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Also Morrowind's digtigrade model makes them look as if they broke their ankles.
Fun facts:
Real life lizards are plantigrade. So if you want to be 'realistic' about it, Obby and Skyrim are actually more accurate than Morrowind.
Female Khajiits in Skyrim are noticably skinnier than male Khajiits (especially the necks). This is also true for real life cats.
EDIT: Also why is it always this when you disagree with them?
EDIT: All races from Arena to ESO.
http://i.imgur.com/2ZCxorm.jpg
I honestly like Skyrim's design the best, especially when it comes to the Elves. Finally! Something that's not cookie-cutter Tolkienesque elves!
I think Bethesda made them walk and look like people only to simplify the production of the game. We can see how many problems Skyrim had (and still has) with head pieces of armor for beast races. Many of helmets are to this date incompatible with being argonian.
Better computers = better art = newer art.
Every onging game series does this.
but I dunno, I never look at this little stuff,it doesn't bother me. I'm perfectly fine playing skrim on the lowest graphical settings with no godrays.
like I'll see mods that say "it cleans up 5000 ugly seams in the world and the buildings" and I've never noticed any seams anywhere and I never needed to use one of those mods.
I guess some people are just more hyper aware of these little details than me
Oblivion Khajiit have the best look in my opinion, especially the head, but Skyrim Khajiit are still better than that Morrowind Khajiit.
Dunmer are kind of fun too.
Oh I have played the other races (as I said, particular themes) but in Morrwind/Oblivion/Skyrim I have lots of characters per game and maybe one or two of them are from each of the other races (and I haven't used Redguard in every game since I basically don't play pure warriors, they're either mages, hybrids or archers).
Not sure about argonians.