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I think in previous games (maybe up to Oblivion) humanoid ('black') souls were actually stronger than 'white' grand souls, but in Skyrim they're functionally identical once you've filled your gem.
Tl;dr version: all is as it should be!
(I *think* before Oblivion you couldn't even capture human/playable-race souls? I don't remember ever managing it in Morrowind, anyway, don't think I ever saw a black soul gem, though it's possible they were craftable and I never stumbled on how...)
Making them more powerful than grand souls means players have to trap people or not have the best enchantments, it works out quite well as a moral balance at the minute, easy bandit or dangerous mammoth.
But yeah, just looked it up and both black and white grand souls are 1600 points.