Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Just read some recipe that alchemist sell it. Or google .-.
and it affects from Fortify Alchemy enchantment and potion. The full set of Fortify Alchemy will make that potion a lot stronger
if you have more then one effect that the ingredients share the potion has both
you find out the effects by eating the stuff for the first and just mix random ♥♥♥♥ together to figure out the rest
try weath and blue mountain flower
good enough if you have the perks but still not as usefull as a sword overall
Don't really need potion if you use sneak attack dagger. PLUS, Dark Brotherhood Gloves. Double sneak attack one handed dmg. Which reach to 30x multiply.
But alchemy are stil useful to mages, since the destruction spell dmg are limited
EDIT: You can even reach 3k destruction spell dmg xD
thank you sir,
ive wondered how to make potions for year's, when i first had skyrim, original
^ now i know
but i think ill save the enchanting for late game and switch it out for sneak,
i have the rule of only 4 perks untill they are completed,
so i wanted to do a stealth dagger build, with poisons to help finish people off
but i am not sure how early i can do such a build
Like most things in Skyrim, when you first start doing it, you're awful. You're about as stealthy as an enraged frost troll. But keep at it, and you'll steadily improve. Soon you'll be creeping about bandit caves, and they'll be completely oblivious to your presence - right up until you knife them in the kidneys.
1. Light
2. Perks
3. How light your armor is(Except for Ebony Mail, even tho it's counted as heavy armor, but it's nice that you can be assassin w/ it. Corvo this ♥♥♥♥♥ up)
4. Your enemies' death voice.
5. Loud spell(Can be shutted by Illusion perk named Quite Casting
here ya go! you lazy bas... i mean here's a guide for a fellow adventurer!
off you go now don't get arrow'd in the knee!
isnt a bas a type of fish? and also i aint lazy, i know people like answering question's,
also i look for myself and i aint found nothing..........cus aint nobody got time for dat
Deathbell + nightshade for strait damage
Canis root + scaly mushroom for paralysis
That will start you off. I recommend getting the perks to eat and learn it all asap. It makes life alot easier when you want to play with it.
And for Talos' sake do NOT eat the jarrin root.
jarrin root? umm hmmm why?
the witdrawal is hell