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If you click on any Dragonborn objects with the console open (eg an NPC, part of the island, some jelly that you dropped, whatever), the first two characters you're shown will be the same as those you should be using for the jelly.
I'm sorta going to go off on a tangent, but I suspect some folks around here may be interested to know: with the ESL-based plugins that'll be used by the Creation Club, the formula will change a bit. The first two characters will always be FE, then the next three characters will represent the plugin. That'll leave just the remaining three characters for the object's ID.
All item codes are *8* digits. You need to preface that 6 digit number with the hex number for the position in your load order that that mod is.
What do you need to know
401cd72
Followed by whatever number you want.
I like to keep a decent number of Jelly on my person so I can jump of cliffs and survive.
(If you're paralyzed when you hit the ground you don't take any damage)