South Park The Fractured But Whole

South Park The Fractured But Whole

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NeoRizer Oct 24, 2017 @ 3:38pm
Broken Build?
Speedster
Elementalist

Super Move: Elemental Onslaught - Chill & Shock all enemies (they all miss their next turn and you apply a DOT for a couple turns)

Super Sonic Dash: (Great knockback + repositioning potential + great damage)

Double-Edge: (Take 2 turns in a row, miss your next turn)

Ice Prison: (Elemental Ranged Damage + Targetted opponent misses their next turn)

DNA Strand: Primal Agression (Boosts all your attack powers by 25%)

Been running this on Mastermind the entire game.... unreal.

Allies:

The ♥♥♥♥ (DPS + Great Postion Versatility)
Captain Diabetes (Damage, Mobility, Tank)
(Whoever else you want, I keep switching this due to story)

Been playing on Mastermind and just wrecking face with the strategy of not allowing enemies to take critical turns.

Not to mention you have the pause and the rewind time abilities... any other ridiculous builds like this?
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Showing 1-14 of 14 comments
Vaylor Oct 24, 2017 @ 4:31pm 
This game is really easy, even on the hardest. If you really want a broken build, you need to realize one important thing. The bonuses on your artifacts affect your entire team, and are also independent of your DNA. So if you pick all status effects artifacts, and use a burn skill, the burn will do roughly the same damage for the entire team regardless of the skill used. The DNA will just affect your base damage on the initial cast.

A great example would be stacking knock back damage and building a team around that. Using the magnet cyborg skill you can aoe damage everyone for 500 damage a turn with max spunk DNA, or 400 damage a turn with negative spunk, since most of the damage is from the knock back if positioned well. If you build a team with Craig, Stan, and Scott for example with stacking knock backs, you have massive damage potential.

The main thing is to just focus on one stat for your artifacts, and build a team to take advantage of that. DNA is just supportive to your artifact choices. Unless you're relying on the initial impact or heal damage you don't necessarily need to max out your stat of choice.
NeoRizer Oct 25, 2017 @ 8:01am 
Ah fair enough, I just figured it was pretty broken to rarely ever get hit is all. I realize it now that basically anything will work, game isn't that hard... I didn't even realize you get a clone copy of yourself, I have that and now enemies never get to even attack me... but cool, good to know the game isn't challenging for anyone. :)
cdarklock Oct 25, 2017 @ 8:28am 
Originally posted by Regal Rabbit:
Also forgive me if I'm mistaken: but the only vampire in the game is The Mosquito, so selecting vampires as your weakness is a sure bet for an easy playthrough as well.

And the only time you face Old People, you don't actually have to defeat them.

But the first story DLC coming out is "From Dusk Till Casa Bonita" so I am betting there will be vampires later.
cdarklock Oct 25, 2017 @ 8:37am 
Originally posted by Regal Rabbit:
(although I don't think it'll be that much harder than the base game, sadly.)

Usually DLC is the exact opposite: you can, in any new playthrough, go STRAIGHT to the DLC and get a collection of totally OP stuff. Kinda like if you actually claim your uPlay rewards, it's trivial to make your character into an absolute steamroller within an hour of starting the game.
cdarklock Oct 25, 2017 @ 8:48am 
Originally posted by Regal Rabbit:
'Member when expaion packs actually expanded the game with new challanges?

They still do. You're mostly remembering when they ONLY expanded the game with new challenges.

Some people like to pull out the big old OP weapon and run around beating the crap out of everyone with it. If you leave the OP weapon out, they can't do that.

But when you put the OP weapon in, you can just throw it away or sell it if you don't think that's any fun. Then you have the same challenge as if the weapon was never there. So instead of just serving one group of players, you serve two.

Not that this prevents people from complaining that because the OP weapon is in the game, they have NO CHOICE but to use it. Because they're stupid.
ifleonardo Oct 25, 2017 @ 1:26pm 
i used the same build in game and was very easy, replaying in mentalist and cyborg its more hard i banned timefarts too only looking more dificult, i really think speedster and elementalist are broken.
Speedster + Elementalist is pretty busted yeah, especially with clone fart. But yeah it's pretty easy to break this game in half.
Khodaka Feb 22, 2018 @ 2:06pm 
I just started playing it like 2 weeks ago and beat it on my first run on mastermind and african american.

Ultimate: Assassins
First skill: Martial artist's full area kick (massive damage)
Spedster's double attack
Martial artists knock back skill for defense down

then i used whatever DNA gave me the most brute strength.

For my second run for fun I did a build I thought was fun, the Avatar ... without wind abilities... or i guess farting counts ...hm...
Elementalist, Pyro
Element ult
Pyro's 3 hit fire
Elment Earth
Element water healing.

been fun so far
0101Ghost0101 Jul 19, 2018 @ 1:47am 
I've only just started out, but I'm having a ton of fun with a speedster/blaster build up until now. Still need to unlock triple class but I'm picking martial artist as my third, full on goku up in this!
Last edited by 0101Ghost0101; Jul 19, 2018 @ 1:48am
NecroMaster Jul 21, 2018 @ 12:59pm 
Originally posted by Ruben:
I've only just started out, but I'm having a ton of fun with a speedster/blaster build up until now. Still need to unlock triple class but I'm picking martial artist as my third, full on goku up in this!

Knockback Speedster martial artists absolutely wreck ♥♥♥♥ up.
0101Ghost0101 Jul 21, 2018 @ 3:59pm 
I wanna go speedster, martial artist and blaster. Just to Goku the ♥♥♥♥ out of people!
A12C4 Jul 27, 2018 @ 7:13pm 
Originally posted by cdarklock:
Not that this prevents people from complaining that because the OP weapon is in the game, they have NO CHOICE but to use it. Because they're stupid.

For many people the most interesting part of any RPGs is to optimize the build of your character. So, I can understand they feel like they NEED to use that OP item, but at the same time feel disgusted that such an OP item exist, this isn't stupid.

Calling stupid something you don't understand, on another side, is stupid.
Originally posted by Khodaka:
I just started playing it like 2 weeks ago and beat it on my first run on mastermind and african american.

Ultimate: Assassins
First skill: Martial artist's full area kick (massive damage)
Spedster's double attack
Martial artists knock back skill for defense down

then i used whatever DNA gave me the most brute strength.

For my second run for fun I did a build I thought was fun, the Avatar ... without wind abilities... or i guess farting counts ...hm...
Elementalist, Pyro
Element ult
Pyro's 3 hit fire
Elment Earth
Element water healing.

been fun so far

What artifacts, buddies, and DNA strand did you use for the Avatar build?
I don’t want to be meta I want to be immersive.
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