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- What it installs.
- Which updates it installs.
And in addition to that: if a user who uploaded a mod decides to be a sissy, they take down the mod and you can't use it anymore. That won't happen with saved and archived mods from the Nexus. What you've saved on your HD can't be taken away from you. Even the author takes the crown of all snivellers.
The long answer is: you're at the wrong forum. But if you would have checked the name on top of this thread, you sure would have known ...
The Steam Workshop is for people who don't care for anything or are too lazy to "get into" something oh so much better and bigger. It was fun at the forst place but then people started to realize that it's just a bunch of stolen mods from the Nexus, hardly updated and sometimes not working at all. And then there was the sweet thing with paid mods.
People were heroes those days. Many grabbed those mods behind a paywall and uploaded it somewhere else. Good thing. Nobody should pay for mods. That's why it's called "a mod" and not "a DLC".
Well yes, that was the point of the Workshop, it provided mods for the original game. And they didn't carry it over because the SE allows for mods to be used on consoles, and the Steam Workshop is not accessible to those systems. So Bethesda set up their own network so that everyone could access mods for the game, not just PC users.
I'd consider giving money for mods, but they'd have to be professional quality. Overhauls like requiem which aim to make skyrim more of an RPG, SMIM that enhances the vanilla look be making everything look better and more detailed without actually adding anything new. If a modder wants to mod armor and NPCs then I'd pay on condition that each and every armor and NPC is modified, and if there is a mod that brings additional NPCs into the world I will probably want both mods coming from the one person to ensure consistency.
I know it's an unpopular opinion, but I see modding merely as an extension of what other entertainers are already paid decent money for. If team four star can get decent money for their DBZ abridged series, and people like dodger, total biscuit and others can get money to talk about games, then why not modders too? The thing they all have in common is that they put time and energy into making other people happy.
I know I'd definitely not look twice at most mods on nexus, and bethesds service definitely needs to get a lot better, but I approve of the idea of paid mods.
bethesda.net $uck$
Nexus Rocks and it's mod authors are awesome!!!!!