Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Hi Nonames, you were the "et al" LOL didn't mean to leave you out, you got read LOL :)
No I didn't yes I edited my post almost right away and your post wasn't there at that moment (didn't reload the page)
Could you spare a link to it? Because when I last tested iNeed and iNeed Extended in 2016 Skyrim there was no diseases stages that was in 2011 Skyrim.
If he's managed to port it over the the SE, it will be in the same area as the main mod. you'll find it listed below the regular download as an optional file. It's an addon, and not part of the regular mod. Which is one reason why I prefer iNeed frankly. I'm not interested in dealing with more dangerous diseases, I just want my character to eat, drink and sleep.
Extended
iNeed - Extended is an optional addon that extends the scope of iNeed. It is not compatible with any other mod that seeks to overhaul food in Skyrim since it makes a number of edits to vanilla records in order to accomplish its goal. Installing iNeed - Extended will do the following:
Enable snow collection from medium to large exterior snow drifts simply by activating them.
Remove magic effect buffs and debuffs from most food and drink items.
Remove the Salt Pile ingredient from cooked meat.
Rebalance soup recipes by adding a water ingredient requirement and by changing the number of soups produced from 1 to 2.
Innkeepers will now sometimes sell soups and Hearthfire foods.
@ Belanos, only one file, no disease module on this side yet I guess ... I'm sure it will be but probably too much work to add up front without SKSE. Might be in the next update.
Which probably means that part needs SKSE in order to work. He'll get around to it eventually, once that's released.
Best guess is early spring. I've been following the dev team on Github. There's a lot of work required to match up all the markers. I've got a good link around here somewhere to a really good description of what's required by the author, I'll see if I can find it.
edit - here ya go ... check out post 255
https://forums.nexusmods.com/index.php?/topic/4979480-skse/page-26
edit - behippo should have been a teacher. really nice description
That's not what I've been reading. As I understand it, it took about 9 months for it to be available for Fallout 4. It's only been a couple of months so far for this game.