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We can’t promise anything to you though as we don’t want to get hopes up and then disappoint. The fact that you feel the need to threaten a refund if you don’t get a feature is a little concerning. We are here to listen to your feedback and hopefully make the best VR golf experience we can. Help us by giving constructive feedback and more than two days to come up with a solution for it.
This will be that last time I address this. Yes I cant play your game the way you have made it due to arthritis in my fingers. Can you understand that holding the trigger down for prolonged amounts of time puts lots of pressure on the joint and as consequence causes significant pain to me after playing the game.
That renders your game useless to me and unplayable due to mechanics you created.
The messaging has been off as well. Yesterday you said it was being looked at. So I tried to work on work around (twist ties) but today see well maybe it wont be. I think it is fantastic and great game I do.
I agree that I am a special case and if I cant be accommodated that is fine no problem but dont expect me not to get my money back.
And the only reason reason I am here talking to you is to find a way to keep the game and support you. If it too expensive to fix fine just say so it isnt a big deal.
So please let me know what is concerning about the above post?
As I mentioned it’s only been two days and there has been a lot of feedback we’re trying to digest and prioritize it. I can confirm that the ‘sticky clubs’ are very high on that list. So please bear with us and keep that feedback coming.
How I wish I could go back in time and change some of the stupid things I did as a teenager. Anyway this was the main reason I visited the discussion boards today so I'm happy
I too might have to refund because inconsistency in repetitious movements kills the fun. I hope they move this up on priorities because it seems like a lot of experienced golfers have the same complaints.
Is it still required to press trigger to grip the club?