Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
http://en.uesp.net/wiki/Skyrim:Broken_Oar_Grotto
or use the moveto.player console command, which might be easier.
If you simply dismissed them, it didn't work. You had to be away from them for a set period of time.
But, like I said, with Dawnguard, the patch fixed that. Go outside, get somewhere that you can Wait an hour, and she will appear.
If not, Fast Travel somewhere, or right back to Broken Oar.
Great. The "prid" console command and the "moveto player" command worked.
Man, I wish this game wasn't so full of... I won't say bugs, but glitches definately.