The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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fishhooks Mar 25, 2017 @ 5:32pm
Dumb question about poisons...
...are they 'one-hit wonders', of do they apply affect for multiple hits? I know there's an Alchemy perk that doubles the number of strikes, but I couldn't find anything about just how many strikes they're good for normally.

Thanks
Last edited by fishhooks; Mar 25, 2017 @ 5:33pm
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Showing 1-7 of 7 comments
ELF EYES Mar 25, 2017 @ 6:12pm 
the 2 one deliver the poison it depends on the poison info if it strong then it the first hit
Last edited by ELF EYES; Mar 25, 2017 @ 6:14pm
Visi Mar 25, 2017 @ 6:18pm 
Pretty sure that they only last for one hit unless otherwise stated in the poison's description. 2 hits if you have that perk.
fishhooks Mar 25, 2017 @ 6:48pm 
Originally posted by Visi:
Pretty sure that they only last for one hit unless otherwise stated in the poison's description. 2 hits if you have that perk.
Thanks...I'm trying to decide if it's even worth carrying ANY potions (given that my Health is at 500, and the enchantments and spells I have make healing or element resistance a non-issue), so only poison has any relevant use for me, and if it's one-or-two hit, then even THAT isn't worth lugging around.

Thanks
Last edited by fishhooks; Mar 25, 2017 @ 6:49pm
Zsrai Mar 26, 2017 @ 4:15am 
Some of the non-damage ones can still be useful. Paralyze, stamina damage, weakness to X elemental (if casting), etc. Generally I find them most useful when delivered from range and not from melee. I find that it causes WAY too much menu juggling in combat if you want to constantly be using a poisoned blade, but as an alpha strike they can still be decent.

You could still use Fortify Skill potions to do more damage/sneak better/whatever if that's your cup of tea too. Some of the combined effects of potions and poisons (especially) can be interesting to use.
Bomb Bloke Mar 26, 2017 @ 4:19am 
Personally I find that healing spells sometimes don't cut it when I'm inflicted with the more serious poisons (the stuff the high-level falmer use) - there just isn't time to wave my hands around to deal with them.

But since that sort of need doesn't come up often, I also don't like to carry many healing potions. The White Phial was a very welcome solution for me.
Belanos Mar 26, 2017 @ 9:38am 
Originally posted by fishhooks:
so only poison has any relevant use for me, and if it's one-or-two hit, then even THAT isn't worth lugging around.

You'd be very wrong on that score. While it wouldn't make sense to carry around poisons that are geared to all sorts of different situations, there are a few outstanding ones that will make a big difference in your battles. For instance, combine either Swamp Fungal Pod or Canis Root with Imp Stool and River Betty and you will have a poison that can paralyze almost any creature in the game for several seconds, and deal a fairly significant amount of damage to your enemy at the same time. The game sometimes becomes too easy once I get my Hearthfire homes up and running and I'm able to have a regular supply of that particular poison.
fishhooks Mar 26, 2017 @ 10:58am 
Originally posted by Belanos:
Originally posted by fishhooks:
so only poison has any relevant use for me, and if it's one-or-two hit, then even THAT isn't worth lugging around.

You'd be very wrong on that score. While it wouldn't make sense to carry around poisons that are geared to all sorts of different situations, there are a few outstanding ones that will make a big difference in your battles. For instance, combine either Swamp Fungal Pod or Canis Root with Imp Stool and River Betty and you will have a poison that can paralyze almost any creature in the game for several seconds, and deal a fairly significant amount of damage to your enemy at the same time. The game sometimes becomes too easy once I get my Hearthfire homes up and running and I'm able to have a regular supply of that particular poison.
Well, as someone alreaqdy pointed out, there's too much menu-juggling involved in applying poisons to weapons while already in combat. Besides, with the high-level dual enchantments on my Legendary Daedric and Ebony weapons, poisons seem like overkill.
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Date Posted: Mar 25, 2017 @ 5:32pm
Posts: 7