午 12:30
回复数: 84