The Last Leviathan

The Last Leviathan

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Any news when another update is coming out?
Just wondering if anyone has know's anything about any new updates? i have really enjoyed this game and hoping something happens soon.
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Showing 1-15 of 28 comments
GeneralClayman Mar 17, 2018 @ 2:48am 
Honestly mate, no one has a single clue. SPG says they're still working on the game but it is going pretty slow.
OLDr! Stackhat Mar 17, 2018 @ 4:08am 
All good wasn't sure if they were posting updates somewhere else.
BawlZack Mar 29, 2018 @ 10:05am 
Thought I'd check in. No updates in forever. No communication from the devs. I think the have abandoned ship.
WarPaws Mar 30, 2018 @ 6:55am 
They've also been looking for a software engineer for the last 6/7 months. Slap that on top of the zero communication issue, and it all points to this game being (sadly) abandoned.
LVL_805S  [developer] Apr 11, 2018 @ 12:44am 
we're growing albeit slowly and waiting on yet more coders to help us finish this beauty.
GeneralClayman Apr 11, 2018 @ 3:43am 
Originally posted by SuperPunkGames:
we're growing albeit slowly and waiting on yet more coders to help us finish this beauty.
>As expected with the loads of open job positions you had on Facebook. Keep up the good work lads!
LVL_805S  [developer] Apr 11, 2018 @ 6:55am 
Originally posted by ;1694918539663410931:
Originally posted by SuperPunkGames:
we're growing albeit slowly and waiting on yet more coders to help us finish this beauty.
>As expected with the loads of open job positions you had on Facebook. Keep up the good work lads!

will do & thanks Mystery person!! :)

(I wrote this on a bad connection, and couldn't see your profile pic so you appeared as a question mark with no name... oooh)
Last edited by LVL_805S; Apr 11, 2018 @ 7:03am
GeneralClayman Apr 11, 2018 @ 6:56am 
Yoooo my entire username got messed up there. Didn't know that was possible
CTRLhasESCaped Apr 12, 2018 @ 1:19pm 
I'm glad to hear it's stilll being worked on. I bought this the day it was released into EA, hoping for the features listed to come fairly soon. I don't mind waiting as long as it is being worked on and not abandoned. I was looking at Maelstrom today and it seems to already have a lot of the features that were touted in TLL. I don't really want to buy another similar game when I've paid for this one, so I guess I'll just keep waiting for the features to materialize with TLL.Thanks for the communication, devs.
iktomi sakala May 7, 2018 @ 4:54am 
Do you plan to get back to GoG to post some information and take your GoG customers informed about the game's status on this plateform ?
(especially since you took the Steam workshop path...)

This is starting to be some recurrent scheme :
-a small dev (for sometimes a niche game) which needs good visibility and money whatever they can get : including gog.
-finally some good amount of customers and money
-go to the Steam workshop way to please steam customers
-gog version is so meant to be laking content by this choice.
-devs just abandon gog version to it's last pre-steam-workshop state (like worms or guacamele), or just cancel the game and (sometimes) refund gog customers, now they have enough money to continue only on Steam, and after they have been helped by gog customers and no more "need" them...
Last edited by iktomi sakala; May 7, 2018 @ 5:01am
GeneralClayman May 7, 2018 @ 5:52am 
Originally posted by iktómi sakála:
Do you plan to get back to GoG to post some information and take your GoG customers informed about the game's status on this plateform ?
(especially since you took the Steam workshop path...)

This is starting to be some recurrent scheme :
-a small dev (for sometimes a niche game) which needs good visibility and money whatever they can get : including gog.
-finally some good amount of customers and money
-go to the Steam workshop way to please steam customers
-gog version is so meant to be laking content by this choice.
-devs just abandon gog version to it's last pre-steam-workshop state (like worms or guacamele), or just cancel the game and (sometimes) refund gog customers, now they have enough money to continue only on Steam, and after they have been helped by gog customers and no more "need" them...
>Or you switch to steam and you don't have any problem?

And if you checked out some other discussions here, the devs have open job positions which are currently slowing development down.
WarPaws May 7, 2018 @ 8:46am 
Originally posted by GeneralClayman:
Originally posted by iktómi sakála:
Do you plan to get back to GoG to post some information and take your GoG customers informed about the game's status on this plateform ?
(especially since you took the Steam workshop path...)

