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Fire away.
And like I said, my expectations weren't high to start with, I've played Daggerfall, Morrowind, Oblivion and FO3, I thought I knew what to expect in terms of writing.
Edit: oops, mis-spelled Rikke.
The story was the only thing left to save this game and it failed. People are always on about how this game is super immersive when in reality that can't be further from the truth. How is a game "immersive" at all when neither the story is in any way engaging nor is the gameplay such that allows a sense of urgency and danger? What am I getting immersed in here? A lucid dream? Why not just lucid dream instead?
The game is a failure on all fronts except music and to some extent scenery. So I guess in that sense I can understand what you meant. Although even then I'd ask you why you don't just look at some pretty pictures and listen to the soundtrack online. Still not worth actually launching much less buying the game.
I didn't really want to hear that, Speedy. It was bought for me as a present and my benefactor keeps asking me when am I going to stop playing Skyrim and actually play FO4 :-)
I play it with mods which makes the gameplay a lot better however I play it for the world.
I have played Oblivion, Skyrim, FO3 and FONV and none of them have deep stories. Without ENB, SKSE and mods this game would have been forgotten about by now.
If there is anyone who should be inducted into a gaming hall of fame it's Boris Vorontsev. Who would have thought this guy would have developed ENB and had such an impact on gaming?
https://ru.wikipedia.org/wiki/%D0%A4%D0%B0%D0%B9%D0%BB:Boris_Vorontsov-Velyaminov.jpg
Capturing the money is not a minor thing, it stops Ulfric bankrolling his campaigns, the crown of thorns isn't minor either, major PR victory there. But it could have been better
we all agree, although we think they needed to do more with everything rather than cut down, the guilds needed to be bigger and better, like in oblivion, the civil war needed more everything, but the main quest was ok, if uninspiring, it just need better portrayal.
FO4 has deep story. How deep is subjective obviously. But I haven't finished it yet either, lol
I read a fan theory later on where the orb's effects aren't anchored in time and caused the destruction of Winterhold, with the player being send back to witness it and/or right it. At which stage I can see why they cut it, because they'd have to build ruined Winterhold, past Winterhold and current (saved) Winterhold along with all the dialogue and quests. But, assuming that was the original plan, why cut it and leave the barebones in place? Just rewrite that Winterhold was destroyed by a tidal wave caused by the eruption of Red Mountain and write a new plot for the College of mages.
It's like the entire game is all pitch and no execution.
Anything close to an RPG element in Skyrim is completely butchered. Thus the game doesn't even come close to being an actual RPG.