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A great example would be stacking knock back damage and building a team around that. Using the magnet cyborg skill you can aoe damage everyone for 500 damage a turn with max spunk DNA, or 400 damage a turn with negative spunk, since most of the damage is from the knock back if positioned well. If you build a team with Craig, Stan, and Scott for example with stacking knock backs, you have massive damage potential.
The main thing is to just focus on one stat for your artifacts, and build a team to take advantage of that. DNA is just supportive to your artifact choices. Unless you're relying on the initial impact or heal damage you don't necessarily need to max out your stat of choice.
And the only time you face Old People, you don't actually have to defeat them.
But the first story DLC coming out is "From Dusk Till Casa Bonita" so I am betting there will be vampires later.
Usually DLC is the exact opposite: you can, in any new playthrough, go STRAIGHT to the DLC and get a collection of totally OP stuff. Kinda like if you actually claim your uPlay rewards, it's trivial to make your character into an absolute steamroller within an hour of starting the game.
They still do. You're mostly remembering when they ONLY expanded the game with new challenges.
Some people like to pull out the big old OP weapon and run around beating the crap out of everyone with it. If you leave the OP weapon out, they can't do that.
But when you put the OP weapon in, you can just throw it away or sell it if you don't think that's any fun. Then you have the same challenge as if the weapon was never there. So instead of just serving one group of players, you serve two.
Not that this prevents people from complaining that because the OP weapon is in the game, they have NO CHOICE but to use it. Because they're stupid.
Ultimate: Assassins
First skill: Martial artist's full area kick (massive damage)
Spedster's double attack
Martial artists knock back skill for defense down
then i used whatever DNA gave me the most brute strength.
For my second run for fun I did a build I thought was fun, the Avatar ... without wind abilities... or i guess farting counts ...hm...
Elementalist, Pyro
Element ult
Pyro's 3 hit fire
Elment Earth
Element water healing.
been fun so far
Knockback Speedster martial artists absolutely wreck ♥♥♥♥ up.
For many people the most interesting part of any RPGs is to optimize the build of your character. So, I can understand they feel like they NEED to use that OP item, but at the same time feel disgusted that such an OP item exist, this isn't stupid.
Calling stupid something you don't understand, on another side, is stupid.
What artifacts, buddies, and DNA strand did you use for the Avatar build?