The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Erlendos Oct 8, 2017 @ 10:02am
Unlocking Special Editions Framrate 2017 [SOLVED]
I am so tired of following guides online on how to unlock your framate, so I can use my 144 hz monitor. I have done everything every single guide has told me to do, but nothing has worked out. My game continues to be locked to 60 fps. Please help, I have even messed around in the AMD Radeon-settings. Please help me
Thank you

A huge thanks to PainkilleR for the easy-to-follow guide.
[SOLUTION]

Open Skyrim.ini

Add

[HAVOK]
fMaxTime=0.0069

To the bottom of the file.

Add bLockFramerate=0 under the [Display] tab in the same file.

Open SkyrimPrefs.ini

Add bLockFramerate=0 under the [Display] tab. Notice that it has to be added to both ini files.

Change bBorderless to 0 in the same file.

Change iVSyncPresentInterval to 0 in the same file.

Cap fps to 144 fps (or 142 if you have g-sync monitor) using RIvaTuner or whatever software you like.

Note: Some people are discussing that raising your fps to over 60 fps, will result in unforeseen consequences. Your save games will eventually break down to a physics mess. However some are saying that this is not a problem for the Special Edition.
Last edited by Erlendos; Oct 9, 2017 @ 9:30am
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Showing 1-15 of 39 comments
Chef Oct 8, 2017 @ 10:40am 
The game does not like to run above 60fps. Your better off leaving it locked. The physics engine is tied into fps and it does not like anything faster than 60.
Xilo The Odd Oct 8, 2017 @ 11:09am 
Originally posted by Chef:
The game does not like to run above 60fps. Your better off leaving it locked. The physics engine is tied into fps and it does not like anything faster than 60.
which is true but i run unlocked and only notice minor issues at higher framerates. the real issue is when you exceed your own monitors refresh rate, then you get tearing and a whole mess of other things go wrong lol. i once opened a door in my house at 300 fps... and then i had to clean my house once i got my FPS back around 60.

all i did was this (i use gsync so it may differ)

turned iPresentInterval = 1 to 0
forced vsync on in my nvidia control panel, as well as Gsync
im pretty sure i set a framerate cap at 144hz for my monitor as well.

this kept physics errors to a minimum and unlocked my refreshrate.
Wait ... people are still complaining about FPS in the year 2017 and access to the internet?
PainkilleR Oct 8, 2017 @ 11:51am 
Open Skyrim.ini

Add

[HAVOK]
fMaxTime=0.0069

To the bottom of the file.

Add bLockFramerate=0 under the [Display] tab in the same file.

Open SkyrimPrefs.ini

Add bLockFramerate=0 under the [Display] tab. Notice that it has to be added to both ini files.

Change bBorderless to 0 in the same file.

Change iVSyncPresentInterval to 0 in the same file.

Cap fps to 144 fps (or 142 if you have g-sync monitor) using RIvaTuner or whatever software you like.
Erlendos Oct 8, 2017 @ 12:41pm 
Originally posted by PainkilleR:
Open Skyrim.ini

Add

[HAVOK]
fMaxTime=0.0069

To the bottom of the file.

Add bLockFramerate=0 under the [Display] tab in the same file.

Open SkyrimPrefs.ini

Add bLockFramerate=0 under the [Display] tab. Notice that it has to be added to both ini files.

Change bBorderless to 0 in the same file.

Change iVSyncPresentInterval to 0 in the same file.

Cap fps to 144 fps (or 142 if you have g-sync monitor) using RIvaTuner or whatever software you like.
Guess I didn't add bLockFramerate=0 to both the files... Thank you man, you are a legend! And yes, I have played Skyrim Farkenel. Too much, too much...
Originally posted by Kate:
Wait ... people are still complaining about FPS in the year 2017 and access to the internet?
very insightful comment. thanks for your contribution.
Originally posted by Chef:
The game does not like to run above 60fps. Your better off leaving it locked. The physics engine is tied into fps and it does not like anything faster than 60.
This is simply not true anymore. It was true on the original skyrim but not on special edition. There are ini commands you can use to keep the physics under control. I have been doing it for months now.
Siddha Oct 8, 2017 @ 1:21pm 
Why would one want more than 60FPS ?
TehSpoopyKitteh Oct 8, 2017 @ 1:22pm 
Skyrim is not the best at anything above 60FPS. If you have a 144Hz monitor for it, using VSYNC at 60HZ mode will allow you to use a better motion blur affect if you can find a mod that allows it ;-)

