The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Fadamix Dec 30, 2016 @ 1:05am
Can't change quicksave button
Hey. I can't change quicksave button. When I try to change to anything else game shows me "This button reserved" or something same. I can change other buttons, but not QS or QL. How can I change this? Thx.
P.S. I have no mods
Last edited by Fadamix; Dec 30, 2016 @ 1:07am
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Showing 1-15 of 20 comments
Nono54Fr Dec 30, 2016 @ 1:10am 
The game told you why you can't change them, they are reserved. That would be like trying to reassign Alt+F4.
Fadamix Dec 30, 2016 @ 1:42am 
Originally posted by Nono54Fr:
The game told you why you can't change them, they are reserved. That would be like trying to reassign Alt+F4.
Omg, this is so stupid that you can't bind it to something else. Anyway thx.
xer0th Dec 30, 2016 @ 1:53am 
sa
Um, don't use quicksaves, they are unreliable, use proper saves, it only takes a couple of clicks.
Fadamix Dec 30, 2016 @ 4:40am 
Originally posted by alexander_dougherty:
Um, don't use quicksaves, they are unreliable, use proper saves, it only takes a couple of clicks.
Quick save is better, cuz you need only one click. I'm too lazy to push F5 and want bind it for Mouse5
Originally posted by Fadamix:
Originally posted by alexander_dougherty:
Um, don't use quicksaves, they are unreliable, use proper saves, it only takes a couple of clicks.
Quick save is better, cuz you need only one click. I'm too lazy to push F5 and want bind it for Mouse5
Quick saves can disappear if something goes wrong, which come to think of it is true for every game. Proper saves are more robust, and don't vanish. There have been a number of threads recently about quick saves malfunctioning, both in this version and the other.
Fadamix Dec 30, 2016 @ 5:05am 
Originally posted by alexander_dougherty:
Originally posted by Fadamix:
Quick save is better, cuz you need only one click. I'm too lazy to push F5 and want bind it for Mouse5
Quick saves can disappear if something goes wrong, which come to think of it is true for every game. Proper saves are more robust, and don't vanish. There have been a number of threads recently about quick saves malfunctioning, both in this version and the other.
If QS not works - I have autosave. This is not critical for me :/ Srsly.
pedantic_roc Dec 30, 2016 @ 5:10am 


Originally posted by Fadamix:
If QS not works - I have autosave. This is not critical for me :/ Srsly.

Yet.
If you're unable to remap the keys that means they're hard coded and can't be changed. There is a workaround for this on the Nexus. http://www.nexusmods.com/skyrim/mods/88/ it is on the old Skyrim so it may or may not work too well. However if you take a read through the comments it looks like there may be a way to get it to work if you have the patience.

And don't worry, there's no big difference in quick/auto/manual saves, they all carry the exact same risks. It is always good to get in the habit of manual saving every now-and-again, if your auto save or quick save gets corrupted you're screwed so those manual saves can be crucial to preserve your character. If your quick save and auto save gets corrupted and you have no fallback save then it's a valuable lesson learned.

I never had any issues with only using quick/auto save though, so you should be good. The only time you truly want to save is if you add a mod during your save game (not recommended to begin with.) Adding mods during an active save just destroys the save file, typically in late game you can notice the save breaking down and everything is a mess.

Essentially: don't add mods during an active save, always start a new game when adding mods. So many people don't know this and that's why so many have save game issues. Outside of that, quick/auto save is reliable enough but try to make a random manual save. Given you don't like saving manually grab an autosave mod to manually save the game for you. A mod like this probably isn't out yet though, pretty sure save mods need SKSE(SE.)
Belanos Dec 30, 2016 @ 12:24pm 
Originally posted by alexander_dougherty:
Um, don't use quicksaves, they are unreliable, use proper saves, it only takes a couple of clicks.

I have put in hundreds of hours playing this game using quick/auto saves and have never had a single problem. The concern about that issue is grossly overblown. It doesn't hurt to make the odd manual save though, just in case. I always do a manual save just before I quit playing for the day, but I've never had any of the auto/quick saves become corrupted on me.

As for the OP's issue, some key mappings just can't be done. Use something else instead. There are very few settings that aren't allowed, so you still have plenty of options to choose from.
Last edited by Belanos; Dec 30, 2016 @ 12:27pm
pedantic_roc Dec 30, 2016 @ 2:22pm 
@Belanos

Yep - corruption due to overwriting is a very rare occurance indeed. But, to coin a phrase:

" You'll know it when it happens "

and you'll probably feel sick to the pit of your stomach because it doesn't come to light like a bolt out of the blue. It's when you realise the corruption is baked into ALL your recent saves and you didn't even notice. When all those quests you've previously repeated over and over, without issue and without changing any mods, without changing a damned thing, no longer work any more.

Me? Once bitten, twice shy - and may it never happen to you or anyone else. But it does :((
Last edited by pedantic_roc; Dec 30, 2016 @ 2:23pm
Belanos Dec 30, 2016 @ 2:35pm 
Originally posted by pedantic_roc:
It's when you realise the corruption is baked into ALL your recent saves and you didn't even notice.

If the corruption is so bad that it affects all three auto saves and the quick save, then it will most likely affect any manual saves you make as well. So it's not going to make any difference. And the odds of that happening are next to none. At least Skyrim uses three auto saves, rather than just the one in Bethesda's previous titles. That makes it highly unlikely that you're going to lose much in the way of game time if something goes wrong. Which likely won't happen anyway.

I've been playing Bethesda game for many years now, since Oblivion, and that same mantra about not using auto/quick saves has been making the rounds for years. Yet in all that time, after thousands of hours of play time, the number of times I've come across a corrupted save I could probably count on the fingers of one hand. The idea that auto/quick saves can't be trusted is nothing but an urban myth, and doesn't happen any more often than with other games.
pedantic_roc Dec 30, 2016 @ 2:39pm 
lol - like I said " You'll know it when it happens." Manual saves use free memory blocks btw :D
Belanos Dec 30, 2016 @ 3:45pm 
Originally posted by pedantic_roc:
lol - like I said " You'll know it when it happens." Manual saves use free memory blocks btw :D

And like I said, it's happened to me just a handful of times in the more than 15 years that I've been playing Bethesda games. And I've always had some sort of fall back just in case. With previous titles I would use an auto save mod that created more saves than just the default auto/quick ones. But with Skyrim having 3 auto saves, that's not really necessary. If one screws up there were be 3 more, including the quick save, that will still work.
pedantic_roc Dec 30, 2016 @ 6:27pm 
Hmm.. inconsistency?

Originally posted by Belanos:
I have put in hundreds of hours playing this game using quick/auto saves and have never had a single problem.


Originally posted by Belanos:
And like I said, it's happened to me just a handful of times in the more than 15 years that I've been playing Bethesda games.

Wait.. I know you. You're the guy who's just making it up as you go along to prove a point. And this Urban myth, as you call it, does exist? I'll rest my case and continue to err on the side of caution thank you. Btw - what part of " a very rare occurance " didn't you grasp? Niters :D
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Date Posted: Dec 30, 2016 @ 1:05am
Posts: 20