The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Console Command To Add Netch Jelly?
I like to make and wear Improved Bone Mold Armor for my Solstheim adventuring, but I don't like having to kill all the Netches on the island for their jelly.

So I'm trying to use a console command to add Netch Jelly to my inventory, but I keep getting a scripting error message.

The Wiki says that the item code for Netch Jelly is: 01cd72.

Here's the command I'm using:

player.additem 01cd72 1

And different variations, like removing the leading 0, padding with extra leading zeroes, capitalizing the chars, etc.

Hoping someone can tell me what the correct command for this is.

Thanks!
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Showing 1-9 of 9 comments
GMҞ Sep 24, 2017 @ 8:32am 
What load order is your Dragonborn.esm?
ELF EYES Sep 24, 2017 @ 8:41am 
try help netch jelly then click pg up hope it helps then put player.additem then the id then a number you want
Bomb Bloke Sep 24, 2017 @ 8:46am 
A complete formID is eight hexadecimal characters; the first two represent the plugin file in your load order, then the next six are for the actual object ID. You've just got the object ID without the plugin identifier in front of it.

If you click on any Dragonborn objects with the console open (eg an NPC, part of the island, some jelly that you dropped, whatever), the first two characters you're shown will be the same as those you should be using for the jelly.

I'm sorta going to go off on a tangent, but I suspect some folks around here may be interested to know: with the ESL-based plugins that'll be used by the Creation Club, the formula will change a bit. The first two characters will always be FE, then the next three characters will represent the plugin. That'll leave just the remaining three characters for the object's ID.
Last edited by Bomb Bloke; Sep 24, 2017 @ 8:47am
Raja Lon Flattery Sep 30, 2017 @ 6:36am 
Thanks for the suggestions! I was wondering why the wiki had two Xs at the start of the ID (and I now see that if you roll over those Xs it provides an explanation).
DeepDarkFantasy Oct 4, 2017 @ 11:56pm 
Sir, the correct and full code is 0401cd72. the 04 is the latest version number of our game. Hope it can help you.
Incunabulum Oct 5, 2017 @ 12:03am 
Originally posted by Raja Lon Flattery:
I like to make and wear Improved Bone Mold Armor for my Solstheim adventuring, but I don't like having to kill all the Netches on the island for their jelly.

So I'm trying to use a console command to add Netch Jelly to my inventory, but I keep getting a scripting error message.

The Wiki says that the item code for Netch Jelly is: 01cd72.

Here's the command I'm using:

player.additem 01cd72 1

And different variations, like removing the leading 0, padding with extra leading zeroes, capitalizing the chars, etc.

Hoping someone can tell me what the correct command for this is.

Thanks!

All item codes are *8* digits. You need to preface that 6 digit number with the hex number for the position in your load order that that mod is.
mikalaswift14 Sep 6, 2024 @ 12:34pm 
Yo I'm hella dumb. Can someone explain this to me like a super dumb person. Like in super new to this whole thing..
John Sep 6, 2024 @ 1:02pm 
Originally posted by mikalaswift14:
Yo I'm hella dumb. Can someone explain this to me like a super dumb person. Like in super new to this whole thing..

What do you need to know
Rez Elwin Sep 6, 2024 @ 1:03pm 
You forgot the first two digits. In SE Solsthiem is 04, so you need to type
401cd72
Followed by whatever number you want.

I like to keep a decent number of Jelly on my person so I can jump of cliffs and survive.
(If you're paralyzed when you hit the ground you don't take any damage)
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Date Posted: Sep 24, 2017 @ 8:15am
Posts: 9