The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Blitz4 2017 年 11 月 29 日 上午 9:21
$ sign in front of everythng in MCM (modded game)
For mods, I added:
  • SKSE 2.0.5
  • Unofficial Skyrim SE Patch (Sounds like a good thing)
  • Achievements Mods Enabler 1.0.0.9 (I never beat Skyrim, so why not?)
  • SkyUI - 5.2 SE (requires SKSE 2.0x)
  • Campfire - 1.11SE (requires SkyUI)
  • FrostFall - 3.4.1SE (requires Campfire)

In MCM, I see options for SkyUI, Campfire and FrostFall. SkyUI looks fine.
CampFire and FrostFall have a $ sign in front of every word under their options.

This is my first time modding SE. I have no clue which mod is to blame here, is it SKSE?
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Magicktech 2017 年 11 月 29 日 上午 10:13 
well Campfire and Frostfall need updated or they have some issues if you use SKSE. There are ways apparently to get them to work (research the posts on the mod pages), but I don't know if that is a perfect solution or not.
Cohnway 2017 年 11 月 29 日 上午 11:31 
From what I've come to understand, SKSE not being quickly ported over to Special Edition posed a conundrum for many mod makers that wanted to get their mods to SE. I'd wager fine money that a fair bit of effort was taken to strip down or remove SKSE-dependent elements. You can see on Frostfall that "Any features that relied on SkyUI, such as hotkeys, Settings Profiles, and the SkyUI Interface Add-On, are not available."
To work with them, you're left with using the Powers in your Magic menu and the like.
Shahadem 2017 年 11 月 29 日 下午 12:09 
Frostall has compatibility problems with the SE SKSE.

There are some ways to SORT of skirt around the issue such as by installing Papryus SE mod along with repacking components of the 32 bit version Frostfall into a patch for the 64 bit version of Frostfall. Apparently when Frostfall was ported over to SE, some of the original components were left in place and when Frostfall detects SKSE it tries to use the Sky_UI and Papyrus of 32 bit Skyrim. Or something like that. Except that Frostfall for 64 bit Skyrim DOESN'T have the necessary components which is why you need to steal them from the 32 bit version.

There's a discussion about this on the Nexus forum.

But regardless of what you do, armor will never provide coverage or exposure protection. If you use the 10% exposure rate then Frostfall works about the same as Frostfall with the 100% base exposure rate MINUS frost spells which basically make you freeze instantly.
最後修改者:Shahadem; 2017 年 11 月 29 日 下午 12:11
FireFox 2017 年 11 月 29 日 下午 12:12 
Campfire and Frostfall don't use MCM yet. And I'm not sure if they ever will.
Blitz4 2017 年 11 月 29 日 下午 4:40 
So I won't get the old Skyrim experience with SE, even if I worked at like Shahadem said. I have to wait, I guess, until SKSE comes out of alpha?

So as a comparisson, how does Bethesda's survival mode compare to campfire & frostfall?

Did they create this problem to sell the survival mode? (Probably a question for the people working on SKSE)
MysticMalevolence 2017 年 11 月 29 日 下午 5:52 
引用自 Blitz4
So I won't get the old Skyrim experience with SE, even if I worked at like Shahadem said. I have to wait, I guess, until SKSE comes out of alpha?
Or deal with using the powers, and ignoring the MCM menus for the mods that do not properly support it yet.

引用自 Blitz4
So as a comparisson, how does Bethesda's survival mode compare to campfire & frostfall?
It... functions.

引用自 Blitz4
Did they create this problem to sell the survival mode? (Probably a question for the people working on SKSE)
No.
Magicktech 2017 年 11 月 29 日 下午 6:29 
引用自 Blitz4
So I won't get the old Skyrim experience with SE, even if I worked at like Shahadem said. I have to wait, I guess, until SKSE comes out of alpha?

So as a comparisson, how does Bethesda's survival mode compare to campfire & frostfall?

Did they create this problem to sell the survival mode? (Probably a question for the people working on SKSE)
Your choices are to use Frostfall and Campfire and sacrifice SKSE64 alpha (along with any other mods you use that require it).... or keep SKSE64 and do the ghetto fix Shahadem said and research it on Nexus posts (which still isn't a perfect solution).... OR, just don't use Campfire and Frostfall and wait for the mod author to update them (if he ever does). I recommend just not using them for now. For a basic glitchy campfire solution you can use Amazing Follower Tweaks.
最後修改者:Magicktech; 2017 年 11 月 29 日 下午 6:31
Fairy 2017 年 11 月 29 日 下午 7:14 
What Phantasm said... they don't play nicely with Skse. HOWEVER, you can still play with SKSE but you have to beable to get over the $ signs and the minor issues it will have. They won't break anything else they just don't fully work like they should.
最後修改者:Fairy; 2017 年 11 月 29 日 下午 7:15
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張貼日期: 2017 年 11 月 29 日 上午 9:21
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