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You got all 7 right?
(They had NO IDEA what kind of DLC to create... and stolen Lovecraft's myth!)
Except that's what Hermaeus Mora has always been like. They didn't rip it off specifically for the Dragonborn DLC at any rate.
OP- I think you can just dump them off on a bookshelf or a chest in a house. They should be 0 weight though so unless you carry a ton of books and notes I'm not sure if there is any reason to.
I wouldn't advise putting them on a vanilla bookshelf because they, like the Oghma Infinium, are bigger than other books. As such, they cause some collision issues when placed besides each other or other books, which not only looks ugly but can do strange things with the physics, in my experiences.
You realise Lovecraft's work is in the public domain, right?
While Herma-mora is undoubtedly inspired by the Lovecraftian (themes of forbidden knowledge and the Oghma Infinium being bound in skin, to name a few vanilla examples), they still made something unique out of it.
They needed an eldritch horror. Lovecraft was the foremost expert in the eldritch. It makes sense that they, like everyone else, would draw inspiration from Lovecraft's ideas. They didn't blatantly steal anything.
Also Hermaeus Mora has always been like that. He and Apocrypha are undoubtedly inspired by Lovecraftian Mythos, but at least Bethesda found a way to make it unique and interesting, with actual lore and background. I liked the Dragonborn DLC because of the sense of Hopelessness and despair, you arrive on a broken, falling island after an attempt on your life to pursue someone who might not even exist, and all points lead you nowhere as the towns fall into dust while their villagemembers become enthralled and enslaved by Miraak, the first dragonborn, who is far more powerful than you...
It's a nice redirection from the main Storyline.