The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Bstu Dec 18, 2016 @ 10:08am
I killed Petra but...
So I went to Blind Cliff Bastion, found Melka in the cage, she asked me to kill Petra which I did BEFORE releasing Melka from her cage. Released Melka and she goes through tower to Petra and just looks at her. Can't finish the mission? I do have a save before killing Petra but just wondering if there is any other way to fix this? Maybe Melka just wanted to kill Petra herself, but the first time I let her loose, well Petra killed her.
Last edited by Bstu; Aug 5, 2019 @ 9:54am
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Showing 1-15 of 48 comments
JDaremo Fireheart Dec 18, 2016 @ 10:15am 
open your console, click on petra and type
resurrect 1
SpeedFreak1972 Dec 18, 2016 @ 10:15am 
yea that sequence will only commence if you release her otherwise it's stuck in your quest log. alternatively you can console command the quest as done however better is to reload.
Bstu Dec 19, 2016 @ 7:22am 
Thanks for advise guys )
madgamer2 Dec 19, 2016 @ 11:42am 
don't get creative with quest in this game. If its choice thing like this quest don't get out of sequence.
Darbbo Oct 3, 2018 @ 1:01am 
I have reloaded and reloaded my save before attempting to kill Petra but the quest never triggers killing Petra completed.
Originally posted by Darbbo:
I have reloaded and reloaded my save before attempting to kill Petra but the quest never triggers killing Petra completed.
yeah, my earlier advice on this dead thread was not good advice. Using Resurrect on quest related or named NPCs is never a good idea because of the death script.

Reloading a save prior to entering that part of the bastion is the best thing to do
Last edited by JDaremo Fireheart; Oct 3, 2018 @ 1:14am
There must be a console command to simply complete the quest. Does anyone know what that is?
kecker Nov 12, 2018 @ 7:31pm 
Originally posted by Anonymous:
There must be a console command to simply complete the quest. Does anyone know what that is?

setstage dunBlindCliffQST 100
DPMR Nov 13, 2018 @ 12:58am 
Originally posted by Anonymous:
There must be a console command to simply complete the quest. Does anyone know what that is?

Well just to be clear a death script has been writen into the save. So no, there is no console command that can complete the Quest, only move it to its last stage.

The Quest mentioned is forever borked in this save.
CAPOMETALLO Nov 15, 2018 @ 2:07pm 
Originally posted by kecker:
Originally posted by Anonymous:
There must be a console command to simply complete the quest. Does anyone know what that is?

setstage dunBlindCliffQST 100
:steamhappy:
vegan cookies Jan 9, 2019 @ 3:54am 
I've tried everything... I've tried setstage dunBlindCliffQST 100.
I've tried recycleactor (which works, but doesn't finish the quest).
I've tried resurrect 1 (but it never works, it just says "compiled script not saved", tried with the base and the ref id.
Those id's are:
00023AB0
00077C60

I've moved myself to the ref id, but nothing is there anymore.

I didn't know about the unoffical patch, so it's possible that I did the quest, didn't realise the glitch until recently, and since doing the quest installed the unoffical patch, but that should still let me setstage. That it won't disappear is bugging the hell out of me. I have spent so many hours in this game now, if I have to restart I'm going to just be frustrated.
Void#151625 Jan 9, 2019 @ 5:05am 
with each playthrew you can allways expect some bugs(at leats 10+ bugs ), due to the bad data check in the scripts that the devs where lazy to make properly.
because those that wrote the scripts didnt add every possible situation to be checked for.
what so causes a lot of broken stuff. over time.

since its missing a lot of condition checkl
and condutional memory leak issues that can ocur
due to the half complet scripts..
thats mostly the cause for broken quest and more...

then again you will never be able to have a game to forsee all conditions,
since it would cause a long check delay, if its to many conditions to be checked.

and since creation engine is written in C and C++ and partly assambler you either have:
if, else, case and catch situation
and those a have a limit of how many checks can be done.
without causing a to big of delay.

if and else is more delay causeing then catch,
but even still catch has a upper limit untill its also will cause a delay.

and those condition verification can
if there are to many conditions to be checked: so cause preformance issues.
Last edited by Void#151625; Jan 9, 2019 @ 5:25am
vegan cookies Jan 9, 2019 @ 6:28am 
Originally posted by Void#151625:
with each playthrew you can allways expect some bugs(at leats 10+ bugs ), due to the bad data check in the scripts that the devs where lazy to make properly.
because those that wrote the scripts didnt add every possible situation to be checked for.
what so causes a lot of broken stuff. over time.

since its missing a lot of condition checkl
and condutional memory leak issues that can ocur
due to the half complet scripts..
thats mostly the cause for broken quest and more...

then again you will never be able to have a game to forsee all conditions,
since it would cause a long check delay, if its to many conditions to be checked.

and since creation engine is written in C and C++ and partly assambler you either have:
if, else, case and catch situation
and those a have a limit of how many checks can be done.
without causing a to big of delay.

if and else is more delay causeing then catch,
but even still catch has a upper limit untill its also will cause a delay.

and those condition verification can
if there are to many conditions to be checked: so cause preformance issues.

No-one tells you before you get the game that you will inherently have bugs :( . I wouldn't even mind if I could at least put a bandaid on after, but I don't want quest objectives on there that I can't do :(
RunForRest Jan 9, 2019 @ 10:19am 
Skyrim is unplayable without unofficial patch! And even if we use it, still we will come across bugs like this.
With Fallout76 Bethesda has shown its real ugly face very openly to see for everyone. I saw that face already before, but i havent thought they would be so stupid/greedy/ignorant to be so open about it lol. Well i know for sure that this company will not get ONE FCKING cent from me in the future. But i doubt that the general consumerdrone-crowd will do the same, after 2 shiny trailers all is forgotten and thiefs and liars will still have their steady income...
Originally posted by Dead Home Earth:
Skyrim is unplayable without unofficial patch! And even if we use it, still we will come across bugs like this.
With Fallout76 Bethesda has shown its real ugly face very openly to see for everyone. I saw that face already before, but i havent thought they would be so stupid/greedy/ignorant to be so open about it lol. Well i know for sure that this company will not get ONE FCKING cent from me in the future. But i doubt that the general consumerdrone-crowd will do the same, after 2 shiny trailers all is forgotten and thiefs and liars will still have their steady income...
I tend to read a few reviews, although game reviewers do seem to view the games with rose tinted brains, so you have to try to reverse their prejudices.

If next TES game is as bad as we all fear, I won't be trying it.
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Date Posted: Dec 18, 2016 @ 10:08am
Posts: 48