This is starting to be some recurrent scheme :
-a small dev (for sometimes a niche game) which needs good visibility and money whatever they can get : including gog.
-finally some good amount of customers and money
-go to the Steam workshop way to please steam customers
-gog version is so meant to be laking content by this choice.
-devs just abandon gog version to it's last pre-steam-workshop state (like worms or guacamele), or just cancel the game and (sometimes) refund gog customers, now they have enough money to continue only on Steam, and after they have been helped by gog customers and no more "need" them...
>Or you switch to steam and you don't have any problem?

And if you checked out some other discussions here, the devs have open job positions which are currently slowing development down.

Freedom of choice as to where you buy and play your games is a good thing, and it benefits the consumer. Please don't think a throwaway statement such as "Or you switch to steam and you don't have any problem?" solves anything, because it really bloody doesn't.

Also, SPG decided to put the game on GoG; if they didn't have any long term plans to support it as well as the Steam version, then they should never have sold it there, or sold it at a lesser price at least.

I've also seen that SPG are advertising for new staff, but they're still not being transparent on the current development of the game, or even if it is actually being worked on at all. Until they're open and completely honest with their customer base, then they're going to keep on getting questions like this.
iktomi sakala May 7, 2018 @ 2:57pm 
Originally posted by GeneralClayman:
>Or you switch to steam and you don't have any problem?

And if you checked out some other discussions here, the devs have open job positions which are currently slowing development down.

Your personnal participation about GoG subject is still not welcome, and for the rest : you are out of topic.
Thanks again GeneralClayman. or maybe GeneralNoclue...
GeneralClayman May 7, 2018 @ 5:54pm 
Originally posted by iktómi sakála:
]

Your personnal participation about GoG subject is still not welcome, and for the rest : you are out of topic.
Thanks again GeneralClayman. or maybe GeneralNoclue...

>Answering both of you lads

Honestly, choosing gog over steam because of ??? Is exactly like : "I like playing games, and I know 100% of PC games are on computers that run windows. I am still gonna buy a computer that runs mac OSX / Linux because they have that one feature Windows doesn't have though. And because of that I am also gonna complain about a lack of ports and playable games available for the OS I am playing on."

Steam TLL obviously has bigger potential as the workshop provides a lot of support.
GoG might be better at DRM free products, but that won't change that the game you're playing is going to have more content (like we got the workshop and gog snowflakes don't). Especially when we're talking about a game that has just started development in EA.

Offtopic? You're on a discussion that is meant for updating the game, not "sorry gog Bois for 0 information and (I suppose) updates because steam got more users and a workshop function which is 10/10 for a game like this"

And SPG isn't the only team that put their game on gog which basically supports the workshop function. Spiderling released BESIEGE on gog, the game that exists and sells because of the workshop capabilities (skins, maps, machines, mods), is on gog. You can't blame them though, they're selling a game and it is your own choice to buy it for the same price at gog or at steam. The workshop support isn't as important for TLL yet so you might get lucky if nothing else aside the monsters become a workshop function.

I can understand that you could be mad because of the radio silence and the lack of updates. Luckily you got thousands of other games available for free, cheaper, and at the same price to play in the meantime.
If you're salting on wasting your money and a lack of gog support? You just spent 8,- and you guys bought it at the beginning of development. I don't think going in ♥♥♥♥ all 1000% trust into making the game 1:1 with content for gog as it has on steam was your best idea.

That mad roast there at the end tho, you could've just ended with an actual insult instead of going a bit too much on the unfunny side.

+ Gog still seems to be like a maximum of 1000 players as TLL and Besiege got ~30 reviews and they're all incredibly old. Can really see that gog is more valuable than steam when it comes to making profit.
Last edited by GeneralClayman; May 7, 2018 @ 5:56pm
iktomi sakala May 8, 2018 @ 1:00am 
blah blah blah... you are only in some scorn rampage against gog and gog customers for no proper reason. thanks for your personnal feeling about gog GeneralClayman, but it's still not the subject aboiut why gog customers come to steam forums to have informations about a game that the same devs *choose* to sell it on gog and promise updates and communication.
That's why I call your participation about gog out of topic.
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