The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Predator Feb 13, 2017 @ 2:45pm
Dawnbreaker sword has smithing perk to improve it twice as much ?!!
Folks, contrary to what I've ready online, I'm noticing I've been able to improve my Dawnbreaker sword twice as much using my 100 smithing level and having all smithing perks unlocked. Most references mention Dawnbreaker does not benefit from any specific smithing perk though it can be upgraded with ebony ingot.

Its damage is increasing by roughly the same amount as other swords for which smithing perks apply such as Dragonbone, Ebony, Daedric, etc.

Can someone confirm this - i.e it does seem to benefit from smithing perk to improve it twice as much.

FYI, I'm using the Unofficial Skyrim SE Patch (patch notes make no mention of Dawnbreaker benefiting from a smithing perk)
Last edited by Predator; Feb 13, 2017 @ 2:45pm
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Showing 1-15 of 24 comments
jancawa55 Feb 13, 2017 @ 2:48pm 
Dawnbreaker upgrades just fine till you go Legendary then you have to wait a while until hitting 100 again. But it is sort of fun seeing it over 1000 damage.
♥ Barney ♥ Feb 13, 2017 @ 7:53pm 
Yes, the patch makes it so you can improve Dawnbreaker. You couldn't improve Dawnbreaker in vanilla, the unofficial patch gives Dawnbreaker the daedric material keyword, so you can now upgrade it like any daedric weapon with an ebony ingot.

That's the way its supposed to be anyway, Bethesda just missed off the material keyword to the weapon, the patch fixed it.

The same mistake was also done for the Mace of Molag Bal, Mehrunes Razor, Volendrung, Spellbreaker, Ebony Blade and Auriels Shield---all missing keywords so not able to improve them. The patch fixes those also.
Last edited by ♥ Barney ♥; Feb 13, 2017 @ 8:04pm
Predator Feb 13, 2017 @ 10:36pm 
Thanks .. will dig thru the patch notes for the changes. Could not find anything relevant seaching for keywords "Dawnbreaker" or "Mehrunes" in patch notes. Auriel's Shield benefits from Elven perk I think.

BTW .. 2193 Hrs .. OMG !!
Last edited by Predator; Feb 13, 2017 @ 10:44pm
ifoolb Feb 14, 2017 @ 12:45am 
Originally posted by ♥ Barney ♥:
Yes, the patch makes it so you can improve Dawnbreaker. You couldn't improve Dawnbreaker in vanilla, the unofficial patch gives Dawnbreaker the daedric material keyword, so you can now upgrade it like any daedric weapon with an ebony ingot.

That's the way its supposed to be anyway, Bethesda just missed off the material keyword to the weapon, the patch fixed it.

The same mistake was also done for the Mace of Molag Bal, Mehrunes Razor, Volendrung, Spellbreaker, Ebony Blade and Auriels Shield---all missing keywords so not able to improve them. The patch fixes those also.
In terms of Ebony Blade I don't agree with them. The note mentions that even the hottest fire of skyforge can't melt it thus how can one apply upgrade on it through smithing?
pedantic_roc Feb 14, 2017 @ 1:19am 
Originally posted by ifoolb:
In terms of Ebony Blade I don't agree with them. The note mentions that even the hottest fire of skyforge can't melt it thus how can one apply upgrade on it through smithing?

I think the argument is that you're not trying to melt it, you're trying to sharpen it. Either way, I'm with you, the blade is supposed to be untouchable. I stopped using the patch years ago due to the " too many " ambiguous changes it now makes - although I still recommend it to folk that don't have the ability to make their own patch or patches. Pity really, it started out with great intentions.
Last edited by pedantic_roc; Feb 14, 2017 @ 1:19am
lupus_hegemonia Feb 14, 2017 @ 1:19am 
There are some mods that upgrades this fine sword, but truly after so many gaming hrs, the "key" is to become SUPERB in smiting skills and forge your weapons & armor by yourself. Meaning also, to upgrade the weapons by yourself.

Currently, my "Dwanbreaker" has 72 damage, truly powerful sword, but because the BRIGHTNESS of it (even if you haven't draw it out), I'm not using it often - because I'm getting immediately detected by the sword's brightness...
Predator Feb 14, 2017 @ 2:58am 
@lupus_hegemonia Interesting, didn't realize the brightness would be such a handicap towards sneak ! I haven't used it much (mine has over 1000 damage with smithing/enchanted gear, etc :-) not utilizing any/glitch exploits)

It's such a beautiful looking sword that I want to use it - let's see how it goes !
Last edited by Predator; Feb 14, 2017 @ 3:02am
ifoolb Feb 14, 2017 @ 3:24am 
Originally posted by Incompressible:
@lupus_hegemonia Interesting, didn't realize the brightness would be such a handicap towards sneak ! I haven't used it much (mine has over 1000 damage with smithing/enchanted gear, etc :-) not utilizing any/glitch exploits)

