The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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BLEK Sep 8, 2017 @ 11:05am
How many mods can Skyrim *NOT SE* hold?
The title says it all....
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Showing 1-15 of 20 comments
Docklee Sep 8, 2017 @ 11:08am 
As many as you can fit without ♥♥♥♥♥♥♥ something up? Also why is this on the SE boards if it's a *NOT SE* related question?
BLEK Sep 8, 2017 @ 11:09am 
I don't know how to get to the Skyrim discussion page XD


There is no limit on how many MB/GB you can hold?
Docklee Sep 8, 2017 @ 11:10am 
If your computer can handle it, and you don't ♥♥♥♥ up with mods that conflict, then yeah you can easily install hundreds of mods.
BLEK Sep 8, 2017 @ 11:12am 
Okay. Time to go install a few hundred quest mods.
Originally posted by BLEK:
I don't know how to get to the Skyrim discussion page XD


There is no limit on how many MB/GB you can hold?
The limit is the number of mods it can handle, not the size.

And if you have old skyrim in your library, the discussions tab should take you there (when the old skyrim is highlighted)
AC Denton Sep 8, 2017 @ 12:04pm 
255 I believe (including the main files).

You can go over but it's unstable.
BLEK Sep 8, 2017 @ 12:06pm 
"The limit is the number of mods it can handle, not the size."

That seems a little strange, I thought it would be a GB limit....anyway. I thought wrong.


Do you know the number limit?
Docklee Sep 8, 2017 @ 12:07pm 
Originally posted by BLEK:
"The limit is the number of mods it can handle, not the size."

That seems a little strange, I thought it would be a GB limit....anyway. I thought wrong.


Do you know the number limit?

There is none. The more you add mods the more unstable the game gets but there is no hard cap that suddenly breaks your game when you go over it.
BLEK Sep 8, 2017 @ 12:09pm 
Okay. Thanks for the help.

*p.s sorry I'm asking so many questions*

So....I could have 200 massive land mods, and it would do the same thing to my game as having 200 little detail changing mods? it doesn't matter how big the mod is in that respect...?
Last edited by BLEK; Sep 8, 2017 @ 12:11pm
Horace Pinker Sep 8, 2017 @ 12:11pm 
as much as the memory limits can handle before it starts to crash too often. You will need to figure it out yourself since mods have different ram cost and amounts of scripts and times they're in use. The current attitudes in the modding scene frown upon it, but large compilations can work on removing or minimizing difficulties from mod conflicts and merge many different mods lowering the amount of plugins the game needs to look through and costing less in the long run. Skyrim , Oldrim, had a very large compilation and it had the term 'Journey' or 'journies' somewhere in it's title. You could probably sitll find it on youtube. It boasted over 400 mods iirc (plugin limit including official plugins is 255) merged together and had it's own webpage so you could also google it once you find the name of it ony outube. 'skyrim mod journey' or something like that you could search for it and hopefully find it. Keep in mind it would be a huuuge download, well over 20gigs at the least.
Last edited by Horace Pinker; Sep 8, 2017 @ 12:15pm
Docklee Sep 8, 2017 @ 12:16pm 
Yeah. What Bad Player said. The more demanding the mods the more unstable your game gets up to the point of just being unplayable. This of course depends on your rig so having a potato means big mods might be a no no while small texture mods are ok.

But again, there's no magical number that suddenly breaks your game so it's up to you to experiment what mixes and matches without being too taxing.

Edit: Also can confirm that the Skyrim Journey mod compilation can be found with a simple google search.
Last edited by Docklee; Sep 8, 2017 @ 12:19pm
BLEK Sep 8, 2017 @ 12:20pm 
Okay....I'll mess around with it a bit. Thanks for the info.
sick duck Sep 8, 2017 @ 12:36pm 
it is strictly limited to 256 ESPs, which means mod. Some ESPs can be taken apart and combined so you get 2 for 1, but I recommend you wait a while before trying that. You'll be learning about modding for at least 3 weeks. Look for someone on youtube called Gopher, he is an expert and will explain everything.
BLEK Sep 8, 2017 @ 12:40pm 
Oh, I watch Gopher.


BTW I have been planning on modding Skyrim with around 45 mods or so, not 200. So I shouldn't have any big problems.
cfs111 Sep 8, 2017 @ 12:47pm 
The number of mods is unlimited. However as stated plugin (esp/esm) is 256 or hexidecimal ff. The game with dlc uses 5 slots leaving 251 free slots. There is a guy running well over 600 mods on oldrim. I have gotten up to almost 400 mods in the past.

The same holds true for SE.
Last edited by cfs111; Sep 8, 2017 @ 12:48pm
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Date Posted: Sep 8, 2017 @ 11:05am
Posts: 20