The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

View Stats:
Vancian Magic active effect?
Anyone knows which mod is associated with? It's annoying the fact that I only can use 20 magics then I have to re-charage it by going sleep.

The effect is that you run out of magicka regardless of your current magicka meter, it won't allow you to use magic until you sleep for specific amount of time.

http://steamcommunity.com/sharedfiles/filedetails/?id=850676615
Last edited by XxRaPiD4K3LLERxX; Jan 26, 2017 @ 10:30am
< >
Showing 1-3 of 3 comments
JDaremo Fireheart Jan 26, 2017 @ 10:31am 
Ordinator
rudew Jan 26, 2017 @ 12:04pm 
That would be ordinator, That effect comes from a perk that you can totally avoid by upgrading other perks, but since the normal skyrim perk tree generally only has 1 or 2 of those types of perks, I can totally see how you could get confused, Ordinator adds alot of perks that you can totally avoid in your path to get the other, generally less conflicting with certain playstyles, perks, im sure you already understand how to tell if a perk is avoidable or not, this specific perk is part of the alteration tree im pretty sure, which makes me suprised you managed to take it, since so little in the alteration tree aint entirely magic-gameplay changing in the ordinator mod, infact im pretty sure this perk was also changed to a less generally conflicting with everything perk in the latest versions of ordinator.
Last edited by rudew; Jan 26, 2017 @ 12:05pm
XxRaPiD4K3LLERxX Jan 26, 2017 @ 12:07pm 
Originally posted by JDaremo Fireheart:
Ordinator


Originally posted by rudew:
That would be ordinator, That effect comes from a perk that you can totally avoid by upgrading other perks, but since the normal skyrim perk tree generally only has 1 or 2 of those types of perks, I can totally see how you could get confused, Ordinator adds alot of perks that you can totally avoid in your path to get the other, generally less conflicting with certain playstyles, perks, im sure you already understand how to tell if a perk is avoidable or not, this specific perk is part of the alteration tree im pretty sure, which makes me suprised you managed to take it, since so little in the alteration tree aint entirely magic-gameplay changing in the ordinator mod, infact im pretty sure this perk was also changed to a less generally conflicting with everything perk in the latest versions of ordinator.
Thanks, I guess I didn't bother reading what the perk does...
< >
Showing 1-3 of 3 comments
Per page: 1530 50

Date Posted: Jan 26, 2017 @ 10:25am
Posts: 3