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Controls can be reconfigured.
You can use keyboard + mouse + controller all at the same time or switch instantly between them if you want.
Each action supports multiple inputs (2 controller + 2 non-controller atm).
No mouse acceleration.
Mouse input is just raw.
We don't change mouse sensitivity (but probably something we should add).
Controller deadzone can be changed to suit your controller.
We're hoping to add a bunch of SteamController configurations when we go into Beta and see what controls people are using most.
@baznor you might want to check my last twitch stream, to see what i mean. i uploaded a screenshot as well, of a door that is too close to one of those automatic miniguns, to open it fully. was the only real leveldesign issue i had so far. nice game!