The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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What's so special about Nirnroots?
Why is there a stat about how many you have found? And why do they make music? :/
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Showing 1-14 of 14 comments
Magicktech Dec 10, 2017 @ 2:45pm 
Why is the sky blue? Why is water red? Why did Judas grab the Romans while Jmmanuel slept?
Last edited by Magicktech; Dec 10, 2017 @ 2:45pm
Ricasso Dec 10, 2017 @ 2:47pm 
Why does the sun come up, hm? Or are the stars just pinholes in the curtain of night?
Magicktech Dec 10, 2017 @ 2:48pm 
Have you ever smoked Nirn? It's planet Nirn's weed.
Its because they dont regrow. They are collectibles. (and a quest item)
MortVent Dec 10, 2017 @ 3:43pm 
Originally posted by Kleiner's final Form:
Its because they dont regrow. They are collectibles. (and a quest item)

They do respawn, takes about a month in game time though with you out of the cell.

The ones at the farm do respawn, but for the most part they are a throwback to oblivion's nirnroots
Originally posted by MortVent:
Originally posted by Kleiner's final Form:
Its because they dont regrow. They are collectibles. (and a quest item)

They do respawn, takes about a month in game time though with you out of the cell.

The ones at the farm do respawn, but for the most part they are a throwback to oblivion's nirnroots
Really? Im pretty sure somewhere it was mentioned that Nirnroot doesnt regrow. Or am i confusing it with that one sun thing that supposedly sweeped them off the map?
MortVent Dec 10, 2017 @ 3:49pm 
Originally posted by Kleiner's final Form:
Originally posted by MortVent:

They do respawn, takes about a month in game time though with you out of the cell.

The ones at the farm do respawn, but for the most part they are a throwback to oblivion's nirnroots
Really? Im pretty sure somewhere it was mentioned that Nirnroot doesnt regrow. Or am i confusing it with that one sun thing that supposedly sweeped them off the map?

http://en.uesp.net/wiki/Skyrim:Nirnroot

the in game text says it don't but they do.
Originally posted by MortVent:
Originally posted by Kleiner's final Form:
Really? Im pretty sure somewhere it was mentioned that Nirnroot doesnt regrow. Or am i confusing it with that one sun thing that supposedly sweeped them off the map?

http://en.uesp.net/wiki/Skyrim:Nirnroot

the in game text says it don't but they do.
Ok, thanks.
MysticMalevolence Dec 10, 2017 @ 4:02pm 
Originally posted by Kleiner's final Form:
Originally posted by MortVent:

They do respawn, takes about a month in game time though with you out of the cell.

The ones at the farm do respawn, but for the most part they are a throwback to oblivion's nirnroots
Really? Im pretty sure somewhere it was mentioned that Nirnroot doesnt regrow. Or am i confusing it with that one sun thing that supposedly sweeped them off the map?
You're thinking of Oblivion. It was a quest to collect every one.
Bomb Bloke Dec 10, 2017 @ 4:05pm 
Originally posted by Kyx:
Why is there a stat about how many you have found? And why do they make music? :/

In the previous game, Oblivion, they were a non-respawning collectable that you could turn in to a certain alchemist in order to unlock some special potions.

In Skyrim, regular Nirnroots aren't of much value - there's a farmer who wants them, but she only pays gold. Mostly they just serve to cause save game bloat (they're fixed by the unofficial patch).

However, it's possible to locate the same alchemist you met in the previous game, and this leads to a quest which has you collecting a Crimson variety. Doing this unlocks a perk granting you a 25% chance of duplicating any potions you mix.
Brandybuck Dec 10, 2017 @ 4:10pm 
Ask Sinderion. He knows.
J's Dec 10, 2017 @ 4:35pm 
As Bomb Bloke pointed out, they used to be limited quantity items in previous TES game. I beleive the stat is a bit of nostalgia or maybe something that was not removed when they made a last minute change to make them regrow now (who knows).

As for the music, it's always been there. We can get metaphysical about the name (nirn root vs nirn the world, hinting a strong magical stuff)... or we can be just practical about it (it's a way to facilitate finding a relatively rare plant).

Even with the respawn it's still rare in Skyrim (161 plants + 22 "decorative" samples). If you compare it with common plants such as blue flower (1739 + 87) or uncommon plants such as Dragon's Tongue (606 + 44), it's still one of the rarest plants in Skyrim.

If you factor in that greenthumb perk does not work on them and they cannot be planted in HF built house, you really need to be careful how you use them. Personaly I'd suggest a Nirnroot + Crimson Nirnroot + River Betty with purity perk (you get a damage health poison with a power modificaiton of x3 + x2.5 = either x7.5 or x5.5 depending if it's multiplicative or additive, and a damage stamina with a x3 power modification :D). Alternatively there are a couple other ingredients you can use instead of River Betty, such as Deathbell, that will provide a x1.5 power modification instead of x2.5.

If you don't use poisons, then they can be turned into money because the damage health portion of the nirnroot has a x12.6 cost modifier. If you choose other ingredients that have complementing effects (with idealy cost modifier) and possibly avoid getting the purity perk... you can make pretty expensives potions/poisons out of them.
ash0787 Dec 11, 2017 @ 5:41am 
probably a throwback to other games, they used to be quite rare and they were either valuable or had super strong potion effects or the quests that involved them gave great rewards or something, also in lore they might be denoted as spiritually significant or something.

They do suck in skyrim, one of the few problems the game has, they give invisibility which is useful but so does a few other things which are much easier to find
Last edited by ash0787; Dec 11, 2017 @ 5:42am
Incunabulum Dec 11, 2017 @ 9:17pm 
Originally posted by Kyx:
Why is there a stat about how many you have found? And why do they make music? :/

Nothing. There's nothing special about them. But you have to put idiotic and inane 'statistics' to track in the game or else the console fanboys won't be able to play without constantly whining that some completely irrelevant meter isn't filling up and they're not getting enough cheevos so 'the game is boring'.
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Date Posted: Dec 10, 2017 @ 2:43pm
Posts: 14