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NEVER resurrect an NPC, or you run the risk of crapping out your game in the long run. Almost all the NPCs, especially the named ones and ones with wuests attachedched to them have death scripts that run and CAN NOT be reversed.
You know it's funny but dragon attacks were never really an issue. This is of course even after that time when two of them appeared while I was talking to an NPC the very first time I went to Dawnstar.
So the only real option is mods that make people run from vampires? I had hoped there was one that made them all spawn without lungs or somthing.
http://www.nexusmods.com/skyrim/mods/31088/?
Kind of hard to know what time you'll get there when fast traveling, and it kind of defeats the whole travel thing if it takes forever to travel.
This is the type of thing I was looking for!
To be blunt how the hell were all these vampire even getting into the cites in the first place?!?!? Isn't there a big gate they would have to get past for the major cities?!?! What can the Whiterun city guard not lock the gate because they lost the keys or something?!!?
My thoughts exactly when I started encountering those episodes. The Vampires I can sort of understand, since they might be able to climb over the walls. But there's no way the Deathhounds would have been able to do that. All in all it was a really bad game mechanic.
Which is why you pick a location close to the city so you can wait for daylight if you have to.