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That said, once you've played enough you'll be doing so much damage anyway that it really won't matter. We're talking 1 hit-kill bows while stealth or 2 hit-kill fireballs that can be dual-cast.
Now, if you're interested in mods, there are some that allow spell scaling, increase enemy difficulty ...etc. I highly recommend them.
You can use Alchemy to greatly increase the damage of destruction magic.
You can activate perks to increase the damage of destruction magic.
You can use Enchanting to bring the cost of destruction magic to zero.
Conjuration is useful to spawn creatures that help you. Or you can use Conjuration to make dead bodies fight for you. This is very useful as a distraction against powerful enemies.
Dual casting can increase the power of a spell and stagger enemies. The ability to stagger enemies makes destruction magic very powerful. You'll need the right perks.
Shouts and magic often work very well together.
Illusion magic can be very useful.
Don't forget to invest in Restoration magic.
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In case you are wondering, I have played as a mage at Legendary difficulty and it can be done.
Conjuration mages are great.
It's true mages don't deal as much damage per hit up front, but they make up for that by being able to paralyze enemies and stagger-lock them.
Also destruction damage CAN be increased by using found/bought destruction potions. An Elixir of Destruction will buff your spell damage by 50% for 60 seconds.
And if you make your own potions you can can get potions that increase destruction damage with more than a 100 percent. Currently I'm using 120 percent potions.
Combined with the dual-casting perks, that is a lot of damage. Plus that destruction magic can damage more than one enemy.
Mages are great, but there will be times where stealth is more important. So pick up the bow skills at least
For weapons, bows are probably the most effective, then swords, then great swords.