You have two options. Modify the game ini files to unlock the frame rate or at least cap it at the monitor's refresh rate to acheive 144hz with video driver controlled VSYNC (like I have done with my 120Hz TV set), or not use VSYNC and find a mod that introduces a sweet looking motion blur :-3
TehSpoopyKitteh Oct 8, 2017 @ 1:24pm 
Originally posted by Siddha:
Why would one want more than 60FPS ?

It's useful for compensating for the rare cases where VSYNC causes input lag on a monitor that has a higher response time. It also helps with performance regarding the lack of use of VSYNC on borderless fullscreen setups.
Originally posted by Siddha:
Why would one want more than 60FPS ?
I could bore you for hours about this but all i am gonna say is, even if you are not using vsync and you shouldn't because of the input lag, 60 fps instead of lets say 144 means less responsive controls, less precise mouse movements and other avantages that i am not gonna point out because they are irrelevant on a single player game like skyrim. so yeah, once you try playing games on very high framerates you will never want to go back. Not to say that 60 fps is not good anymore as a standard for single player games because i belive it still is but if you have the hardware you should always want more.
PainkilleR Oct 8, 2017 @ 1:59pm 
Originally posted by Siddha:
Why would one want more than 60FPS ?

Well, except for input lag there are no many other reasons to have more than 60 fps on 60hz monitor.

But if you play on a 144hz monitor for a day or two (especially on g-sync monitor) there is a big reason to want more than 60 fps. : ) I'd say if you are ok with 60 fps, then DO NOT try to play on high refresh rate monitor. Because if you will there is no way going back..
Last edited by PainkilleR; Oct 8, 2017 @ 2:01pm
Siddha Oct 8, 2017 @ 2:08pm 
Thanks for explanations guys
smr1957 Oct 8, 2017 @ 5:39pm 
Having your FPS exceed 60 by using those .ini settings will eventually break your game.

grimus:
Rule of Thumb: Vsync (Verticle Refresh) set to always ON and FPS not to exceed 60. The game physics go wild if not. Sound default 24 bit 48KHz stereo and if Realtek then "Loudness Equalisation" on. If monitor is 120-144Hz then set it to 60Hz or adaptive refresh rate or some such from GPU utility program. If you can't then "FPS Limiter" from Nexus will do the trick. http://www.nexusmods.com/skyrim/mods/34/?
(multiple posts - 1st use: http://steamcommunity.com/app/72850/discussions/0/604941528478350924/#c604941528480558689 )

For Nvidia GPUs: http://steamcommunity.com/app/72850/discussions/0/535150948606032257/

This, from Arthmoor (applies to SSE as well):
"Strictly speaking, the game is tuned to run at 30fps. It can go to 60 only because that's a convenient multiple of 30 and Vsync options are happy to oblige it. Havok will tell you to die in a fire if you push for 90 though."
http://steamcommunity.com/app/72850/discussions/0/792924952922755008/?ctp=18#c305509857556518589

And you should not go over 60 FPS - not even slightly to 70 FPS (there are mathematical reasons for that, having to do with how the game engine reacts to numbers over 60 FPS and the errors that get introduced each time the screen refreshes - though at a number like 70 FPS the error number is quite small, if the game is played at this FPS for a significant length of time, the error margin WILL eventually become significant; all this aside from objects possibly flying across the screen, animals levitating in the air, and mammoths falling from the sky). In addition, due to the fact that those Havok .ini settings are rounded off, the amplitude of the errors just keeps increasing, due to the errors inherent in the rounding.
Last edited by smr1957; Oct 8, 2017 @ 5:41pm
ƒaylen §øl Oct 8, 2017 @ 6:35pm 
As stated before;

The games engine is tied to the FPS. If you run the game above 60 FPS the engine will start to break and very bizarre things will start happening. It is not recommended.

However you can disable VSync and use Invidia Inspector to cap your frames to 60 for a better experience (Since Bethesda games don't handle VSync well).
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Date Posted: Oct 8, 2017 @ 10:02am
Posts: 39