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I have no idea if their magicka scales with difficulty, but I've definently seen enemies run out after only a few ice shards on Master.
I can't use the creation kit to double check. I'm stuck with a console version of the game.
In the CK, under stats, NPC mages have a special field called Magicka Offset. This represents the extra Magicka a character would receive beyond what their particular class entitles them to. There's also a Health Offset field and a Stamina Offset one. Mages get a bonus to both their Health and Magicka, while taking a hit on their Stamina. Melee characters get a Health and Stamina bonus while taking a hit on their Magicka.
Levelling is done in "steps" with a max at 50. Not actual figures but perhaps if you are level 20-29 the mage is level 20, when you are 30-39 the mage is level 30 and so on. There are some NPCs that will always be your level, some do level with you but can be a few levels below, some always a few levels above for example Followers. All NPCs have a level cap but that could be 99