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Повідомити про проблему з перекладом
https://www.nexusmods.com/skyrimspecialedition/mods/64314
High quality, comprehensive, non-beast female textures for gameplay and screen-archery – meticulously crafted with attention to detail at every step. Offers a broad range of options to choose from for all kinds of mod lists.
Figured I'd jump in. I just got in from work.
Vlad was feeling a little under the weather yesterday
Typically, physics mods happen above the plugin list (like SKSE plugins) In fact I would recommend CBPC physics by Shizof as it's the easierst to use and learn with the least grief. CBPC requires SKSE, FNIS, (or Nemesis) and XPMSSE. I do use 'Faster HDT-SMP' which provides clothing physics, but I would recommend you get the bodies and CBPC set up and working correctly first before screwing with HDT
CBPC - Physics with Collisions for SSE and VR
https://www.nexusmods.com/skyrimspecialedition/mods/21224
Presets are generally SKSE plugins as well so the Presets I would group under/with CBPC
You'll need CBBE, Bodyslide, and Outfit Studio, which I noticed wasn't in your list. Those are the 'tools' that allows you to modify the body meshes to use physics (And adjust the proportions)
I usually install the body mods directly under CBBE. That would include 3BA, and new Gentlemen. I usually placew the skin mods directly under the body (just for grouping)
Eye brows, beards, hair, eyes, tattoos... Etc. I usually place under the skin. Finally I add the outfits.
Just remember most outfits have to be added to BodySlide in groups, and the physics option selected and batch built in order to match the adjusted mesh. When you get to that point hopefully Vlad will be feeling better, and we'll point you to a couple of videos. It isn't difficult, but it's confusing when you're just getting started.
Oni for the load order it should male body with the male tool – SOS or the The New Gentleman.
Start a game and make sure the male tool works.
Skin mod would follow the body mod, test again for issues or compatibility.
WARNING Ui Extension is not working with current game version 1.6.117.0. AutoBody and OBody Next Generation both require this mod.
As a note Himbo works fine at current with New Gentlemen if you need some premade body sliders. If you use Himbo make sure your male tool is working fine first to avoid a headaches of trouble shooting.
Females always go with the highest resolution for skin textures that you can run. A 10 or 12 Gig GPU should have no issues. Same goes for brows and eyes if you are looking for screen shot quality.
Physics will require a body style CBBE or UNP, both have updated version CBBE/3BA and UNP/BHUNP. You need to look at armor mods and see which version offers more armor and clothing mods you desire. Personally, I prefer 3BA.
For the wiggle and jiggle both use CBPC and HDT-SMP, SMP is more computer intensive, but most modern gaming rigs have no issue.
Changing hair on Northbourne NPC would require the Creation Kit and OutFit Studio. There are lots of YouTube vids for doing this and is a good place to start tweaking mods. Making body sliders for your body type with OutFit Stdio is another good thing to start with if you are looking to get into making your own mods or tweaks.
gl
I have it currently installed for use with "teleport milestones" mod and it is working for that. Obviously, that doesn't mean everything that requires it is working, but I did want to add that at least SOME things that require it still work.
I'd advise personal testing for any mods you use that require it as some may actually work.
You could always use a wig mod, though, although it can be tricky to apply wigs to non-followers.
Also yep, Reverie is my go-to skin, although I'm really liking BNP for men, women and children at the moment, it's a little prettier than I usually go for, but not wildly glamourised, and very high quality. The males version *does* require a non-vanilla body (such as The New Gentleman) but it looks like you're already after one of those.
So I downloaded it, along with O Body next Generation with a 2 female presets and 2 male presets, ran everything through Body Slide and everything works in game.
Now off to see if easy wheel works?
Gnewna I'm rusty since I have not touched this since early summer but here it goes. Create a mod for you tweaks (Cor's NPC Tweaks) add hair mod of choice as a master. Set hair style in the CK. Open Bodslide (wait) I see my mistake. Open NPC headfile with Nifscope, reassign the hair and bang parts to new hair style. Mask layer needs to be added along hair line, I always do the neck line just in case. I think something needs to be done in Outfit Studio, I honesty forget now? The method I found on youtube works on the Bijin mods and those file paths are a mess. I never tried Northbourne but his mods have to be easier than Bijin's. There is also take the NPC head and convert it into a player preset and use RaceMenu to make changes and export the head method and import into the CK.
Man all I wanted to do to play some skyrim and 2 updates came out and broke my game since the summer. Maybe this weekend I'll try to get the CK to work and see how much I have forgotten. Suncold went and changed hair colors and hair styles I'm not happy with. lol
I forgot to mention that I'm running 1130, and so far with 460 mods installed, everything seems to be ok, UIextension as well.
HIMBO's load order generally recommends The New Gentleman, then skin, then HIMBO so that skin won't overwrite the meshes. I hope I don't sound condescending, I just try to figure it out since I'm really confused
How about:
CBPC
The New Gentleman
BNP for men
Reverie
HIMBO
CBBE
3BA (optional)
eyes, brows
presets (m+f)
XPMSSE
Obody
Sorry for the long list, seeing it like that, helps me understand what needs to be done.
I have an 8GB GPU so I'm aiming for 4K/2K or straight 2K, thanks for the heads up though!
That's a shame, I like Northbourne NPCs, but i can't stand Southpawe's vision of Aela, Mjoll and Ysolda. I guess I'll have to overwrite
Apologies for the really long comment.
1. Load the .esp in SSEedit
2. Click on the NPC records
3.click on the npc you want to remove
4. in the right-hand window stats for the character will appear. Look for their name followed by an id number (it will look like 0003645A for example)
5. Now find the FaceGeom and Facetint folders that come with the Northbourne mod
6. Remove the files that are named that NPC's id number
7.Go back to SSEedit, rick-click on the NPC's name and click remove.
Done.
(Instructions from Author's post in discussion pages of Northbourne NPCs of Riverwood dtd 5 April 2020).
This is tedious if you want to make lots of changes, but doable if you only want a few edits. And I sympathize about Aela; I actually like Southpawe's version but she is one of the NPCs that I actually prefer close to vanilla.
You have reached the ultimate gameplay with Hogwarts Legacy avrie...lol. I mentioned before that i liked to play "jedi" and throw rocks and stuff at everyone. But i didn't want to spoil the exploding barrel transformation gameplay before you got there. It really is some of the most fun and funniest gameplay i've seen from anything in awhile.
Don't give it a second thought. We always recommend going with the authors recommendations when they make sense. Every LO is different. Specifying a texture overwrite order is modding 101. A lot of the recommendations are personal preferences based on XP with what works. There is always more than one way to do it 'right', and what feels correct to you matters. Test everything, and test again, then teat again. If it works the way you expect it to it's correct.
Glad it's working for you, at least for O body.
I will say that I'm finding alot of nexus mod comments of "this doesn't work since the update" to be false this time around. Not necessary saying false as in "completely untrue" (though possible) but at least alot of "select circumstances" are being inflated to imply fully broken.