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Pros:
- Moral system
- Fatigue system
- Economy system: (simple but enough)
- Roads (tactical possibilities)
- Formation system (square, line, etc)
- Balance between the troops
- And I think the graphic is good enough for me.
Negatives:
In general:
- You can put the units the same position. It is an advantage in tactical part but this is really unrealistic.
- General problem: you cant build on the map where you want. There are many areas where not allowed to build. Often the bulidings are too big, should be an option for rotation.
- I think the game engine is weak for it. 1500+ population is lot for the engine paticularly in online games (i dont know it is just a guess)
In singleplayer:
- The biggest problem: the AI is stupid
The multiplayer:
- LAGS I dont know what is the problem whit it but this game is very often laggy and there are many connection problems.
- On online server there are few players. Why? Because the beginners no chance against the experienced players.
There should be a system for beginners because now there are no chance against veterans. For example: Beginner vs veteran battle: for the beginners: the peasants, mills and mines should produce more materials. It gives more chance for beginners.
And if the beginner after some battles become better and better this system helps him less and less. Rating system = helper system Of course it is required good balance.
Sry my english :/
well then, get to it. there are a lot of friends (and players i know) i have, who think c2 would be a very good rts nowadays, if it could work online, to played together against ai, AND against each other, etc.
cossacks back to war was the best rts, that have multiplayer. yeah, you made it "better" by reanimating it with c2nw-s engine, but it has lost a lot of good features, some good units, thats why people still playing it, instead of c3.
so yeah, i think, if you guys would do it, it could be a very big shot.
but yeah, its not so easy to people try to do something better, right?
Waiting remaster