It's such a beautiful looking sword that I want to use it - let's see how it goes !
Over 1000 damage? Try fighting ebony warrior with that and see if it kills you in legendary difficulty.
Predator Feb 14, 2017 @ 3:31am 
Originally posted by ifoolb:
Originally posted by Incompressible:
@lupus_hegemonia Interesting, didn't realize the brightness would be such a handicap towards sneak ! I haven't used it much (mine has over 1000 damage with smithing/enchanted gear, etc :-) not utilizing any/glitch exploits)

It's such a beautiful looking sword that I want to use it - let's see how it goes !
Over 1000 damage? Try fighting ebony warrior with that and see if it kills you in legendary difficulty.
I already killed the ebony warrior a long time ago on legendary difficulty ... snuck up on him with dual daggers and one-hit killed him with the 15x sneak bonus .. lol !
Last edited by Predator; Feb 14, 2017 @ 3:35am
♥ Barney ♥ Feb 14, 2017 @ 5:38am 
Originally posted by Incompressible:
Thanks .. will dig thru the patch notes for the changes. Could not find anything relevant seaching for keywords "Dawnbreaker" or "Mehrunes" in patch notes. Auriel's Shield benefits from Elven perk I think.

BTW .. 2193 Hrs .. OMG !!

Alot of that is modding though, I haven't even finished the main quest yet or started Dragonborn dlc.

Correct about the shield. Although Auriel's shield had the correct material keyword Elven, Bethesda set it to be tempered at the grinding wheel rather than the workbench table in the vanilla game, so the patch changed it to the workbench table. All the other ones are deadric items.
lupus_hegemonia Feb 14, 2017 @ 8:03am 
Originally posted by Incompressible:
@lupus_hegemonia Interesting, didn't realize the brightness would be such a handicap towards sneak ! I haven't used it much (mine has over 1000 damage with smithing/enchanted gear, etc :-) not utilizing any/glitch exploits)

It's such a beautiful looking sword that I want to use it - let's see how it goes !

Obviously, if you're playing a lot sneaking, it's a problem (the brightness of this sword).
"1000 damage"...? Don't you making mistake? 1000 damage is way too much, even with cheat.
lupus_hegemonia Feb 14, 2017 @ 8:05am 
To me, the ebony warrior wasn't (so far) the difficult one. Not mention, that I'm using A LOT A.I. mods and even simple bandits are quite difficult targets (especially with mods that increasing their numbers, not ...4-5 only in an abandoned tower, but triple times that number)!

I think, when you moved to "Dragonborn" DLCs, the most difficult enemies are there, on that island (and the... "other side"/dimension, after you read the "Black Books")!
pedantic_roc Feb 14, 2017 @ 12:56pm 
Originally posted by lupus_hegemonia:
To me, the ebony warrior wasn't (so far) the difficult one. Not mention, that I'm using A LOT A.I. mods and even simple bandits are quite difficult targets (especially with mods that increasing their numbers, not ...4-5 only in an abandoned tower, but triple times that number)!

I think, when you moved to "Dragonborn" DLCs, the most difficult enemies are there, on that island (and the... "other side"/dimension, after you read the "Black Books")!

No wonder your bow isn't doing the business. Ugh.. I hate those lurkers :-)
ifoolb Feb 14, 2017 @ 5:00pm 
Lurkers can be paralyzed, or frozen. Ebony warrior is completely immune to any form of paralysis effect, and resists about 80% elemental damage. Annoyingly the player has various caps set on, which even makes certain perks not working. I don't ask more and I just want something that can resist paralysis like ebony warrior. Or for both having bulls eye ability, only he paralyses you, you can't do this to him.
pedantic_roc Feb 14, 2017 @ 6:20pm 
Originally posted by ifoolb:
Lurkers can be paralyzed, or frozen. < snip >

That means either relying on unreliable scrolls, ineffectual shouts, or playing as a mage. Or playing as one of those jack of all trades type characters, which doesn't do anything for me.

Shouts don't help, atm, because although I'm lvl 50 on this current toon I haven't learned a single shout yet. ( I suppose I ought to get around to that, soon.) I don't mind getting beat up a bit by lurkers. If you don't get beat up how are you supposed to train your armor and blocking skills, But they beat me up a little too much for my liking. I'm hearing my heart beat once to often - lol.

Note: I don't pay for training in case that's suggested for training up my armor and block skills.

Edit: or any other skill for that matter.
Last edited by pedantic_roc; Feb 14, 2017 @ 6:22pm
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Date Posted: Feb 13, 2017 @ 2:45pm
Posts: 24