The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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HeavyArm7 Apr 15, 2017 @ 10:32pm
Aura Whisper Detection
Hey guys, I've played Skyrim SE both vanilla and modded version via NMM. So far I found out that Aura Whisper effects after casting, it doesn't properly show the enemy that has been detected.

I understand from wikia & UESP that the range varies from 500 (outdoor) and 300 (indoor) but when in game, enemies within 50 ~ 100 can't be detected (e.g. draugr in coffin) and I have to cast all 3 words (using the 0 cooldown CC) to detect the nearest enemies.

Only then will the enemies within 50 ~ 100 range will show up. Any ideas or is it a bug? Cause back in Skyrim vanilla (with/without mods) the Aura Whisper detection works fine.

Appreciate any help. :D
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Docsprock Apr 16, 2017 @ 6:14am 
I have had no trouble with it and I use it all the time. I also always use all 3 words without console commands.
HeavyArm7 Apr 16, 2017 @ 6:25am 
I see. Somehow we have to use the Aura Whisper shouts on every single word to detect nearby enemies. That is tiresome.

But, back in Oldrim, if you have all 3 words, with 1 shout, you'll detect enemies (and I did this with/out mods).

For SSE, probably because i used the 'no cooldown' console command before i got the Aura Whisper words.

Seems that I have to tweak around and find out more about it. Thanks for sharing your exp. ;D
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Date Posted: Apr 15, 2017 @ 10:32pm
Posts: 2