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You're probably referring to this mod:
http://www.nexusmods.com/skyrim/mods/29973/?
That was only possible because of SKSE, and since there is no version of that for the SE yet it can't be done at this time. Those values you changed are only basic settings, you'd need to use a fairly complex script in order to do what you want. Which won't be possible until SKSE64 is released.
You need to avoid going to an area during that time frame. Each cell has a respawn timer that counts down, at which time the objects in it will respawn. If you go to that area before that timer has reached the end, it will reset and start from the beginning again.
What about the files I edited? I made it 10 days...
What's going on?
EDIT:
Okay, well I just went back to Embershard Mine and apparently the cell DID respawn it just says 'Cleared' on it.. So I assume all my locations are going to keep saying 'Cleared' when they actually do respawn. This will make it very difficult to know which is respawned and which is cleared but oh well.
i use 72 hour one and it works, just manual dl and put esp in data folder
and found http://www.nexusmods.com/skyrimspecialedition/mods/4212/?
Yeah, that "Cleared" label never goes away once it's there. A big oversight on Bethesda's part.
Sometimes, you might discover a location but don't want to explore it yet because you do not have the quest. If "cleared" reset, you could not tell which dungeons you've already beaten and which ones you didn't visit.
That said, a new notification that said "Respawned/reset" would make sense.
Just did this and can confirm. It works. Download the timeframe you want. There are mutliple versions. Extract the zip file and drag the .esp to you Skyrim Data Folder. Then go to your in-game Mod Menu, and activate it from there.
Thank you Sun's Delusion! :-D
Yes that true, but with some of the radiant quests you end up getting sent back to the same areas again after they've respawned. So your choice is to complete the quest to avoid an area you've already been to or ignore it. At the very least that label should get cleared if a bounty quest, for example, sends you back there. Or changed to something like "Visited".