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Turns out the Unreal Engine is rather sensitive to gpu overclocks - especially in VR. When troubleshooting, UE4 games that ran fine on my monitor (Everspace, Assetto Corsa, Obduction, etc.) would crash within minutes in vr. If you're having continuous crashes with any game using Unreal, restore your default clock speeds (or downclock if your card has a factory overclock.)
Attempting the same with DEP disabled has the same results unfortunately.
It plays OK on a 1070 mobile with a 7th gen Intel CPU. It just doesn't seem to work at all with RTX GPUs.
I've emailed the developers but haven't gotten a response yet. Other threads in steam and elsewhere on the internet seem to suggest the developers aren't responding to other people with the same issue.
The solution is adding a system environment variable.
Name: OPENSSL_ia32cap
Value: :~0x20000000
(yes, the value also contains a colon)
More information about the issue can be found on Intel's website:
https://www.intel.com/content/www/us/en/developer/articles/troubleshooting/openssl-sha-crash-bug-requires-application-update.html