Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I don't know how to determine the range of s spell other than testing it on a dummy in town. Ranged spells look to be about 5 meters distance while projectiles are basically the same as an arrow. That's an assumption.
EDIT: By ranged, I'm referring to the short range concentration spells like Flame and Spark; where a stream of whatever casts but is something like 15ft in front of you. Projectile spells refer to the Fireball or Ice Spike that are Cast for X mana per cast.
For really moving targets, I suggest Lightning spells, as they travel and deal damage instantly. Fire and Frost spells have to travel the distance first
It depends on the spell, I am pretty certain soul trap is not a long range spell. It has same range as flames/sparks about 15ft.